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mirror of https://github.com/ppy/osu.git synced 2024-09-24 10:07:28 +08:00
Commit Graph

347 Commits

Author SHA1 Message Date
mcendu
10a1948720
remove using directive 2020-02-09 16:19:21 +08:00
mcendu
e78d94d469
return to use if for casting 2020-02-09 14:56:47 +08:00
mcendu
596f4f7d2e
use spinner's clock to drive spinner 2020-02-09 14:54:46 +08:00
mcendu
d314b38699
rename trackable to enabled and cleanup code 2020-02-09 13:46:06 +08:00
mcendu
c9520b299a
replace if check with variable decl 2020-02-09 13:35:36 +08:00
mcendu
8e20e641f4
move spun out to automation 2020-02-09 13:33:43 +08:00
杜Nate
8d480c794a
Merge branch 'master' into spun-out 2020-02-08 13:54:39 +08:00
mcendu
d821b6a15a make frameDelay a float 2020-02-08 11:16:48 +08:00
mcendu
fbdf07dc20 Correct speed of spun out 2020-02-08 11:06:37 +08:00
mcendu
204c2f0bde add tests 2020-02-08 10:16:04 +08:00
mcendu
ca09ae6849 fix formatting 2020-02-08 09:53:20 +08:00
mcendu
4d9232a895 Move autospin logic to mods 2020-02-08 09:51:32 +08:00
mcendu
0dee6ceab7 Remove unnecessary using 2020-02-08 09:06:29 +08:00
mcendu
25a930c438 Implement OsuModSpunOut 2020-02-08 08:59:35 +08:00
Dean Herbert
9a2d85e7d9 Remove usage of snapchat icon 2020-01-18 15:12:31 +09:00
mcendu
5d160376c0
nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dean Herbert
2c8879f0fb Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
Dean Herbert
3d5561b02e
Separate health and score processing components (#7358)
Separate health and score processing components
2019-12-26 23:48:55 +09:00
Huo Yaoyuan
9a013acb26 Fix name typo of OsuModObjectScaleTween 2019-12-26 14:25:41 +08:00
smoogipoo
7414a6aadd Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Mania/ManiaRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
911dc2d98d Fix code inspections 2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816 Rename method to be more appropriate
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
unknown
fe73b9f8d3 make HP and OD generic and instantiate CS and AR to modes that need it 2019-12-22 16:45:32 +08:00
unknown
0eef218945 add missing new line 2019-12-20 18:42:29 +08:00
unknown
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
smoogipoo
2a128340d0 Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats 2019-12-18 17:58:37 +09:00
smoogipoo
527ab1a72f Fix traceable mod not working on skin change 2019-12-17 19:49:13 +09:00
smoogipoo
7c2884700e Fix various display issues by abstracting further 2019-12-17 19:29:27 +09:00
unknown
01c036b0b0 implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod 2019-12-10 17:06:53 +00:00
smoogipoo
3ebbf62b2a Initial game-wide update with the new SliderPath 2019-12-05 19:53:36 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod 2019-11-28 16:42:01 +00:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod 2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod 2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33 add cinema mod support 2019-11-23 17:34:53 +00:00
Huo Yaoyuan
4cd7d67fe4 Use early return for if-pattern-matching. 2019-11-22 00:02:40 +08:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
db24cfbead Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
# Conflicts:
#	osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
Dean Herbert
1150e9fdfb Bring other mods up-to-date 2019-09-19 01:45:42 +09:00
Dean Herbert
aa1a625643 Add back incompatibility marker 2019-09-18 20:07:44 +09:00
Dean Herbert
cfdac956c2 Fix issues with colour and skin application 2019-09-18 20:04:49 +09:00
Dean Herbert
9c9cb8e217 Merge remote-tracking branch 'upstream/master' into traceable-mod 2019-09-18 19:36:07 +09:00
Dean Herbert
05ed9d3802 Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements 2019-09-03 13:07:58 +09:00
smoogipoo
8302658186 Fix other potential nullref cases that rider missed 2019-09-02 18:31:33 +09:00
