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Commit Graph

11370 Commits

Author SHA1 Message Date
Dean Herbert
86163d2225 Fix hit error meters not updating visual state when hidden
It is an expectation of users that when the HUD is shown after a period
of being hidden, it will visually reflect the state based on recent
judgements.

To achieve this, I've added `AlwaysPresent` and moved the transform
application to the meter level, rather than at a child level. If this is
seen as a bad direction, `AlwaysPresent` can be applied to the drawable
children and the transforms can be moved back.

Also of note, `ColourHitErrorMeter` is pretty weird. The flow class
could potentially be removed and reduce `AlwaysPresent` usage by one.
Can do that refactor as part of this PR if preferred.

Closes #18624.
2022-06-13 16:38:57 +09:00
Dean Herbert
17eaf7bb5c Add failing test coverage showing hit meters don't update when not visible 2022-06-13 16:36:22 +09:00
Dan Balasescu
12ff98001d
Merge pull request #18635 from peppy/latency-comparer-more-modes
Add multiple display modes (including circle gameplay) to latency certification
2022-06-12 00:59:36 +09:00
Dan Balasescu
486f762f44 Fix inspection by removing unstable rate code 2022-06-12 00:13:36 +09:00
Dean Herbert
af353c37c0 Don't show UR for now 2022-06-11 23:54:11 +09:00
Salman Ahmed
419b5791c9 Move circle duration to constant 2022-06-11 16:08:24 +03:00
Dean Herbert
8d53ed64a3 Fix mode cycling and add test coverage 2022-06-11 21:36:43 +09:00
Dean Herbert
0c333e5c08
Link directly to methodology section
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-06-11 21:34:00 +09:00
Dean Herbert
c697dc90e4 Hide settings at results screen 2022-06-11 21:32:02 +09:00
Dean Herbert
d130e7ebff Remove ScrollingGameplay class for now 2022-06-11 21:30:33 +09:00
Dean Herbert
68da9f0386
Add explicit precision for BPM adjustment
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-06-11 21:27:44 +09:00
Salman Ahmed
06f070c3ec Fix latency certifier potentially reporting infinite mouse polling rate 2022-06-11 14:58:16 +03:00
Dean Herbert
096d6df868 Fix regression in testing and setting logic 2022-06-10 20:33:21 +09:00
Dean Herbert
8ce545ff9d Fix visuals in circle gameplay and greedy hover 2022-06-10 20:25:33 +09:00
Dean Herbert
b956a916c1 Make units sane 2022-06-10 20:21:03 +09:00
Dean Herbert
213ccfb743 Improve explanation text and add link to wiki 2022-06-10 20:14:12 +09:00
Dean Herbert
18f74b2840 Move settings and bindables to a sane location 2022-06-10 20:04:51 +09:00
Dean Herbert
837958b254 Remove scrolling gameplay mode for now 2022-06-10 19:43:09 +09:00
Dean Herbert
ef5c1a1ecb Improve visuals of circle gameplay mode 2022-06-10 19:42:25 +09:00
Dean Herbert
a6fd61c444 Default to circle gameplay mode 2022-06-10 19:42:25 +09:00
Dean Herbert
41d16c613d Fix being able to hit way too early using keyboard 2022-06-10 19:42:25 +09:00
Dean Herbert
2f1c331f65 Move shared logic to LatencySampleComponent and implement key support for circle gameplay 2022-06-10 19:42:25 +09:00
Dean Herbert
7f4a54096f Fix circles in the future being hittable 2022-06-10 19:42:25 +09:00
Dean Herbert
ba14d646c3 Add static configuration 2022-06-10 19:42:25 +09:00
Dean Herbert
5deaa42e9f Stop music on entering latency certification screen 2022-06-10 19:42:25 +09:00
Dean Herbert
5c7d29cd31 Remove dependency on game-wide audio 2022-06-10 19:42:25 +09:00
Dean Herbert
d46739ff0b Add circle gameplay test coverage 2022-06-10 19:42:25 +09:00
Dean Herbert
c657ef2722 Add ability to adjust spacing 2022-06-10 19:42:25 +09:00
Dean Herbert
e9547542ea Add circle gameplay 2022-06-10 19:42:25 +09:00
Dean Herbert
53eb5c176c Create setup for adding other visual display modes 2022-06-10 19:42:25 +09:00
Dan Balasescu
e5d6dc1ba5
Merge pull request #18606 from peppy/latency-comparer
Add latency certifier system
2022-06-10 19:41:44 +09:00
Dean Herbert
e0644f2726 Simplify flow of progression to be linear 2022-06-10 15:19:10 +09:00
Dean Herbert
5541ebc76b Revert OsuButton changes 2022-06-10 15:02:26 +09:00
Dan Balasescu
c9dfffbc0e
Merge pull request #18619 from peppy/fix-collection-performance
Fix performance overhead of large collections
2022-06-10 15:01:31 +09:00
Dean Herbert
eb16de9c71 Use upper-case "Hz" 2022-06-10 14:38:04 +09:00
Dean Herbert
f71343c880 Fix box colour getting stuck when changing active mode 2022-06-10 14:28:46 +09:00
Dean Herbert
5b8bd24140
Simplify text when reaching maximum supported level
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-06-10 14:25:15 +09:00
Dean Herbert
69b856bd58 Rename rounds variables to hopefully read better 2022-06-10 14:23:24 +09:00
Dean Herbert
613814c26c Make TargetFrameRate nullable 2022-06-10 14:18:35 +09:00
Dean Herbert
4a5e86e451 Rename Beatmaps to BeatmapHashes for clarity 2022-06-10 14:03:51 +09:00
Dean Herbert
70ebfbcf5e Add recommendation text and adjust weightings to read better 2022-06-09 19:26:24 +09:00
Dan Balasescu
6e450b7350 Explicitly handle operation cancelled exceptions 2022-06-09 14:35:53 +09:00
Dan Balasescu
ec03dc16db Don't trigger notification when user quit 2022-06-09 14:13:14 +09:00
Dan Balasescu
bfde334e77 Allow beatmaps to load endlessly when entering Player 2022-06-09 14:03:21 +09:00
Dean Herbert
187086e4ec
Merge pull request #18609 from ALANVF/settings-delete-skin
Add button to delete the current skin
2022-06-08 19:18:59 +09:00
Dean Herbert
42cd7d9e6e Change CollectionManager to only store MD5 hashes instead of full BeatmapInfo 2022-06-08 18:23:09 +09:00
Dan Balasescu
f8594acb1d Cleanup dialog implementation 2022-06-08 18:17:43 +09:00
Dan Balasescu
3a90aa0b9b Fix code styling 2022-06-08 17:57:59 +09:00
Dan Balasescu
c43670fcd9
Merge pull request #18603 from peppy/fix-import-dialog
Add placeholder when no results are visible at song select
2022-06-08 15:22:31 +09:00
Dean Herbert
cd649f7d97
Merge branch 'master' into multiplayer-leaderboard-user-mods-2 2022-06-08 13:39:42 +09:00