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mirror of https://github.com/ppy/osu.git synced 2024-11-14 02:27:25 +08:00
Commit Graph

29301 Commits

Author SHA1 Message Date
Dan Balasescu
907499f73a Add json properties to difficulty attributes 2021-11-15 16:06:29 +09:00
Dean Herbert
5471994450
Merge branch 'master' into sample-point-multiple 2021-11-15 14:13:58 +09:00
Dean Herbert
fdbb59fd1d
Merge branch 'master' into gameplay-test/share-clock-state 2021-11-15 13:49:17 +09:00
Dean Herbert
a4aa008793 Fix frequency ramping a second time incorrectly after fail 2021-11-14 14:41:17 +09:00
Bartłomiej Dach
6b4b6de554
Fix test gameplay starting in a hidden state 2021-11-13 22:11:00 +01:00
Bartłomiej Dach
2562412125
Propagate clock state from gameplay test back to editor 2021-11-13 22:11:00 +01:00
Bartłomiej Dach
d2ddc25ab3
Propagate clock state from editor to gameplay test 2021-11-13 22:10:59 +01:00
Bartłomiej Dach
9a19a516f9
Adjust spacings on sample point piece popover 2021-11-13 21:59:45 +01:00
Bartłomiej Dach
73ca1d39a2
Improve sample bank text box UX in case of multiple selection 2021-11-13 21:59:44 +01:00
Bartłomiej Dach
3fee6b0938
Add support for setting sample bank & volume for multiple objects at once 2021-11-13 21:24:59 +01:00
Bartłomiej Dach
9800cd4903
Add test coverage for sample control point piece operation 2021-11-13 18:14:50 +01:00
Dean Herbert
983d5a6cb8
Merge branch 'master' into difficulty-point-multiple 2021-11-13 23:47:12 +09:00
Bartłomiej Dach
5f2a789a6d
Ensure editor clock is stopped before testing gameplay 2021-11-13 14:01:00 +01:00
Bartłomiej Dach
eb8c5292d5
Ensure editor background is dimmed after return from gameplay test 2021-11-13 13:50:57 +01:00
Bartłomiej Dach
b47c0b63f4
Tweak loader transition when testing gameplay in editor 2021-11-13 13:39:18 +01:00
Bartłomiej Dach
a5ba3bd012
Move gameplay test pieces to own namespace 2021-11-13 13:39:17 +01:00
Bartłomiej Dach
e1c28ddd76
Adjust difficulty point popover content spacing 2021-11-12 23:32:12 +01:00
Bartłomiej Dach
d567d2be97
Fix multiple issues with textbox content display
- Sometimes would display too many decimal digits due to floating point
  representation errors.

- Placeholder would also look wrong if text was removed during a
  multiple (but determinate) selection.
2021-11-12 23:32:12 +01:00
Bartłomiej Dach
e55e2a1697
Allow to adjust slider velocity on multiple objects simultaneously 2021-11-12 23:32:11 +01:00
Bartłomiej Dach
7ba93aac27
Add test coverage for difficulty point piece operation 2021-11-12 22:16:09 +01:00
Bartłomiej Dach
58bad0ab25
Merge branch 'master' into fix-setting-header-text-overflow 2021-11-12 20:34:07 +01:00
Bartłomiej Dach
cb2d1f3f04
Use horizontally symmetrical padding rather than margin 2021-11-12 20:28:42 +01:00
Leon Gebler
9000d19c9e Update difficulty colour spectrum 2021-11-12 14:58:18 +01:00
Dean Herbert
936ec5fe8f
Merge pull request #15591 from peppy/fix-android-score-imports
Fix android score imports not working
2021-11-12 21:11:27 +09:00
Bartłomiej Dach
e66b637587
Merge branch 'master' into fix-android-score-imports 2021-11-12 11:40:15 +01:00
Dean Herbert
d2d66766d4
Merge branch 'master' into songselect-audio-improvements 2021-11-12 19:40:04 +09:00
Dean Herbert
d2c1bc1072 Update resources 2021-11-12 19:33:35 +09:00
Dean Herbert
338e5a78b8 Adjust easing of logo to better match the sound
I'm sure we can come up with something better, but giving it a bit more
speed definitely feels closer to what the sound is portraying.
2021-11-12 19:30:35 +09:00
Dean Herbert
f02b57c371
Limit new IsZipArchive method to MemoryStream for now
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-11-12 19:16:22 +09:00
Dean Herbert
5e88d59a26 Switch BeatmapInfo.OnlineID delegation to use property getter for conformity 2021-11-12 19:06:12 +09:00
Dean Herbert
692e846acd Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Bartłomiej Dach
9c3a169272
Merge branch 'master' into fix-android-score-imports 2021-11-12 09:38:27 +01:00
Bartłomiej Dach
9d8b317dee
Merge branch 'master' into fix-failed-imports-thinking-correct 2021-11-12 09:08:04 +01:00
Dean Herbert
adf81d7fcd Add pathway to correctly handle stream-based imports which are not zip archives 2021-11-12 16:42:07 +09:00
Bartłomiej Dach
e2416d6f3b
Merge branch 'master' into display-string-on-null-reference 2021-11-12 08:37:40 +01:00
Dean Herbert
9fc4bb7055 Fix incorrect xmldoc 2021-11-12 16:17:46 +09:00
Dean Herbert
ad8a710a69 Fix failed imports being incorrectly considered as successfully importing for notification purposes 2021-11-12 16:10:46 +09:00
Bartłomiej Dach
759450502f
Merge branch 'master' into pp-counter-fixed-width 2021-11-12 08:05:56 +01:00
Dean Herbert
98dcf487da Add fallback case for GetDisplayString if called on a null reference 2021-11-12 16:02:51 +09:00
Dean Herbert
54ae307a3d Trigger test via button click when using keyboard shortcut 2021-11-12 14:42:33 +09:00
Jamie Taylor
113c95f3f5
Only apply high-pass temporarily 2021-11-12 14:22:43 +09:00
Dean Herbert
62600f1390
Merge branch 'master' into editor-gameplay-test 2021-11-12 14:14:06 +09:00
Dean Herbert
e891c0ce53 Add keyboard shortcut to start test mode in editor 2021-11-12 14:13:11 +09:00
Dean Herbert
321aa456a7 Adjust button size slightly 2021-11-12 14:04:34 +09:00
Dean Herbert
b9f9c27770 Standardise spacing and padding between UR and PP counters 2021-11-12 13:59:22 +09:00
Dean Herbert
e31ea49dd4 Use fixed width font for performance points counter
Matches all other display counters for in-game metrics.

As mentioned in https://github.com/ppy/osu/discussions/15584.
2021-11-12 13:18:47 +09:00
Bartłomiej Dach
c465bcb821
Ensure track is stopped on player completion 2021-11-11 20:54:36 +01:00
Bartłomiej Dach
385df51b06
Ensure editor test player is exited on completion 2021-11-11 20:54:36 +01:00
Bartłomiej Dach
59727ce836
Add minimal implementation of gameplay testing from editor 2021-11-11 20:54:35 +01:00