Dean Herbert
8fc4d0c6f5
Add override edge rule to overflow above home indicator on iOS
2022-02-04 18:20:17 +09:00
Dean Herbert
30d2c7ba6a
Add parenthesis to disambiguify conditionals
2022-02-04 17:07:23 +09:00
Dean Herbert
1444df4d50
Add test scene for playing with safe areas
2022-02-04 16:39:10 +09:00
Dean Herbert
52fdf0349f
Add safe area support via ScalingContainer
2022-02-04 16:37:05 +09:00
Dean Herbert
180d583304
Merge pull request #16733 from Susko3/android-orientation
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Lock screen orientation to landscape on mobile phones
2022-02-04 15:39:26 +09:00
Dan Balasescu
63064d682b
Merge pull request #16743 from hlysine/extended-statistics-without-replay
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Allow statistic items in results screen to display without needing to watch a replay
2022-02-04 15:07:52 +09:00
Dean Herbert
fa7fa151e9
Merge pull request #16754 from bdach/new-difficulty-creation-v3
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Add ability to create new difficulties from within the editor
2022-02-04 11:47:21 +09:00
Dean Herbert
ee1feae806
Remove unnecessary ruleset ordering
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-02-04 11:06:18 +09:00
Bartłomiej Dach
6dc0f3fd96
Merge difficulty creation methods into one
...
One of them wasn't really doing much anymore and was more obfuscating
what was actually happening at this point.
2022-02-03 18:14:30 +01:00
Bartłomiej Dach
b7d7e6612e
Merge branch 'master' into new-difficulty-creation-v3
2022-02-03 16:36:18 +01:00
Susko3
84171962e5
Change name and add xmldoc
2022-02-03 13:55:04 +01:00
Susko3
40953751b5
Use ScreenOrientation.FullUser
on Android tablets
2022-02-03 13:29:37 +01:00
Dean Herbert
bef0a2da21
Remove return type from AddDifficultyToBeatmapSet
...
Also removes a pointless realm encapsulation.
2022-02-03 19:43:43 +09:00
Dean Herbert
ad47649d1c
Make BeatmapModelManager.Save
non-virtual
2022-02-03 19:38:53 +09:00
Dean Herbert
dbf2a1149c
Merge pull request #16675 from nekodex/songselect-random-sfx
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Add audio feedback to song select 'random'
2022-02-03 19:20:07 +09:00
Dean Herbert
47d577ec9c
Add back constructor for ruleset compatibility
2022-02-03 19:17:56 +09:00
Dean Herbert
6974c2d255
Remove weird panelIsComplete
flag and replace LINQ with simple foreach
2022-02-03 19:00:03 +09:00
Dean Herbert
df9d99f5aa
Merge branch 'master' into extended-statistics-without-replay
2022-02-03 18:59:48 +09:00
Dean Herbert
6d6327d3da
Fix test beatmap loading potentially performing selection before carousel itself is loaded
2022-02-03 18:40:16 +09:00
Henry Lin
a27d0572ed
Add test cases for manual testing
2022-02-03 17:00:40 +08:00
Dean Herbert
e65996efc3
Rename variable to match purpose better
2022-02-03 17:14:38 +09:00
Dean Herbert
137a9a0305
Merge branch 'master' into songselect-random-sfx
2022-02-03 17:14:28 +09:00
Dan Balasescu
46d180eeb5
Merge pull request #16760 from peppy/force-relayout-on-score-mode-change
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Trigger a re-layout of HUD components when scoring mode is changed
2022-02-03 17:06:38 +09:00
Dan Balasescu
d3e6eac02e
Merge pull request #16762 from peppy/fix-carousel-ruleset-filter-test-local-database
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Fix `TestSelectingFilteredRuleset` failing under visual tests due to using local database
2022-02-03 16:59:45 +09:00
Dean Herbert
41aa4b8cca
Fix TestSelectingFilteredRuleset
failing under visual tests due to using local database
2022-02-03 16:04:05 +09:00
Dan Balasescu
cd806711f8
Merge pull request #16761 from peppy/more-dialog-overlay-wait
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Wait for `DialogOverlay` load in more tests
2022-02-03 16:01:32 +09:00
Dean Herbert
6355ac6663
Wait for DialogOverlay
load in more tests
...
