Dan Balasescu
907499f73a
Add json properties to difficulty attributes
2021-11-15 16:06:29 +09:00
Dean Herbert
5471994450
Merge branch 'master' into sample-point-multiple
2021-11-15 14:13:58 +09:00
Dean Herbert
fdbb59fd1d
Merge branch 'master' into gameplay-test/share-clock-state
2021-11-15 13:49:17 +09:00
Dean Herbert
a4aa008793
Fix frequency ramping a second time incorrectly after fail
2021-11-14 14:41:17 +09:00
Bartłomiej Dach
6b4b6de554
Fix test gameplay starting in a hidden state
2021-11-13 22:11:00 +01:00
Bartłomiej Dach
2562412125
Propagate clock state from gameplay test back to editor
2021-11-13 22:11:00 +01:00
Bartłomiej Dach
d2ddc25ab3
Propagate clock state from editor to gameplay test
2021-11-13 22:10:59 +01:00
Bartłomiej Dach
9a19a516f9
Adjust spacings on sample point piece popover
2021-11-13 21:59:45 +01:00
Bartłomiej Dach
73ca1d39a2
Improve sample bank text box UX in case of multiple selection
2021-11-13 21:59:44 +01:00
Bartłomiej Dach
3fee6b0938
Add support for setting sample bank & volume for multiple objects at once
2021-11-13 21:24:59 +01:00
Bartłomiej Dach
9800cd4903
Add test coverage for sample control point piece operation
2021-11-13 18:14:50 +01:00
Dean Herbert
983d5a6cb8
Merge branch 'master' into difficulty-point-multiple
2021-11-13 23:47:12 +09:00
Bartłomiej Dach
5f2a789a6d
Ensure editor clock is stopped before testing gameplay
2021-11-13 14:01:00 +01:00
Bartłomiej Dach
eb8c5292d5
Ensure editor background is dimmed after return from gameplay test
2021-11-13 13:50:57 +01:00
Bartłomiej Dach
b47c0b63f4
Tweak loader transition when testing gameplay in editor
2021-11-13 13:39:18 +01:00
Bartłomiej Dach
a5ba3bd012
Move gameplay test pieces to own namespace
2021-11-13 13:39:17 +01:00
Bartłomiej Dach
e1c28ddd76
Adjust difficulty point popover content spacing
2021-11-12 23:32:12 +01:00
Bartłomiej Dach
d567d2be97
Fix multiple issues with textbox content display
...
- Sometimes would display too many decimal digits due to floating point
representation errors.
- Placeholder would also look wrong if text was removed during a
multiple (but determinate) selection.
2021-11-12 23:32:12 +01:00
Bartłomiej Dach
e55e2a1697
Allow to adjust slider velocity on multiple objects simultaneously
2021-11-12 23:32:11 +01:00
Bartłomiej Dach
7ba93aac27
Add test coverage for difficulty point piece operation
2021-11-12 22:16:09 +01:00
Bartłomiej Dach
58bad0ab25
Merge branch 'master' into fix-setting-header-text-overflow
2021-11-12 20:34:07 +01:00
Bartłomiej Dach
cb2d1f3f04
Use horizontally symmetrical padding rather than margin
2021-11-12 20:28:42 +01:00
Leon Gebler
9000d19c9e
Update difficulty colour spectrum
2021-11-12 14:58:18 +01:00
Dean Herbert
936ec5fe8f
Merge pull request #15591 from peppy/fix-android-score-imports
...
Fix android score imports not working
2021-11-12 21:11:27 +09:00
Bartłomiej Dach
e66b637587
Merge branch 'master' into fix-android-score-imports
2021-11-12 11:40:15 +01:00
Dean Herbert
d2d66766d4
Merge branch 'master' into songselect-audio-improvements
2021-11-12 19:40:04 +09:00
Dean Herbert
d2c1bc1072
Update resources
2021-11-12 19:33:35 +09:00
Dean Herbert
338e5a78b8
Adjust easing of logo to better match the sound
...
I'm sure we can come up with something better, but giving it a bit more
speed definitely feels closer to what the sound is portraying.
2021-11-12 19:30:35 +09:00
Dean Herbert
f02b57c371
Limit new IsZipArchive
method to MemoryStream
for now
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-11-12 19:16:22 +09:00
Dean Herbert
5e88d59a26
Switch BeatmapInfo.OnlineID
delegation to use property getter for conformity
2021-11-12 19:06:12 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Bartłomiej Dach
9c3a169272
Merge branch 'master' into fix-android-score-imports
2021-11-12 09:38:27 +01:00
Bartłomiej Dach
9d8b317dee
Merge branch 'master' into fix-failed-imports-thinking-correct
2021-11-12 09:08:04 +01:00
Dean Herbert
adf81d7fcd
Add pathway to correctly handle stream-based imports which are not zip archives
2021-11-12 16:42:07 +09:00
Bartłomiej Dach
e2416d6f3b
Merge branch 'master' into display-string-on-null-reference
2021-11-12 08:37:40 +01:00
Dean Herbert
9fc4bb7055
Fix incorrect xmldoc
2021-11-12 16:17:46 +09:00
Dean Herbert
ad8a710a69
Fix failed imports being incorrectly considered as successfully importing for notification purposes
2021-11-12 16:10:46 +09:00
Bartłomiej Dach
759450502f
Merge branch 'master' into pp-counter-fixed-width
2021-11-12 08:05:56 +01:00
Dean Herbert
98dcf487da
Add fallback case for GetDisplayString
if called on a null reference
2021-11-12 16:02:51 +09:00
Dean Herbert
54ae307a3d
Trigger test via button click when using keyboard shortcut
2021-11-12 14:42:33 +09:00
Jamie Taylor
113c95f3f5
Only apply high-pass temporarily
2021-11-12 14:22:43 +09:00
Dean Herbert
62600f1390
Merge branch 'master' into editor-gameplay-test
2021-11-12 14:14:06 +09:00
Dean Herbert
e891c0ce53
Add keyboard shortcut to start test mode in editor
2021-11-12 14:13:11 +09:00
Dean Herbert
321aa456a7
Adjust button size slightly
2021-11-12 14:04:34 +09:00
Dean Herbert
b9f9c27770
Standardise spacing and padding between UR and PP counters
2021-11-12 13:59:22 +09:00
Dean Herbert
e31ea49dd4
Use fixed width font for performance points counter
...
Matches all other display counters for in-game metrics.
As mentioned in https://github.com/ppy/osu/discussions/15584 .
2021-11-12 13:18:47 +09:00
Bartłomiej Dach
c465bcb821
Ensure track is stopped on player completion
2021-11-11 20:54:36 +01:00
Bartłomiej Dach
385df51b06
Ensure editor test player is exited on completion
2021-11-11 20:54:36 +01:00
Bartłomiej Dach
59727ce836
Add minimal implementation of gameplay testing from editor
2021-11-11 20:54:35 +01:00