Dean Herbert
dd26c80837
Delete -> Hide
2017-09-04 07:59:32 +09:00
Dean Herbert
3d61cde266
Correctly delay loading of PlaySongSelect-specific components
2017-09-01 18:22:38 +09:00
Dean Herbert
1f646e6d54
Add hiding support for beatmap difficulties
2017-09-01 17:57:12 +09:00
Dean Herbert
3b4b4b669b
Add framework for deleting difficulties
2017-08-30 21:12:46 +09:00
Dean Herbert
2fb4126ffc
Use BeatmapSetInfo instead of WorkingBeatmap
2017-08-30 20:53:33 +09:00
Dean Herbert
07da29ea1c
Add context menu to beatmap set header
2017-08-30 20:41:41 +09:00
Huo Yaoyuan
4aa5ce8b41
Always load background and info wedge when no beatmap available.
2017-08-28 17:53:57 +08:00
Shane Woolcock
4901ac9e35
Add some comments explaining why the Track is being forcefully added to the TrackManager
2017-08-18 18:01:18 +09:30
Dean Herbert
ffc8f763e5
Merge branch 'master' into fix-track-not-resetting
2017-08-18 17:24:22 +09:00
Dan Balasescu
cc6a5824f0
Merge branch 'master' into fix-ruleset-changing
2017-08-18 13:40:52 +09:00
Dean Herbert
6ded194c53
Remove all usage of DI to retrieve InputManager
...
Uses GetContainingInputManager instead, as per framework changes.
2017-08-15 14:30:50 +09:00
Shane Woolcock
096e574401
Selecting a beatmap set no longer updates the ruleset to the first map of that set (since it causes the carousel to refilter)
2017-08-12 19:52:09 +09:30
Shane Woolcock
e48c5898bd
Ensure the Track for the selected beatmap is added to the TrackManager. Fixes the problem where a beatmap would be stuck at 100% if it is replayed.
2017-08-11 17:26:30 +09:30
Huo Yaoyuan
62b3540fd6
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
Huo Yaoyuan
44fd0eb78b
Pass input state in OnSelected.
2017-08-04 00:09:41 +08:00
Dean Herbert
c8b5c1b8a5
Merge branch 'master' into scroll_to_selected
2017-08-01 11:06:32 +09:00
EVAST9919
700c7753c3
Applied suggestions
2017-07-31 14:20:12 +03:00
Huo Yaoyuan
df3f75b842
Merge branch 'master' into fixes
2017-07-31 17:51:34 +08:00
EVAST9919
62365090ad
Removed useless variable
2017-07-29 17:51:11 +03:00
EVAST9919
e121b119be
Added "scroll to" container
2017-07-29 17:33:20 +03:00
Dean Herbert
e691dd12c5
Fix potential sequen of execution issues in BeatmapCarousel
2017-07-28 15:05:08 +09:00
Dean Herbert
5f53426a9a
*Database -> *Store
...
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642
Make BeatmapStore's BeatmapDatabase private
2017-07-27 15:34:13 +09:00
Dean Herbert
96b08b8777
Simplify and document DatabaseStore API
2017-07-27 15:06:10 +09:00
Dean Herbert
9e20a02c0a
Split out BeatmapDatabase into BeatmapStore
...
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Huo Yaoyuan
47b4ef5cd2
Handle control key with OnKeyUp/OnKeyDown.
2017-07-24 22:14:21 +08:00
Huo Yaoyuan
c2e5788ed1
Make OsuScreen.Ruleset protected.
2017-07-24 21:47:31 +08:00
Huo Yaoyuan
e0b1057b87
Merge branch 'master' into fixes
2017-07-24 20:50:33 +08:00
tgi74000
d0e99f0c95
check removed beatmap being null, check promptdelete beatmap being default
2017-07-24 10:25:33 +02:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Dean Herbert
9a33e77d63
Merge branch 'master' into fix-carousel-debounce-race
2017-07-21 17:44:04 +09:00
Dean Herbert
12b6b80d5c
Make method to flush filter requests
2017-07-21 17:20:52 +09:00
Dean Herbert
b4dddc98ee
Fix selection changing on entering song select
...
Conditional was backwards, easy fix.
2017-07-21 06:15:44 +09:00
Dean Herbert
fb2f1224b3
Fix carousel filter debounce causing a race condition
...
Clicking a ruleset button on toolbar would schedule a delayed filter of carousel, which could in turn trigger a beatmap change after pushing a Player. This resolves that by forcing any pending operations to complete.
2017-07-21 05:58:58 +09:00
Thomas Müller
e84d8cc020
Merge branch 'master' into fix-empty-carousel
2017-07-20 21:15:58 +02:00
Thomas Müller
4e33efd41f
Merge branch 'master' into fix-empty-carousel
2017-07-20 21:04:45 +02:00
Thomas Müller
518a7c460e
Merge branch 'master' into fix-beatmap-select-race
2017-07-20 21:04:40 +02:00
Thomas Müller
e21822cdeb
Merge branch 'master' into fix-working-beatmap-double-load
2017-07-20 20:35:31 +02:00
Thomas Müller
01ff7e8f4b
Merge branch 'master' into fix-empty-carousel
2017-07-20 20:31:06 +02:00
Dean Herbert
451f92772a
Merge branch 'master' into fixes
2017-07-20 19:46:50 +09:00
Dean Herbert
6e0b7b81f8
Switch to correct ruleset when changing beatmap
...
This is only really noticeable when using the MusicController to change tracks while at song select.
2017-07-20 19:10:20 +09:00
Dean Herbert
3bdd4d7d02
Centralise TrackManager.AddItem logic to avoid duplicate adds
2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4
Remove usage of SetExclusive
...
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
61c665f239
Add required null check
2017-07-20 15:16:07 +09:00
Dean Herbert
a59557f039
Fix selection not being reset correct when changing between rulesets
...
Carousels filtered to results with no maps visible were not being handled correctly in a few different ways. This covers all those scenarios.
2017-07-20 15:12:20 +09:00
Dean Herbert
c130981184
Fix WorkingBeatmap being loaded twice when using MusicController at SongSelect
2017-07-20 14:06:09 +09:00
Dean Herbert
15eb6954da
Fix hitting down and enter at song select causing a hard-crash
...
Carousel was not aware of the disabled beatmap change state. Also it was being set too late (in an async load) so wasn't useful. It's now pre-emptively set in PlaySongSelect before loading Player.
2017-07-20 11:50:52 +09:00
Dean Herbert
8d727b898f
Don't rely on BeatmapSetInfo being present
2017-07-20 09:23:11 +09:00
Dean Herbert
35157ca6b8
Make DefaultBeatmap private get.
2017-07-19 18:09:59 +09:00