Apparently the previous fix was not enough as this can still be seen
failing
(https://github.com/ppy/osu/runs/5046718623?check_suite_focus=true ).
This change is copying from what other tests use seemingly reliably,
such as `TestScenePerformFromScreen`)
2022-02-03 15:10:08 +09:00
Dean Herbert
c8ce00b26a
Trigger a re-layout of HUD components when scoring mode is changed
...
This is a simple way of fixing the layout of scoring elements
overlapping due to different score display width requirements of
different scoring modes. It will only resolve the case where a user
hasn't customsied the layout of the default skins, but as this is a very
simple / low effort implementation for the most common scenario, I think
it makes sense.
Closes https://github.com/ppy/osu/issues/16067 .
2022-02-03 14:50:41 +09:00
Dean Herbert
867586f7f5
Merge pull request #16758 from smoogipoo/fix-incomplete-requests-offline
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Fix API requests not completing when offline
2022-02-03 14:34:24 +09:00
Dean Herbert
a69c7a9de6
Split exceptions back out to give better messaging
2022-02-03 14:09:27 +09:00
Dean Herbert
62fa915193
Standardise exception messages for local-user-logged-out flows
2022-02-03 13:58:55 +09:00
Dan Balasescu
d9a43b4c4c
Fix API requests not completing when offline
2022-02-03 13:16:54 +09:00
Henry Lin
aff36d4e16
Refactor populateStatistics
to avoid disposing
2022-02-03 11:52:37 +08:00
Dean Herbert
b94fe84712
Merge branch 'master' into new-difficulty-creation-v3
2022-02-03 10:48:20 +09:00
Dean Herbert
2731d8e3c2
Merge pull request #16701 from LeNitrous/mod-alternate-osu
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Add "Alternate" mod for osu! ruleset
2022-02-03 10:41:23 +09:00
Dean Herbert
be9df2ca11
Merge pull request #5774 from MaxOhn/aimassist-mod
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Add "Aim Assist" mod
2022-02-03 10:40:43 +09:00
Dean Herbert
9bca597a8a
Merge pull request #16751 from bdach/flashlight-decimals-display
2022-02-03 10:34:09 +09:00
Bartłomiej Dach
a8ffc4fc2a
Add editor override to respect IsolateSavingFromDatabase
2022-02-02 21:57:21 +01:00
Bartłomiej Dach
47429fb0c6
Fix same-name safety firing wrongly
2022-02-02 21:57:21 +01:00
Bartłomiej Dach
afc48d86df
Add failing test coverage for save after safeties addition
2022-02-02 21:57:10 +01:00
Bartłomiej Dach
4f1aac9345
Add safeties preventing creating multiple difficulties with same name
2022-02-02 21:57:09 +01:00
Bartłomiej Dach
87e2e83288
Add test coverage for difficulty name clash cases
2022-02-02 21:55:34 +01:00
Bartłomiej Dach
54bb6ad40c
Fix working beatmaps not seeing new difficulties after add
2022-02-02 21:55:34 +01:00
Bartłomiej Dach
0d51c015ad
Add basic test coverage for new difficulty creation
2022-02-02 21:55:34 +01:00
Bartłomiej Dach
dc96c4888b
Add support for creating new blank difficulties
2022-02-02 21:55:33 +01:00
Bartłomiej Dach
b613aedeb8
Fix menu item width changing when hovered
2022-02-02 21:23:35 +01:00
Bartłomiej Dach
3386f038ba
Add new difficulty creation menu
2022-02-02 21:23:35 +01:00
Bartłomiej Dach
e2fcdc394b
Extract method for difficulty switch menu creation
2022-02-02 21:23:35 +01:00
Bartłomiej Dach
82f9ad63f5
Fix flashlight size multiplier printing with too many decimal digits
2022-02-02 20:41:25 +01:00
Salman Ahmed
4aa4df69f2
Reorder iOS landscape orientations to prioritise "Landscape Right"
...
"Landscape Right" is often the proper default for landscape-only applications.
Matches up with all other landscape-only iOS games I have locally.
2022-02-02 22:22:11 +03:00