1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 15:57:24 +08:00
Commit Graph

13274 Commits

Author SHA1 Message Date
Bartłomiej Dach
285a232cc2
Merge pull request #24290 from peppy/beatmap-offset-all-difficulties
Change offset calibration control to adjust for all difficulties of the current beatmap set
2023-07-19 22:31:38 +02:00
Bartłomiej Dach
764029bde1
Fix nullability inspection 2023-07-19 19:23:08 +02:00
Dean Herbert
e47722565a Clarify guard condition in RoomSubScreen 2023-07-19 19:39:10 +09:00
Dean Herbert
18aace177a Fix deadlock when logging out while at the create match screen
Closes https://github.com/ppy/osu/issues/24275.
2023-07-19 19:37:38 +09:00
Dean Herbert
5ec9cd84b2 Change offset calibration control to adjust for all difficulties of the current beatmap set 2023-07-19 17:13:19 +09:00
Bartłomiej Dach
7fbd47e9ee
Fix MultiplayerMatchSubScreen erroneously pushing exit dialog on API failure
If `IAPIProvider.State` changes from `Online` at any point when being on
an `OnlinePlayScreen`, it will be forcefully exited from. However,
`MultiplayerMatchSubScreen` had local logic that suppressed the exit in
order to show a confirmation dialog.

The problem is, that in the suppression logic,
`MultiplayerMatchSubScreen` was checking
`MultiplayerClient.IsConnected`, which is a SignalR flag, and was not
checking `IAPIAccess.State`, which is maintained separately. Due to
differing timeouts and failure thresholds, it is not impossible to have
`MultiplayerClient.IsConnected == true` but `IAPIAccess.State !=
APIState.Online`.

