Dean Herbert
86163d2225
Fix hit error meters not updating visual state when hidden
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It is an expectation of users that when the HUD is shown after a period
of being hidden, it will visually reflect the state based on recent
judgements.
To achieve this, I've added `AlwaysPresent` and moved the transform
application to the meter level, rather than at a child level. If this is
seen as a bad direction, `AlwaysPresent` can be applied to the drawable
children and the transforms can be moved back.
Also of note, `ColourHitErrorMeter` is pretty weird. The flow class
could potentially be removed and reduce `AlwaysPresent` usage by one.
Can do that refactor as part of this PR if preferred.
Closes #18624 .
2022-06-13 16:38:57 +09:00
Dean Herbert
17eaf7bb5c
Add failing test coverage showing hit meters don't update when not visible
2022-06-13 16:36:22 +09:00
Dean Herbert
5b5caa88a0
Merge pull request #18664 from smoogipoo/font-matching-refactor
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Match family string via GetFamilyString()
2022-06-13 13:17:11 +09:00
Dan Balasescu
dfc643fd8c
Match family string via GetFamilyString()
2022-06-13 12:35:10 +09:00
Dean Herbert
9a1a199e71
Merge pull request #18663 from frenzibyte/torus-alternate-medium-mapping
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Fix torus alternate font not handling "medium" weight
2022-06-13 12:12:46 +09:00
Salman Ahmed
3aec0fe9b6
Fix torus alternate not mapping "medium" weight to "regular"
2022-06-13 04:45:07 +03:00
Salman Ahmed
7971355660
Fix torus "medium" weight not mapped to "regular" when using With
2022-06-13 04:44:44 +03:00
Salman Ahmed
051aa8f028
Mark family strings as verbatim
2022-06-13 04:43:14 +03:00
Dan Balasescu
12ff98001d
Merge pull request #18635 from peppy/latency-comparer-more-modes
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Add multiple display modes (including circle gameplay) to latency certification
2022-06-12 00:59:36 +09:00
Salman Ahmed
6ad6704fac
Merge pull request #18648 from peppy/update-spectator-endpoint
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Update spectator/multiplayer endpoint in line with new deployment
2022-06-11 18:25:42 +03:00
Dan Balasescu
486f762f44
Fix inspection by removing unstable rate code
2022-06-12 00:13:36 +09:00
Dean Herbert
af353c37c0
Don't show UR for now
2022-06-11 23:54:11 +09:00
Dean Herbert
52c8cea27d
Update spectator/multiplayer endpoint in line with new deployment
2022-06-11 22:31:01 +09:00
Salman Ahmed
5b3b9a2cd3
Add test coverage for "simple" mode
2022-06-11 16:21:22 +03:00
Salman Ahmed
419b5791c9
Move circle duration to constant
2022-06-11 16:08:24 +03:00
Dean Herbert
74b4878530
Merge pull request #18644 from frenzibyte/latency-certifier-infinite-polling-rate
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Fix latency certifier potentially reporting infinite mouse polling rate
2022-06-11 22:01:45 +09:00
Dean Herbert
8d53ed64a3
Fix mode cycling and add test coverage
2022-06-11 21:36:43 +09:00
Dean Herbert
0c333e5c08
Link directly to methodology section
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Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-06-11 21:34:00 +09:00
Dean Herbert
c697dc90e4
Hide settings at results screen
2022-06-11 21:32:02 +09:00
Dean Herbert
d130e7ebff
Remove ScrollingGameplay
class for now
2022-06-11 21:30:33 +09:00
Dean Herbert
68da9f0386
Add explicit precision for BPM adjustment
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Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-06-11 21:27:44 +09:00
Salman Ahmed
06f070c3ec
Fix latency certifier potentially reporting infinite mouse polling rate
2022-06-11 14:58:16 +03:00
Salman Ahmed
75a96bbac1
Merge pull request #18640 from peppy/update-framework
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Update framework
2022-06-11 14:08:36 +03:00
Salman Ahmed
a4e7769829
Merge branch 'master' into update-framework
2022-06-11 13:26:32 +03:00
Dean Herbert
f3142b308a
Merge pull request #18641 from Joehuu/fix-windows-uninstaller-version
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Fix app version not updating on windows uninstaller entry
2022-06-11 14:01:39 +09:00
Dean Herbert
8562641560
Update framework
2022-06-11 12:48:31 +09:00
Joseph Madamba
e3418f570a
Fix app version not updating on windows uninstaller entry
2022-06-10 20:01:45 -07:00
Dean Herbert
096d6df868
Fix regression in testing and setting logic
2022-06-10 20:33:21 +09:00
Dean Herbert
8ce545ff9d
Fix visuals in circle gameplay and greedy hover
2022-06-10 20:25:33 +09:00
Dean Herbert
b956a916c1
Make units sane
2022-06-10 20:21:03 +09:00
Dean Herbert
213ccfb743
Improve explanation text and add link to wiki
2022-06-10 20:14:12 +09:00
Dean Herbert
18f74b2840
Move settings and bindables to a sane location
2022-06-10 20:04:51 +09:00
Dean Herbert
837958b254
Remove scrolling gameplay mode for now
2022-06-10 19:43:09 +09:00
Dean Herbert
ef5c1a1ecb
Improve visuals of circle gameplay mode
2022-06-10 19:42:25 +09:00
Dean Herbert
a6fd61c444
Default to circle gameplay mode
2022-06-10 19:42:25 +09:00
Dean Herbert
41d16c613d
Fix being able to hit way too early using keyboard
2022-06-10 19:42:25 +09:00
Dean Herbert
2f1c331f65
Move shared logic to LatencySampleComponent
and implement key support for circle gameplay
2022-06-10 19:42:25 +09:00
Dean Herbert
7f4a54096f
Fix circles in the future being hittable
2022-06-10 19:42:25 +09:00
Dean Herbert
ba14d646c3
Add static configuration
2022-06-10 19:42:25 +09:00
Dean Herbert
5deaa42e9f
Stop music on entering latency certification screen
2022-06-10 19:42:25 +09:00
Dean Herbert
5c7d29cd31
Remove dependency on game-wide audio
2022-06-10 19:42:25 +09:00
Dean Herbert
d46739ff0b
Add circle gameplay test coverage
2022-06-10 19:42:25 +09:00
Dean Herbert
c657ef2722
Add ability to adjust spacing
2022-06-10 19:42:25 +09:00
Dean Herbert
e9547542ea
Add circle gameplay
2022-06-10 19:42:25 +09:00
Dean Herbert
53eb5c176c
Create setup for adding other visual display modes
2022-06-10 19:42:25 +09:00
Dan Balasescu
e5d6dc1ba5
Merge pull request #18606 from peppy/latency-comparer
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Add latency certifier system
2022-06-10 19:41:44 +09:00
Dean Herbert
936b38e0c5
Reduce test coverage to a point where headless tests will run correctly
2022-06-10 16:13:53 +09:00
Dean Herbert
e0644f2726
Simplify flow of progression to be linear
2022-06-10 15:19:10 +09:00
Dean Herbert
5541ebc76b
Revert OsuButton
changes
2022-06-10 15:02:26 +09:00
Dan Balasescu
c9dfffbc0e
Merge pull request #18619 from peppy/fix-collection-performance
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Fix performance overhead of large collections
2022-06-10 15:01:31 +09:00