Salman Ahmed
67bac207cf
Cover kicking a multiplayer room user with null User
2021-08-16 09:37:31 +03:00
Salman Ahmed
f82ed64aa7
Fix participant panel null user test no longer functioning properly
...
I guess the changes that involved `MultiplayerTestScene` having a test
user lookup cache caused this test case to false-pass silently.
Added an explicit assert which ensures the added user indeed has a null
`User` value.
2021-08-16 09:07:00 +03:00
Bartłomiej Dach
8f3fedade3
Merge branch 'master' into multiplayer-team-vs-results
2021-08-13 21:30:44 +02:00
Bartłomiej Dach
2e9ab78275
Split test scene into two to follow class split
2021-08-13 21:30:26 +02:00
Dean Herbert
df24f7a81e
Merge pull request #14256 from smoogipoo/multiplayer-header-redesign
...
Update multiplayer header to the latest designs
2021-08-13 16:16:25 +09:00
Dean Herbert
732dcd30c7
Merge branch 'master' into multiplayer-team-vs-results
2021-08-13 16:03:10 +09:00
Dean Herbert
699a61500a
Merge pull request #14264 from smoogipoo/fix-multi-spectate-test-failure
...
Fix multiplayer spectating test failures
2021-08-13 14:53:11 +09:00
smoogipoo
755b6460b6
Fix multiplayer navigation test failure
2021-08-13 14:05:44 +09:00
smoogipoo
8fc0edb283
Fix some multiplayer test failures
2021-08-13 13:54:52 +09:00
smoogipoo
7aa361d772
Remove now-incorrect test
2021-08-13 09:02:19 +09:00
Bartłomiej Dach
70005cb39d
Merge branch 'master' into multiplayer-team-vs-results
2021-08-12 20:39:48 +02:00
Bartłomiej Dach
53b4cdfb02
Handle ties in team vs. results screen
2021-08-12 20:38:24 +02:00
Bartłomiej Dach
d9190607e4
Add test coverage for both teams winning
2021-08-12 20:21:53 +02:00
Bartłomiej Dach
f06f13215b
Split off multiplayer team results screen to separate class
...
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.
To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
Bartłomiej Dach
d08d22e3e9
Ensure tests wait for screen load
2021-08-12 19:57:05 +02:00
Dean Herbert
8249ce7988
Merge branch 'master' into multiplayer-header-redesign
2021-08-12 21:00:46 +09:00
smoogipoo
83703e4283
Add colour provider to online play dependencies
2021-08-12 20:08:14 +09:00
Dean Herbert
7b66616dc4
Simplify logic and test/fix edge case
2021-08-12 19:47:26 +09:00
Dean Herbert
8a67304b9f
Fix recent participants hidden user logic not handling edge case correctly
...
Hiding just one user never makes sense, so this will now always show up
to the required circle count until two users are required to be hidden.
This will make the listing more consistent with the width requirement
spec.
2021-08-12 19:47:26 +09:00
Dean Herbert
512382987e
Add colour provider for multiplayer usage
2021-08-12 19:47:26 +09:00
Dean Herbert
5f3ceaf0ad
Merge branch 'master' into lounge-redesign
2021-08-12 16:31:14 +09:00
smoogipoo
14fe2eea2a
Add empty step to multiplayer TestEmpty() test
2021-08-12 16:20:08 +09:00
Dan Balasescu
60e988aac3
Merge branch 'master' into multiplayer-kick-support
2021-08-12 11:46:56 +09:00
smoogipoo
9393c6351d
Fix another potential test case failure
2021-08-12 11:08:52 +09:00
smoogipoo
531fba8f39
Fix potential test case failure
2021-08-12 11:05:31 +09:00
smoogipoo
5d0b92e28c
Fix multi spectator test not showing teams
2021-08-12 10:38:20 +09:00
smoogipoo
c160e50f4f
Merge branch 'master' into multiplayer-team-vs-leaderboard
2021-08-12 10:27:31 +09:00
smoogipoo
0f5bea235c
Merge branch 'master' into lounge-redesign
2021-08-11 18:15:34 +09:00
Dean Herbert
bb51ebd0ef
Don't show button on self
2021-08-11 17:42:46 +09:00
Dean Herbert
50bda6023c
Add test coverage
2021-08-11 17:31:54 +09:00
Dean Herbert
c376e652a4
Convey and show team scores at the multiplayer results screen
2021-08-11 15:32:14 +09:00
Dean Herbert
a503274e1d
Pass through MultiplayerRoomUser
s instead of int
s to avoid re-retrieval
2021-08-10 18:39:20 +09:00
Dean Herbert
53d03745e0
Remove unused test scene
2021-08-10 17:48:47 +09:00
smoogipoo
e0e0d5deb0
Remove unused using
2021-08-10 17:25:10 +09:00
Dean Herbert
5ea7909eea
Fix incorrectly failing test
2021-08-10 16:23:53 +09:00
Dean Herbert
ea6e441dec
Simplify method of marking players as playing in test scenes
2021-08-09 19:21:22 +09:00
Dean Herbert
551929cf5a
Simplify method of marking players as playing in test scenes
2021-08-09 19:18:13 +09:00
Dean Herbert
5f3d087101
Also add team score display to multiplayer spectator screen
2021-08-09 19:17:51 +09:00
Dean Herbert
121648b593
Add gameplay-specific team score display which can expand and contract
2021-08-09 19:17:51 +09:00
Dean Herbert
ebbf6467e8
Support more than two teams
2021-08-09 17:23:02 +09:00
Dean Herbert
cdc173e867
Add tracking of team totals to leaderboard implementation
2021-08-09 17:08:32 +09:00
Dean Herbert
ab522e1569
Add test coverage of team display on leaderboard
2021-08-09 17:06:21 +09:00
Dean Herbert
1e5d9003d3
Add the ability for tests to alter the room and user states which during testing
2021-08-09 16:58:36 +09:00
Dean Herbert
54ffb8dc4e
Add basic multiplayer gameplay test coverage
2021-08-09 16:31:18 +09:00
smoogipoo
bdfdd00afe
Adjust spacings and sizings of left-side details
2021-08-06 18:52:01 +09:00
smoogipoo
0ea982c036
Update recent participants list to use participant_count
2021-08-05 22:49:41 +09:00
smoogipoo
fd6d488657
Add thousands separator to rank range pill
2021-08-05 21:40:09 +09:00
smoogipoo
bd394d9377
Fix pluralisation
2021-08-05 20:56:23 +09:00
smoogipoo
c56b6a5379
Fix compilation failure
2021-08-05 20:52:40 +09:00
smoogipoo
0246e6f850
Merge branch 'master' into lounge-redesign
2021-08-05 19:55:15 +09:00