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Commit Graph

57 Commits

Author SHA1 Message Date
Roman Kapustin
0c95dff3d6 Make FlowContainer insertion cleaner 2019-07-01 18:41:08 +03:00
Dean Herbert
9e1cb90dd8 Remove existing argument for ItemAdded event
For all usages, it looks like this was unnecessary.
2019-06-26 11:40:41 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
2f5668f4e7 Fix remaining framework changes 2019-03-29 00:29:14 +09:00
Dan Balasescu
fd147dae21
Merge branch 'master' into fix-disabled-set-crash 2019-03-05 17:25:13 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
80737b9ef8 Remove "silent" parameter; consolidate import logic 2019-02-25 18:24:06 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
a8ad7d4670 Add silent import parameter 2018-11-30 18:27:13 +09:00
smoogipoo
a88b69ec43 Notify of existing imports 2018-11-28 20:19:35 +09:00
Dean Herbert
7755242a43
Merge branch 'master' into osuTK 2018-11-21 18:53:11 +09:00
smoogipoo
5ad96afea0 Fix crashes when importing/deleting from model managers 2018-11-20 18:09:23 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
a3470f9ec3 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
Dean Herbert
568d4882c6
Remove unnecessary null coalesce 2018-05-25 11:00:56 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
smoogipoo
f894d73501 Fix possible MusicController nullref 2018-05-23 14:36:09 +09:00
smoogipoo
6eb7590ab0 Make MusicController handle all movement to previous/next tracks 2018-05-14 17:42:01 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
78d73d4c11 Additional fixes for flow ordering after framework changes 2018-03-06 17:20:58 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
a83add8540 Tidy up events 2017-12-04 20:30:56 +09:00
Aergwyn
14096c90cc removed looping if only one song is in the list (temporarily)
It had one problem in relation to SongSelect disabling it when left and in general that topic belongs to another PR.
2017-12-03 16:41:21 +01:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
MrTheMake
89b5a6670e Changed type of IHasFilterTerms.FilterTerms according to framework update 2017-09-13 16:18:02 +02:00
smoogipooo
1904b5edfe Only store native position instead of input state. 2017-09-05 10:38:19 +09:00
smoogipooo
e9f0762440 Don't query GetContainingInputManager every Update. 2017-09-05 10:29:51 +09:00
smoogipooo
ad966f41f5 Fix CI error. 2017-09-04 15:26:09 +09:00
smoogipooo
722b7419d6 Clamp at the end points. 2017-09-04 15:06:21 +09:00
smoogipooo
04c3801fcc Add scrolling points so items can be dragged beyond the list. 2017-09-04 14:58:28 +09:00
smoogipooo
2ed20f5a6f Add better fix for items swapping erratically. 2017-09-04 14:20:40 +09:00
smoogipooo
3b575444be Rewrite PlaylistList as CompositeDrawable and remove all backwards PlaylistList references
Now handles drag at a PlaylistList.ItemsScrollContainer level (private class), and PlaylistList itself is no longer a Container so it only supports adding BeatmapSets. Sorry for the rewrite x.x.
2017-09-04 13:12:12 +09:00
smoogipooo
9b0309e683 Use TakeWhile instead of reversing the list. 2017-09-04 11:28:15 +09:00
Kelvin
97ebf38288 Use PlaylistList to manage Prev/Next tracks 2017-08-28 00:56:03 -07:00
Kelvin
5c3b7ac12c Allow rearranging playlist tracks 2017-08-28 00:29:44 -07:00
Dean Herbert
e448f79154 Fix deleted beatmaps not correctly being removed from the playlist 2017-07-28 12:58:35 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
750d96be8f Merge branch 'master' into playlist-beatmaplist-sync 2017-07-24 14:12:04 +09:00
Ben Pig Chu
76edcb4a67 Update playlist when adding or removing beatmap set 2017-07-23 14:21:10 +08:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Dean Herbert
9d47dd9ff9 Add support for right mouse absolute scrolling (when enabled)
Will likely need to be bindable when hooked up to settings and actually used.
2017-07-12 18:57:44 +09:00