Dean Herbert
951fc5ef6e
Remove misleading comment and misplaced bug fix
...
This shouldn't be fixed in a test scene; the underlying issue should be
fixed in actual game code.
2021-05-29 15:39:13 +09:00
Dean Herbert
9b239e308b
Merge branch 'master' into beatmap-skin
2021-05-29 15:36:43 +09:00
Dan Balasescu
1a0ace8d58
Merge branch 'master' into fix-slow-load-test-failure
2021-05-27 23:15:42 +09:00
Dean Herbert
bcf1e3db1e
Fix test failures in TestSceneStoryboardWithOutro
...
Test was not accounting for the fact that the results may not have
loaded in time.
2021-05-27 19:45:55 +09:00
Dean Herbert
8e923a5d8f
Instantiate immediately, rather than waiting for instantiation
2021-05-26 22:24:51 +09:00
Dean Herbert
878079d3d7
Fix correct beatmap not being set if running test alone
2021-05-26 19:08:00 +09:00
Dean Herbert
a77de24746
Fix SlowLoadPlayer
potentially not being instantiated in time for test
2021-05-26 18:58:18 +09:00
Dean Herbert
14a4095140
Merge branch 'master' into beatmap-skin
2021-05-26 18:39:47 +09:00
Salman Ahmed
afb33f1641
Remove no longer necessary test case
2021-05-21 20:21:50 +03:00
Salman Ahmed
c0dfe37965
Remove unused using directive
2021-05-20 21:08:36 +03:00
Salman Ahmed
eaae9a1b67
Remove unrequired null conditional
2021-05-20 21:08:31 +03:00
Salman Ahmed
262a27610c
Improve components assertion logic
2021-05-20 20:47:40 +03:00
smoogipoo
9d07749959
Improve implementation of TestSpectatorClient
...
There was a lot of weirdness here, such as storing the playing users,
clearing the playing users from test scenes (!!), and storing the users
being wathed.
This was all a thing because the previous implementation overrode the
base method implementations, which is no longer a thing.
2021-05-20 17:41:46 +09:00
smoogipoo
6beeb7f7c4
Rename SpectatorStreamingClient -> SpectatorClient
2021-05-20 15:55:07 +09:00
Salman Ahmed
71da960000
Extract assert step addition out of assertion method
2021-05-19 22:53:22 +03:00
Salman Ahmed
21ca9c8431
Merge branch 'master' into beatmap-skin
2021-05-19 22:39:32 +03:00
Salman Ahmed
6fc06a10a1
Add extensible test scene for beatmap skins fallback instead
2021-05-19 21:52:29 +03:00
Dean Herbert
c885ad87d5
Update HitErrorDisplay
tests
2021-05-18 15:12:29 +09:00
Dean Herbert
da0913ca2d
Make SongProgress
a skinnable component
2021-05-17 18:52:56 +09:00
Dean Herbert
c8b7cfc753
Merge branch 'skin-serialisation' into remove-skinnable-hud-classes
2021-05-13 19:05:08 +09:00
Dean Herbert
e0e9106921
Enable autoplay in skin editor tests
2021-05-13 14:55:11 +09:00
Dean Herbert
8b9ac86d4b
Merge branch 'master' into skin-serialisation
2021-05-13 12:35:06 +09:00
Dean Herbert
55e1f97f59
Remove unused using statement
2021-05-12 19:06:40 +09:00
Dean Herbert
0a895fff15
Remove remaining test usage of SkinnableXXX
HUD components
2021-05-12 18:53:25 +09:00
Dean Herbert
c6f0a6aed3
Merge pull request #12538 from smoogipoo/multiplayer-spectator-screen
...
Implement the multiplayer spectator screen
2021-05-12 17:24:35 +09:00
smoogipoo
21fc0ba43b
Combine test spectator streaming client implementations
2021-05-12 13:05:02 +09:00
Dean Herbert
048677846b
Change HealthDisplay
to be a CompositeDrawable
2021-05-11 23:10:30 +09:00
Dean Herbert
61ea3f2e64
Remove unnecessary test step creating needless skins
2021-05-11 18:39:15 +09:00
Dean Herbert
2396ba42a6
Change HealthDisplay
to be a CompositeDrawable
2021-05-11 18:39:14 +09:00
Dean Herbert
004798d61d
Update Legacy components to not require skin in ctor
2021-05-11 18:39:14 +09:00
smoogipoo
10a4a5decb
Merge branch 'master' into multiplayer-spectator-screen
2021-05-11 17:33:09 +09:00
Dean Herbert
2ecd638f7f
Merge branch 'master' into skin-components-list
2021-05-10 18:13:10 +09:00
Dean Herbert
97e72849af
Fix regressed HitErrorDisplay
behaviour (and localise binding to meter implementations)
2021-05-10 15:24:13 +09:00
Dean Herbert
3c3500d070
Merge branch 'skin-components-bind-outwards-health' into remove-hud-overlay-unused-pieces
2021-05-10 12:23:18 +09:00
Dean Herbert
1d38fa29b5
Remove unused using statement
2021-05-10 12:23:04 +09:00
Dean Herbert
1bbbe80420
Fix missing instances of HealthProcessor
caching
2021-05-10 12:22:24 +09:00
Dean Herbert
132bb7832d
Fix some regressions when updating test scenes
2021-05-10 12:06:33 +09:00
Dean Herbert
b274fdf20d
Merge branch 'master' into skin-components-bind-outwards-health
2021-05-10 11:13:44 +09:00
Dean Herbert
2bcf1ed306
Merge pull request #12715 from Cublibre/fix-early-exit-crash
...
Fix InvalidOperationException when exiting a map at the end
2021-05-09 23:21:19 +09:00
Christine Chen
ae2b5a0806
Actually test that player was exited
2021-05-08 22:42:14 -04:00
Bartłomiej Dach
efb9164658
Restore previous test scene logic
2021-05-08 21:35:12 +02:00
Bartłomiej Dach
0bc6a026eb
Merge branch 'master' into skin-components-bind-outwards-accuracy
2021-05-08 21:08:53 +02:00
Christine Chen
25312b3e88
Don't restart completion delegate on exit, revert exit behavior to lazer
2021-05-08 11:47:44 -04:00
Christine Chen
8c564a69ed
Fix InvalidOperationException when exiting a map at the end
2021-05-07 21:11:03 -04:00
Dean Herbert
1cb10c2a22
Remove unnecessary binding logic from HUDOverlay
2021-05-07 17:51:46 +09:00
Dean Herbert
a7acecc52b
Merge branch 'skin-components-bind-outwards-health' into remove-hud-overlay-unused-pieces
2021-05-07 17:51:41 +09:00
Dean Herbert
3044b1c432
Add missing cache rules
2021-05-07 17:50:44 +09:00
Dean Herbert
6c255a0572
Fix drain start time being weirdly incorrect
2021-05-07 17:47:33 +09:00
Dean Herbert
8e78cac058
Fix HealthProcessor
cached as derived type in test
2021-05-07 17:31:29 +09:00
Dean Herbert
04d35826a3
Merge branch 'skin-components-bind-outwards-accuracy' into remove-hud-overlay-unused-pieces
2021-05-07 17:25:39 +09:00