Dean Herbert
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3024ae6d86
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Add better test coverage of hit lighting (and ensure reset after animation reapplication)
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2020-11-19 14:10:07 +09:00 |
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Bartłomiej Dach
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24d7fa03d8
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Merge branch 'master' into legacy-jugement-match-stable-transforms
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2020-11-18 20:33:58 +01:00 |
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Bartłomiej Dach
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5156de3a10
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Merge branch 'master' into fix-judgement-transform-logic
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2020-11-18 19:20:11 +01:00 |
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Dean Herbert
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d017e725fb
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Add comment for future todo task
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2020-11-18 19:03:34 +09:00 |
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Dean Herbert
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9d3de5bca0
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Fix hit lighting dictating lifetime even when not present in skin
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2020-11-18 19:03:34 +09:00 |
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Dean Herbert
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72a15ef2dc
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Handle DrawableJudgement lifetime more flexibly
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2020-11-18 19:03:34 +09:00 |
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Dean Herbert
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94886a09b2
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Remove fades from DrawableJudgement itself
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2020-11-18 19:03:34 +09:00 |
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smoogipoo
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ce4baf328d
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Move into OnApply() to resolve one-frame issues
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2020-11-17 23:35:36 +09:00 |
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smoogipoo
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04805b78c3
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Tighten osu! ruleset lifetime expiry for past hitobjects
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2020-11-17 23:20:19 +09:00 |
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Dean Herbert
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8247e6ce91
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Move result type to ctor
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2020-11-17 15:43:54 +09:00 |
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Dean Herbert
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f465dd5a5e
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Move all extended animation logic out of DrawableJudgement
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2020-11-17 14:59:34 +09:00 |
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Dean Herbert
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82c3925a37
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Remove unused DrawableOsuJudgement constructors
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2020-11-17 14:13:51 +09:00 |
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Dean Herbert
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9dfa4249e0
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Make Apply non-virtual
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2020-11-17 14:05:13 +09:00 |
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smoogipoo
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4cf6aca873
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Fix slider ball tint not working
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2020-11-16 22:40:25 +09:00 |
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Bartłomiej Dach
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532680bb36
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Manually reset rest of rotation tracker state on object application
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2020-11-14 23:23:11 +01:00 |
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Bartłomiej Dach
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727a886fb3
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Move spinner completion info into judgement
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2020-11-14 23:08:47 +01:00 |
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Bartłomiej Dach
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af392e3995
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Move rate adjusted spinner rotation into judgement result
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2020-11-14 21:10:12 +01:00 |
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Dean Herbert
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7ac4d2c4be
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Move "drawable" to first prefix
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2020-11-14 18:05:30 +09:00 |
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Dean Herbert
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90f37ff4ab
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Rejig namespaces
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2020-11-14 18:04:59 +09:00 |
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smoogipoo
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3f0a127196
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Fix slider/spinner samples not being disposed
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2020-11-12 18:51:58 +09:00 |
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smoogipoo
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3f78d81386
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Add nested osu! hitobject pooling
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2020-11-12 15:59:48 +09:00 |
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smoogipoo
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bf72961959
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Add top-level osu! hitobject pooling
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2020-11-12 15:39:02 +09:00 |
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smoogipoo
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606cfacedf
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Fix state update exception in a better way
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2020-11-11 19:01:12 +09:00 |
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Dean Herbert
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a82291f31f
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Merge pull request #10776 from smoogipoo/fix-possible-nullref
Fix possible nullref with non-attached hitobjects
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2020-11-11 11:14:57 +09:00 |
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smoogipoo
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81844878b0
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Fix possible nullref with non-attached hitobjects
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2020-11-11 00:29:34 +09:00 |
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smoogipoo
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b1e039bcec
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Prevent overrides from messing with application/freeing
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2020-11-07 00:40:26 +09:00 |
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smoogipoo
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3a4bd73823
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Fix DHOs being freed when not expected
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2020-11-07 00:25:26 +09:00 |
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smoogipoo
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e190afbfed
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Remove initial value changed invocations
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2020-11-07 00:00:25 +09:00 |
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smoogipoo
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33b629a87a
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Make top-level osu! objects use new methods
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2020-11-06 23:09:23 +09:00 |
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Dean Herbert
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e0ef777e87
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Merge branch 'master' into fix-hitcircle-glow-on-skin-change
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2020-11-06 16:47:56 +09:00 |
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Dean Herbert
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0cadb31947
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Merge branch 'master' into drawable-hit-object-hit-state-fix
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2020-11-05 17:07:52 +09:00 |
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Dean Herbert
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4a4fa96fef
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Merge pull request #10692 from smoogipoo/followpointrenderer-hitobject
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2020-11-05 16:39:05 +09:00 |
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Dean Herbert
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54775ccacf
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Merge pull request #10690 from smoogipoo/osu-remove-hitobject-references
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2020-11-05 16:22:13 +09:00 |
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Dean Herbert
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a43166e8a9
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Merge branch 'master' into followpointrenderer-hitobject
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2020-11-05 15:42:09 +09:00 |
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Dean Herbert
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c26fd4dc3d
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Merge pull request #10691 from smoogipoo/osu-lighting-colour-reuse
Remove AccentColour binding from judgement lighting
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2020-11-05 15:37:28 +09:00 |
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Dean Herbert
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4457e363d3
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Bring back local variables to reduce two-level-deep variable access
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2020-11-05 15:22:40 +09:00 |
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smoogipoo
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9c1c9945af
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Make FollowPointRenderer use hitobject models
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2020-11-05 15:01:45 +09:00 |
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smoogipoo
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9ac822beed
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Remove AccentColour binding from judgement lighting
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2020-11-05 14:49:15 +09:00 |
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smoogipoo
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400fcedf0f
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Remove stored hitobject references from skinnable components
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2020-11-05 14:40:48 +09:00 |
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smoogipoo
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9a7fcadabc
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Use BDL for top-level osu! DHOs
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2020-11-05 13:51:46 +09:00 |
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Dean Herbert
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65fb8628e0
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Use HitStateUpdateTime
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2020-11-04 17:30:11 +09:00 |
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Dean Herbert
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e5a5c3713d
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Merge branch 'drawable-hit-object-hit-state-fix' into fix-hitcircle-glow-on-skin-change
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2020-11-04 17:15:20 +09:00 |
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Dean Herbert
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a3dc1d5730
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Update existing implementations
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2020-11-04 17:14:23 +09:00 |
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Dean Herbert
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b069372b29
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Fix skin changes resulting in incorrectly applied transforms in MainCirclePiece
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2020-11-03 17:49:48 +09:00 |
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smoogipoo
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696e3d53af
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Fix slider samples being overwritten by the last node
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2020-10-09 20:50:09 +09:00 |
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Dean Herbert
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ed982e8dd1
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Make stacked hitcircles more visible when using default skin
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2020-10-06 14:09:31 +09:00 |
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Dean Herbert
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f0b5ba9534
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Merge branch 'master' into skin-slider-end-circle-support
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2020-10-05 17:45:51 +09:00 |
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Dan Balasescu
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692ca87bec
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Merge branch 'master' into fix-spinner-rewind-crash
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2020-10-05 15:32:52 +09:00 |
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Dean Herbert
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5dea37792c
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Merge branch 'master' into health-adjustments
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2020-10-04 21:38:40 +09:00 |
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Bartłomiej Dach
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26eff0120d
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Apply same fix for miss-triggering case
See 5888ecd - the same fix is applied here, but in the miss case.
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2020-10-03 21:11:34 +02:00 |
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