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Fix JuiceStream velocity calculation

This commit is contained in:
Dan Balasescu 2023-12-11 14:39:50 +09:00
parent a553387c3d
commit cda9440a29
No known key found for this signature in database
2 changed files with 11 additions and 12 deletions

View File

@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
LegacyConvertedY = yPositionData?.Y ?? CatchHitObject.DEFAULT_LEGACY_CONVERT_Y,
// prior to v8, speed multipliers don't adjust for how many ticks are generated over the same distance.
// this results in more (or less) ticks being generated in <v8 maps for the same time duration.
TickDistanceMultiplier = beatmap.BeatmapInfo.BeatmapVersion < 8 ? 1 : ((LegacyControlPointInfo)beatmap.ControlPointInfo).DifficultyPointAt(obj.StartTime).SliderVelocity,
TickDistanceMultiplier = beatmap.BeatmapInfo.BeatmapVersion < 8 ? 1f / ((LegacyControlPointInfo)beatmap.ControlPointInfo).DifficultyPointAt(obj.StartTime).SliderVelocity : 1,
SliderVelocityMultiplier = sliderVelocityData?.SliderVelocityMultiplier ?? 1
}.Yield();

View File

@ -13,6 +13,7 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Catch.Objects
@ -30,7 +31,6 @@ namespace osu.Game.Rulesets.Catch.Objects
public BindableNumber<double> SliderVelocityMultiplierBindable { get; } = new BindableDouble(1)
{
Precision = 0.01,
MinValue = 0.1,
MaxValue = 10
};
@ -48,16 +48,10 @@ namespace osu.Game.Rulesets.Catch.Objects
public double TickDistanceMultiplier = 1;
[JsonIgnore]
private double velocityFactor;
public double Velocity { get; private set; }
[JsonIgnore]
private double tickDistanceFactor;
[JsonIgnore]
public double Velocity => velocityFactor * SliderVelocityMultiplier;
[JsonIgnore]
public double TickDistance => tickDistanceFactor * TickDistanceMultiplier;
public double TickDistance { get; private set; }
/// <summary>
/// The length of one span of this <see cref="JuiceStream"/>.
@ -70,8 +64,13 @@ namespace osu.Game.Rulesets.Catch.Objects
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
velocityFactor = base_scoring_distance * difficulty.SliderMultiplier / timingPoint.BeatLength;
tickDistanceFactor = base_scoring_distance * difficulty.SliderMultiplier / difficulty.SliderTickRate;
Velocity = base_scoring_distance * difficulty.SliderMultiplier / LegacyRulesetExtensions.GetPrecisionAdjustedBeatLength(this, timingPoint, CatchRuleset.SHORT_NAME);
// WARNING: this is intentionally not computed as `BASE_SCORING_DISTANCE * difficulty.SliderMultiplier`
// for backwards compatibility reasons (intentionally introducing floating point errors to match stable).
double scoringDistance = Velocity * timingPoint.BeatLength;
TickDistance = scoringDistance / difficulty.SliderTickRate * TickDistanceMultiplier;
}
protected override void CreateNestedHitObjects(CancellationToken cancellationToken)