1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 12:57:25 +08:00
Commit Graph

483 Commits

Author SHA1 Message Date
Dean Herbert
06bd696cc2 Remove previous consumption logic in GetWorkingBeatmap
This should not be required since the introduction of `workingCache`,
which does the same thing in a more global way.
2021-05-31 14:11:58 +09:00
Lucas A
775e0fbde5 Mark StableImportManager as nullable. 2021-05-18 15:27:20 +02:00
Lucas A
79740dd2d8 Merge conditionnal expression. 2021-05-17 22:01:05 +02:00
Lucas A
fe11426238 Disable appearance of the stable import prompt waiting for user interaction in tests, which caused them to fail. 2021-05-17 12:55:59 +02:00
Lucas A
a7b740fd1d Reword ImportFromStablePopup and display the popup regardless of whether a stable install is detected. 2021-05-17 12:55:58 +02:00
Lucas A
851e33fd15 Hook up StableImportManager. 2021-05-17 12:55:57 +02:00
Dean Herbert
afc745f999 Merge branch 'master' into rebind-song-select 2021-04-07 17:13:25 +09:00
Dean Herbert
421cdb6650 Consume new method in existing usages (and remove some unnecessary set/unset code) 2021-02-18 15:01:11 +09:00
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Dean Herbert
3e750feaa4 Subclass LocalPlayerModSelectOverlay to correctly deselect incompatible mods on free mod selection 2021-02-05 16:42:35 +09:00
smoogipoo
89a42d60fb General cleanup 2021-02-01 18:50:32 +09:00
smoogipoo
4019cc38e5 Allow footer buttons to be customised 2021-01-27 22:03:51 +09:00
smoogipoo
91d34d86f7 Abstractify ModSelectOverlay 2021-01-27 22:02:23 +09:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Dean Herbert
0b165dce4b Fix multiplayer mod select showing autoplay as a choice 2021-01-18 17:50:32 +09:00
Dean Herbert
0a65ae8f1e Fix the beatmap carousel playing the difficulty change sample on beatmap change 2021-01-15 14:07:24 +09:00
Bartłomiej Dach
25b4628672
Merge branch 'master' into fix-transform-mutation-from-background 2021-01-06 11:04:51 +01:00
Dean Herbert
4b539b01c1 Match code between updateSelectedBeatmap/Ruleset 2021-01-05 20:38:58 +09:00
Dean Herbert
b3f08b29ca Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
Dean Herbert
a3e4e2f6c3 Switch ResultsScreen and SongSelect inheritance and remove local implementation 2021-01-05 15:22:50 +09:00
Dean Herbert
efb71713ef Fix null condition inhibiting deselection events 2021-01-03 22:43:02 +09:00
Dean Herbert
caa5109e3a Add precautionary null checks to update methods in SongSelect 2021-01-03 12:18:35 +09:00
Dean Herbert
df5e1d83bd Allow recommender to potentially be null 2020-12-22 14:36:52 +09:00
Endrik Tombak
cbbcf36eaa Merge branch 'master' of https://github.com/ppy/osu into present-recommended 2020-12-03 19:38:32 +02:00
Dean Herbert
a852a27dfb Fix current beatmap temporarily becoming empty during ruleset change
When changing the ruleset at song select, there was a scenario where it
would be set to default (empty) for one debounce length where this was
not actually required. This occurs when the currently selected beatmap
set has other difficulties which match the target ruleset, specifically.
2020-11-30 19:36:30 +09:00
Endrik Tombak
944f3480c2 Merge branch 'master' of https://github.com/ppy/osu into present-recommended
 Conflicts:
	osu.Game/OsuGameBase.cs
	osu.Game/Screens/Select/DifficultyRecommender.cs
	osu.Game/Screens/Select/SongSelect.cs
2020-11-21 14:01:01 +02:00
Dean Herbert
df9ff76f23 Reduce assert to guard in the outwards direction 2020-11-03 16:49:13 +09:00
Dean Herbert
d5c95a8b46 Centralise into methods and add assertions for safety 2020-11-03 00:45:55 +09:00
Dean Herbert
c3d3856a64 Fix looping mode not being set on first track after entering song select
Closes #10656.
2020-11-02 23:51:02 +09:00
smoogipoo
6f623d8cca Rename IsUserPaused -> UserPauseRequested 2020-11-02 16:08:59 +09:00
Dean Herbert
8f2cd0e8c5 Add matching requestedByUser parameter to Play method 2020-11-02 15:01:30 +09:00
Dan Balasescu
6cbff98295
Merge branch 'master' into add-collections-to-beatmap-options 2020-09-15 15:23:33 +09:00
Dean Herbert
2c7492d717 Add null check in SongSelect disposal for safety 2020-09-15 14:34:58 +09:00
Joehu
43daabc982 Remove unused using and move dialog to BDL 2020-09-14 12:10:00 -07:00
Joehu
c833f5fcc4 Reorder buttons to match stable 2020-09-14 11:23:41 -07:00
Joehu
c30174cea3 Add manage collections button to beatmap options 2020-09-14 11:21:23 -07:00
Joehu
1a8a7ae7f8 Remove hardcoded key param from AddButton 2020-09-14 11:19:18 -07:00
Bartłomiej Dach
a377cccb4d Unsubscribe from track changed event on disposal 2020-09-14 17:10:35 +02:00
Bartłomiej Dach
f17b2f1359 Ensure track is looping in song select immediately 2020-09-12 20:43:17 +02:00
Dean Herbert
b594a2a507 Import collections on initial import-from-stable step 2020-09-11 11:16:00 +09:00
smoogipoo
7d35893ecd Make MusicController non-nullable 2020-08-11 12:40:58 +09:00
smoogipoo
f058f5e977 Fix incorrect value being set 2020-08-06 16:24:14 +09:00
smoogipoo
5c05fe3988 Expose track from MusicController 2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
Joehu
73e1bf0d89 Check sub screen's OnBackButton instead 2020-07-14 13:19:48 -07:00
Joehu
36041fc245 Fix back button not working correctly with multi song select's mod select 2020-07-14 00:29:57 -07:00
Joehu
4caf4d31d4 Fix mod select blocking home and alt f4 in song select 2020-07-14 00:00:10 -07:00
Dean Herbert
bbbe8d6f68 Remove group selector for now, tidy up code somewhat 2020-07-09 13:47:11 +09:00
Jack Boswell (boswelja)
a40475e6aa Remove triggerNextRandom from SongSelect 2020-06-04 21:09:47 +12:00
Jack Boswell (boswelja)
cb6e473910 Remove triggerPreviousRandom from SongSelect 2020-06-04 21:08:07 +12:00