New song select footer design implementation
Action
Fix `OsuClickableContainer` sounds not being blocked by nested drawables
OsuClickableContainer
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
Remove unnecessary containers in `LetterboxOverlay`
FooterButtonV2.cs
pass ColourProvider in from test, instead of hard coding it in `FooterButtonV2.cs`
Adjust shadow radius value to 5 to match figma.
ColourProvider
OsuColour
Remove unnecessary `FillFlowContainer`
Add ability to abort dangerous dialog button on hover lost
Add `TestingBeatmap` and `ModdingBeatmap` activities to beatmap editor screens
ModdingBeatmap
TestingBeatmap
Move taiko-specific property out of `DrawableHitObject`
DrawableHitObject
AbortConfirm()
Automatically select the closest timing point on entering the timing screen
Update realm and other dependencies
Attempt to fix channel join / leave loop
BannedApiAnalysers
Fix "skip" key binding no longer working in replay playback
Add support for `Watching` and `Spectating` activities in `ReplayPlayer` and `SoloSpectatingPlayer`
Song progress incorrectly displaying `timeLeft` counter after rotation
Fix skin component previews on toolbox buttons having incorrect size for one frame
Remove code bloat from `ClickableAvatar`
ControlPointList
Always add to additions soundbank in `convertSoundType`
Improve readability of `AccuracyCircle`
if
case
Make `LargeBonus` a valid `HitResult` in taiko