In such a case, the match subscreen would wrongly consider itself to be
still online and due to that, push useless confirmation dialogs, while
being in the process of being forcefully exited. This then caused the
dialog to cause a crash, as it was calling `.Exit()` on the screen which
would already have been exited by that point, by the force-exit flow.
2023-07-16 19:56:22 +02:00
Aki
cb354685ca
simplify code 2023-07-16 10:21:32 +08:00
Aki
309c852222
Compute the top local rank directly without an expensive detach call 2023-07-15 23:00:13 +08:00
Bartłomiej Dach
ff56e35093
Merge pull request #24197 from peppy/allow-autoplay-failure
Allow autoplay to fail
2023-07-13 23:44:07 +02:00
Bartłomiej Dach
96e4b8d792
Merge pull request #24204 from peppy/results-screen-component-metrics
Touch up various results screen component's metrics
2023-07-13 22:03:49 +02:00
Dean Herbert
ded7ec3aa6
Merge branch 'master' into framework-clipboard 2023-07-14 03:32:37 +09:00
Bartłomiej Dach
20bde40ce2
Fix differing anchor specs on statistics panel flow items 2023-07-13 20:00:29 +02:00
Dean Herbert
2c27b17c85 Disable masking on inner scroll container 2023-07-13 19:01:59 +09:00
Dean Herbert
e34839c891 Rename StatisticContainer to StatisticItemContainer and add a background 2023-07-13 18:59:11 +09:00
Dean Herbert
b333945cde Change OverallRanking to use a two-column layout similar to statistics table 2023-07-13 18:45:32 +09:00
Dean Herbert
0881f4772c Adjust metrics of HitEventTimingDistributionGraph 2023-07-13 18:45:32 +09:00
Dean Herbert
947b40149f Adjust metrics of SimpleStatisticTable 2023-07-13 18:45:32 +09:00
Dean Herbert
d54cf63983 Centralise font size specification for statistic items (and reduce slightly) 2023-07-13 18:31:40 +09:00
Dean Herbert
f223fd7c3b Adjust metrics of PerformanceBreakdown 2023-07-13 18:30:57 +09:00
Dean Herbert
7637a9e603 Adjust metrics of OverallRanking 2023-07-13 18:30:57 +09:00
Dean Herbert
98bf15182e Remove more GridContainer nonsense 2023-07-13 18:30:57 +09:00
Dean Herbert
1d62a041cc Fix animation restarting unexpectedly 2023-07-13 15:07:26 +09:00
Dean Herbert
21f26f98da Fix graph breaking when resized vertically 2023-07-13 14:57:01 +09:00
Dean Herbert
e2b5abd4e8 Split bar drawable creation into own method 2023-07-13 14:43:41 +09:00
Dean Herbert
fbf14a0f7c Allow autoplay to fail
Feels more correct.
2023-07-13 13:41:35 +09:00
Dean Herbert
4f4c481a67 Fix timing distribution graph sometimes not displaying correctly
Weird "basal" height logic just didn't make any sense (was getting stuck at 1 when `DrawHeight` was 0)
2023-07-12 19:21:39 +09:00
Susko3
2dcd790442 Resolve Clipboard via DI 2023-07-11 11:42:31 +02:00
Bartłomiej Dach
45194b2b4a
Fix pressing Ctrl-C in composer not copying timestamp to system clipboard 2023-07-09 18:21:43 +02:00
Bartłomiej Dach
84138849cf
Merge pull request #24134 from peppy/skin-retry-sound
Add support for skinnable "retry" sound
2023-07-08 15:24:26 +02:00
Bartłomiej Dach
10da80638b
Merge pull request #24152 from peppy/results-screen-tweens
Adjust results screen transition tweens to feel better
2023-07-08 14:15:37 +02:00
Bartłomiej Dach
287418e214
Merge branch 'master' into skin-retry-sound 2023-07-08 14:00:52 +02:00
Bartłomiej Dach
832c1c0009
Merge branch 'master' into fix-gameplay-samepl-trigger-source-rewind 2023-07-08 13:33:04 +02:00
Dean Herbert
82babbf8fa Adjust results screen transition tweens to feel better 2023-07-07 17:39:54 +09:00
Dean Herbert
d72765b6f8
Merge pull request #24114 from peppy/editor-save-local-score-management
Ensure scores always have the correct linked `BeatmapInfo`
2023-07-07 15:40:54 +09:00
Dean Herbert
67746e1369 Move retry sample playback to PlayerLoader 2023-07-07 15:36:17 +09:00
Dean Herbert
e0fc97bb93 Replace various local implementations of rewinding checks with new property 2023-07-07 15:21:24 +09:00
Dean Herbert
ddd65f5fe7
Merge pull request #24135 from peppy/update-realm
Bring realm library up-to-date
2023-07-07 10:59:38 +09:00
Dean Herbert
2e98ab0a48 Expose rewinding state of IGameplayClocks
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 19:08:42 +09:00
Dean Herbert
f69f6adf67 Remove beatmap info wedge rotation animation
It looks jank and also causes framebuffer overheads.

But mostly because it looks jank.
2023-07-06 16:15:42 +09:00
Dean Herbert
a98a36872e Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
Dean Herbert
9ff6b3fcd3 Merge branch 'master' into editor-save-local-score-management 2023-07-06 12:28:44 +09:00
Dean Herbert
170bc5bfce Add support for skinnable "retry" sound 2023-07-06 12:25:15 +09:00
Bartłomiej Dach
cdb8a56df4
Remove weird aliased using
Doesn't appear to be required.
2023-07-05 22:41:22 +02:00
Dean Herbert
9291895305 Make key for toggling replay settings customisable 2023-07-06 01:00:41 +09:00
Dean Herbert
95a9b532df Remember state of replay settings visibility 2023-07-06 00:53:37 +09:00
Dean Herbert
fbab5acac1 Remove not-yet-implemented settings group comments 2023-07-06 00:46:09 +09:00
Bartłomiej Dach
e2ddcb2349
Silence a few remaining nullability warnings 2023-07-04 22:39:26 +02:00
Dean Herbert
d74b1e148d Make ScoreInfo.BeatmapInfo nullable 2023-07-04 14:50:34 +09:00
Bartłomiej Dach
21f758947d
Merge branch 'master' into availability-fixes 2023-07-02 20:38:37 +02:00
Bartłomiej Dach
9eec1337b3
Use slightly different condition for better UX 2023-07-01 21:39:08 +02:00