Dean Herbert
|
900376b662
|
Refactor storyboard resource lookup to be more streamlined
|
2023-09-14 16:15:50 +09:00 |
|
Joseph Madamba
|
d6fa44240d
|
Fix storyboard video-only check being inverted
|
2023-05-16 21:51:32 -07:00 |
|
Dan Balasescu
|
7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
|
Dean Herbert
|
c8764cb333
|
Move all usage of GameplayClock to IGameplayClock
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2022-08-15 18:30:53 +09:00 |
|
Dan Balasescu
|
b4e55f7309
|
Apply IRenderer changes
|
2022-08-02 19:50:57 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Dean Herbert
|
f23ddfe6cc
|
Move remaining realm classes out of Stores namespace
|
2022-06-15 21:56:00 +09:00 |
|
Dean Herbert
|
c38126ba9d
|
Make mods argument optional for storyboard construction
|
2022-03-04 12:05:02 +09:00 |
|
Salman Ahmed
|
3630ab2db2
|
Remove unnecessary nullability of storyboard mods list
|
2022-03-03 00:09:12 +03:00 |
|
Salman Ahmed
|
cbb8dc2891
|
Fix storyboard samples rate not adjusted from actual gameplay mods
|
2022-03-02 20:56:18 +03:00 |
|
Dean Herbert
|
6eb2c28e41
|
Rename RealmContextFactory to RealmAccess
|
2022-01-24 20:38:07 +09:00 |
|
Dean Herbert
|
167c399e8a
|
Fix invalid DI resolution of RealmFileStore
|
2022-01-12 17:00:16 +09:00 |
|
Dean Herbert
|
00e3af3366
|
Update model manager and many related classes to get things compiling again
|
2022-01-12 17:00:00 +09:00 |
|
Dean Herbert
|
06d1bd971c
|
Default DrawableStoryboard to a completed state to avoid state change on empty storyboards
|
2021-06-18 16:08:49 +09:00 |
|
Dean Herbert
|
342acadae2
|
Change LINQ query for better readability
|
2021-05-25 18:51:51 +09:00 |
|
Dean Herbert
|
0c55bba220
|
Allow storyboards to be widescreen if only a video element exists
This matches stable behaviour, which will allow videos to display
filling the screen if they are the only thing contained within the
"storyboard".
|
2021-05-25 16:07:19 +09:00 |
|
Dean Herbert
|
e3507d5453
|
Move DrawableStoryboard 's aspect application to inside its own class
|
2021-05-25 16:06:39 +09:00 |
|
Dean Herbert
|
18779b1d1e
|
Cache last event time value to avoid super expensive LINQ
|
2021-05-04 16:48:13 +09:00 |
|
Salman Ahmed
|
f6a09be62d
|
Add further xmldoc
|
2021-04-18 07:25:49 +03:00 |
|
Christine Chen
|
97bacbdc76
|
Show score after the end of the storyboard after it was toggled
|
2021-04-17 18:10:21 -04:00 |
|
Christine Chen
|
b15838b220
|
Move storyboard outro logic to DrawableStoryboard
|
2021-04-16 00:59:10 -04:00 |
|
Dean Herbert
|
a8569fe15c
|
Fix a couple of simple cases of incorrect TextureLoaderStore initialisation
|
2020-12-21 13:35:46 +09:00 |
|
Bartłomiej Dach
|
58a54c5b6c
|
Utilise UseSkinSprites value in storyboard sprite logic
|
2020-10-20 23:01:25 +02:00 |
|
Bartłomiej Dach
|
2398f2e537
|
Expose drawable overlay layer
|
2020-05-19 19:47:50 +02:00 |
|
Bartłomiej Dach
|
522bbc1e9c
|
Support widescreen per-layer storyboard masking
|
2020-03-30 21:51:39 +02:00 |
|
Dean Herbert
|
368bf58521
|
Rename and make fields readonly
|
2020-03-25 11:08:08 +09:00 |
|
Dean Herbert
|
cd5290b030
|
Enforce using get-only auto property where possible
|
2020-01-20 13:50:27 +09:00 |
|
Huo Yaoyuan
|
bbeab6fa76
|
Use auto property.
|
2019-11-12 19:53:25 +08:00 |
|
smoogipoo
|
ad4b4f3422
|
Use nullable cancellation tokens
|
2019-05-10 17:42:45 +09:00 |
|
smoogipoo
|
d25d39b315
|
Add cancellation to storyboard/hitobject loading
|
2019-05-10 16:31:09 +09:00 |
|
David Zhao
|
acc133896b
|
Correct null check
|
2019-03-18 18:19:59 +09:00 |
|
David Zhao
|
05147768d3
|
Permit nulls
|
2019-03-18 15:50:34 +09:00 |
|
David Zhao
|
6a26972284
|
DI gameplay clock for Storyboards
|
2019-03-18 15:25:54 +09:00 |
|
Dean Herbert
|
0788a7e9f1
|
Merge branch 'master' into more-inspections
|
2019-02-28 14:32:57 +09:00 |
|
Dean Herbert
|
42be7857d1
|
Use expression body for property get/set where possible
|
2019-02-28 13:58:19 +09:00 |
|
Dean Herbert
|
26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
ekrctb
|
68980fc477
|
Adjust usage of Handle(Non)PositionalInput to follow framework update
|
2018-10-02 14:45:33 +09:00 |
|
smoogipoo
|
a8f156584b
|
Update framework with positional/non-positional changes
|
2018-09-26 14:01:15 +09:00 |
|
Dean Herbert
|
7cca990be4
|
Merge remote-tracking branch 'upstream/master' into framework-image-changes
|
2018-09-07 18:56:00 +09:00 |
|
Dean Herbert
|
4e012042ab
|
Fix renaming variables too eagerly
|
2018-09-06 17:57:09 +09:00 |
|
Dean Herbert
|
29b0d62f21
|
Changes in line with framework refcount changes
|
2018-09-06 13:29:57 +09:00 |
|
Dean Herbert
|
fbc5250bf1
|
Update framework
|
2018-07-11 17:12:01 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
659578e8fa
|
Add rewind support for storyboards
|
2018-03-04 01:48:31 +09:00 |
|
Dean Herbert
|
21b641b302
|
Give storyboards a BeatmapInfo to reduce weird method calls
Also removes unnecessary background texture (the actual storyboard background spec wasn't implemented correctly anyway).
|
2018-02-16 12:09:23 +09:00 |
|
TocoToucan
|
ae032cbf23
|
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
|
2018-01-07 23:40:00 +03:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Damnae
|
757a159516
|
Display a non-parallax background at the appropriate size when storyboards do not replace it.
|
2017-09-15 14:31:54 +02:00 |
|