Dean Herbert
9034f6186b
Update framework
2024-07-03 00:15:34 +09:00
Bartłomiej Dach
a7b066f3ee
Include node samples when changing additions and banks
2024-07-02 16:22:15 +02:00
Bartłomiej Dach
6453522b34
Add failing test coverage for changing banks/samples not working on node samples
2024-07-02 16:21:56 +02:00
Bartłomiej Dach
3f08605277
Add test coverage
2024-07-02 15:02:09 +02:00
Bartłomiej Dach
9414aec8bf
Add capability to remove breaks via context menu
2024-07-02 14:55:04 +02:00
Bartłomiej Dach
3d61a217ec
Add test coverage
2024-07-02 14:34:36 +02:00
Bartłomiej Dach
d85c467856
Implement quick exit hotkeys for editor test play
2024-07-02 14:34:36 +02:00
Bartłomiej Dach
e28befb98d
Implement quick pause toggle for editor test play
2024-07-02 14:34:35 +02:00
Bartłomiej Dach
1e4db77925
Implement autoplay toggle for editor test play
...
Contains some hacks to fix weird behaviours like rewinding to the start
on enabling autoplay, or gameplay cursor hiding.
2024-07-02 14:34:31 +02:00
Bartłomiej Dach
d4a8f6c8b0
Do not add extra sample control point after end of IHasRepeats
objects
2024-07-02 09:13:07 +02:00
Bartłomiej Dach
3bf3e9133b
Merge pull request #28689 from smoogipoo/fix-break-conversion
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Fix `ManiaModInvert` permanently destroying the beatmap
2024-07-02 07:53:16 +02:00
Dan Balasescu
00462f6d56
Merge pull request #28660 from mcendu/no-release-mod
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Add "No Release" mod
2024-07-02 12:46:27 +09:00
Dan Balasescu
31edca866c
Remove unused code
2024-07-02 12:21:24 +09:00
Dan Balasescu
04da1209f7
Revert "Change breaks list to IReadOnlyList
"
...
This reverts commit 2c3b411bb5
.
2024-07-02 12:16:11 +09:00
Dan Balasescu
db84711214
Revert "Move break cloning back to non-virtual method"
...
This reverts commit f69bc40a4b
.
2024-07-02 12:16:10 +09:00
Dean Herbert
f69bc40a4b
Move break cloning back to non-virtual method
2024-07-02 12:07:13 +09:00
Dean Herbert
2c3b411bb5
Change breaks list to IReadOnlyList
2024-07-02 11:59:24 +09:00
Dean Herbert
f694ae416e
Fix typo in xmldoc
2024-07-02 11:47:40 +09:00
Dean Herbert
005af280f2
Isolate bindable breaks list to EditorBeatmap
2024-07-02 11:31:55 +09:00
Nathan Du
1eb10e029c
Rewrite no release mod
...
Per the request of spaceman_atlas, the No Release mod is rewritten to
avoid modifications to DrawableHoldNoteTail. The approach is based
on that of the Strict Tracking mod for the osu!(standard) ruleset,
injecting the mod behavior by replacing the normal hold note with
the mod's variant. The variant inherits most bevaior from the normal
hold note, but when creating nested hitobjects, it creates its own
hold note tail variant instead, which in turn is used to instantiate
the mod's variant of DrawableHoldNoteTail with a new behavior.
The time a judgement is awarded is changed from the end of its
Perfect window to the time of the tail itself.
2024-07-01 20:29:30 +08:00
Dan Balasescu
f942595829
Fix ManiaModInvert
permanently messing up the beatmap
2024-07-01 15:02:00 +09:00
Dan Balasescu
4cb58fbe47
Add failing test
2024-07-01 15:02:00 +09:00
Dean Herbert
56f4f40334
Merge pull request #28657 from peppy/playfield-skin-components-respect-border
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Change "playfield" skin layer to respect shifting playfield border in osu! ruleset
2024-07-01 10:35:15 +09:00
Dan Balasescu
2f9bce5274
Merge pull request #28686 from peppy/fix-summary-timeline-break-display
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Fix summary timeline not correctly updating after changes to breaks
2024-07-01 10:03:16 +09:00
Dean Herbert
8bb51d5a4f
Fix summary timeline not correctly updating after changes to breaks
...
Closes https://github.com/ppy/osu/issues/28678 .
Oops.
2024-06-30 20:32:16 +09:00
Nathan Du
463ab46fee
formatting
2024-06-29 16:46:16 +08:00
Nathan Du
679f4735b3
add tests for No Release mod
...
The new test scene is essentially a copy of TestSceneHoldNoteInput,
modified to test the judgement changes applied by the new mod. A base
class might need to be abstracted out for them.
2024-06-29 16:20:07 +08:00
Nathan Du
960d552dc1
Initial implemention of the No Release mod
...
This commit adds a new osu!mania mod No Release that relaxes tail
judgements. The current implementation automatically awards Perfect
(or Meh if the hold note is broken midway) for a hold note tail at
the end of its Perfect window, as long as it is held by then.
Tests are pending for the next commit.
2024-06-28 22:21:08 +08:00
Bartłomiej Dach
18f4fac4c1
Merge pull request #25725 from smoogipoo/fix-juicestream-velocity
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Fix JuiceStream velocity calculation
2024-06-28 13:42:44 +02:00
Bartłomiej Dach
81c6da98c2
Merge pull request #26465 from LeNitrous/fix/editor-test-exit
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Fix editor test play not marking hit objects before its start time as judged.
2024-06-28 12:12:17 +02:00
Bartłomiej Dach
deeb2e99a2
Add test for correct juice stream tick counts in editor
...
cda9440a29
inadvertently fixes this in the
most frequent case by inverting the `TickDistanceMultiplier` from being
not-1 to 1 on beatmap versions above v8.
This can still potentially go wrong if a beatmap from a version below v8
is edited, because upon save it will be reencoded at the latest version,
meaning that the multiplier will change from not-1 to 1 - but this can
be handled separately.
2024-06-28 11:58:07 +02:00
Bartłomiej Dach
c70a72ece8
Merge branch 'master' into fix-juicestream-velocity
2024-06-28 11:47:39 +02:00
Dean Herbert
55b80f70f6
Change "playfield" skin layer to respect shifting playfield border in osu! ruleset
2024-06-28 18:12:20 +09:00
Dean Herbert
4bb8a45d75
Merge pull request #28636 from bdach/daily-challenge/watch-room
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Add client/server models for allowing clients to receive realtime playlist updates
2024-06-28 17:51:40 +09:00
Bartłomiej Dach
007bd3973a
Merge pull request #28653 from peppy/featured-artist-even-more-visible
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Update beatmap listing filter overlay to better imply selected filters
2024-06-28 09:50:21 +02:00
Bartłomiej Dach
a3ea36d2b2
Fix formatting
2024-06-28 09:45:45 +02:00
Bartłomiej Dach
7ac5bd4d37
Ensure past drawable objects also get their results populated in editor test play
2024-06-28 09:37:10 +02:00
Bartłomiej Dach
ace6427d40
Expand test coverage
...
- Covers fail case that wasn't covered before
- Removes arbitrary wait step that was inevitably going to cause
intermittent test failures
2024-06-28 09:30:28 +02:00
Bartłomiej Dach
b36e0f0875
Merge branch 'master' into fix/editor-test-exit
2024-06-28 09:17:40 +02:00
Bartłomiej Dach
030bbf2641
Fix vertical overlaps on multiselection filters when they wrap
2024-06-28 09:07:29 +02:00
Dean Herbert
04c09b5027
Merge pull request #28652 from smoogipoo/fix-dangerous-button-lowpass
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Fix low pass filter sometimes not applied in dialog overlays
2024-06-28 16:05:35 +09:00
Dean Herbert
fa1527f446
Update design for selected filters to better imply that they are selected
2024-06-28 15:45:09 +09:00
Dan Balasescu
77b00dac7e
Fix low pass filter sometimes not applied in dialog overlays
2024-06-28 15:20:55 +09:00
Dean Herbert
c1bec7a7c3
Simplify colour logic for beatmap overlay filter rows
2024-06-28 14:55:55 +09:00
Dan Balasescu
1668048fb7
Merge pull request #28650 from peppy/mod-preset-tooltip-improvements
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Show mod preset description text in tooltip popup
2024-06-28 14:07:06 +09:00
Dean Herbert
d370f50cc1
Syncrhronise colours across mod and preset tooltips
2024-06-28 13:16:54 +09:00
Dean Herbert
28d5278935
Show preset description text in tooltip popup
...
As proposed in https://github.com/ppy/osu/discussions/28610 .
2024-06-28 13:16:53 +09:00
Dan Balasescu
17151e81ee
Merge pull request #28500 from Givikap120/pp_counter_fix
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Changed timed difficulty attributes to be "per-HitObject" instead of "per-DifficultyHitObject"
2024-06-28 13:12:45 +09:00
Dan Balasescu
3b3f914cd2
Merge branch 'master' into pp_counter_fix
2024-06-28 12:40:56 +09:00
Dean Herbert
8598e8bf34
Merge pull request #28640 from bdach/osu-inspector-distance
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Show distance in pixels to previous/next object in osu! hitobject inspector
2024-06-28 00:44:31 +09:00