Dean Herbert
70e417533f Update naming 2019-08-30 15:13:29 +09:00
Dean Herbert
707911acac Tidy up code formatting / variable naming 2019-08-12 15:05:27 +09:00
Dean Herbert
31fe121fe9 Merge remote-tracking branch 'RedMindZ/master' into autopilot 2019-08-12 14:40:52 +09:00
Dean Herbert
3e74079d02 Add incompatibility with scale tween mods 2019-07-29 01:15:57 +09:00
Dean Herbert
07f905d21c Tidy up code and fix explode animations not playing correctly 2019-07-29 01:00:41 +09:00
Dean Herbert
4204ba6014
Merge branch 'master' into spin-in 2019-07-28 22:51:09 +09:00
Dean Herbert
d5ee4cbc9c Move TouchDevice mod to new "system" category 2019-07-23 13:14:28 +09:00
MaxOhn
581ffb7fb0 Adjusted slider border colour 2019-07-08 13:52:15 +02:00
MaxOhn
130c50eee4 Merge branch 'master' of https://www.github.com/ppy/osu into traceable-mod 2019-07-08 13:43:16 +02:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud 2019-07-06 16:30:02 +03:00
MaxOhn
5b4640d3ea Traceable no longer inherits from OsuModHidden and is no longer multi mod 2019-07-03 21:40:14 +02:00
MaxOhn
b63a7593eb Merged with upstream master 2019-07-03 18:56:11 +02:00
MaxOhn
664257fbbe Sliders no longer modified by HD but have transparent body now 2019-07-03 18:42:02 +02:00
Dean Herbert
cc9a28afa8 Add shared base class for both mod imlpementations 2019-07-03 19:42:16 +09:00
MaxOhn
4145173ac9 Combined hidden with traceable as multi mod 2019-07-02 04:04:07 +02:00
Salman Ahmed
a8e8650ddd Move blocking fail logic into a base class 2019-07-02 01:47:39 +03:00
MaxOhn
d753f446e4 Updated license header 2019-07-01 20:20:25 +02:00
MaxOhn
5496b8bc58 Rewrote traceable mod to inherit from hidden 2019-07-01 20:11:50 +02:00
MaxOhn
845bf21f7f Resolved merge with upstream master 2019-07-01 20:00:52 +02:00
MaxOhn
48a828b746 Removed redundant imports and fixed indentation 2019-07-01 17:49:37 +02:00
MaxOhnh
02b9e89f43 Removed old unnecessary change, updated license header and apply deflating onto first object regardless 2019-07-01 14:46:17 +02:00
MaxOhnh
cd5e1bc4b1 Replace deflate progress with modified copy-paste of grow mod 2019-07-01 13:55:09 +02:00
MaxOhnh
93b780c9a8 Resolved merge 2019-07-01 13:53:40 +02:00
iiSaLMaN
9c9334a8ba Hide health bar in relax mod 2019-06-29 04:26:24 +03:00
Dean Herbert
b29b1bf254
Merge branch 'master' into mod-grow-improvement 2019-06-12 13:18:02 +09:00
Arphox
07e17518e9 Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00
Dean Herbert
8cdcf251b5 Make local bindable private 2019-06-09 16:30:04 +09:00
Ganendra Afrasya
afc3a08953 Use existing setting instead
Now it read IncreaseFirstObjectVisibility bindable instead
2019-06-09 13:11:40 +07:00
Ganendra Afrasya
8ac64b5c16 Make first object not applying custom state 2019-06-08 01:46:05 +07:00
Tav TaOr
7575af6f42 Merged master into autopilot 2019-05-17 14:15:30 +03:00
Tav TaOr
7c50bdd173 Removed redundant parentheses. 2019-05-15 23:48:37 +03:00
Dean Herbert
be6da833f8 Move constant local (and break line) 2019-05-14 11:11:57 +09:00
HoLLy
1809c996bb Use Interpolation.ValueAt instead of manually interpolating FL position. 2019-05-13 12:09:19 +02:00
HoLLy
f7806bc205 Add smoothing to flashlight movement 2019-05-13 01:33:41 +02:00
Tav TaOr
2051be7453 Minor changes to pass the AppVeyor test 2019-05-12 15:00:59 +03:00
Tav TaOr
d229fed128 Implemented Autopilot 2019-05-12 14:00:43 +03:00
smoogipoo
117f8bdd01 Merge remote-tracking branch 'Joehuu/master' into flashlight-dim 2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
732b0b22a3 Merge remote-tracking branch 'upstream/master' into flashlight-dim 2019-05-07 12:04:58 +09:00
KingLuigi4932
c6b3197dd0 Add AdjustRank and use it in Hidden Mod 2019-04-25 13:56:57 +03:00
David Zhao
90d5c64cf3 Remove unused usings 2019-04-24 18:47:00 +09:00
David Zhao
8f101e4f60 Remove unnecessary multi-slider tracking logic 2019-04-24 18:25:38 +09:00
Dean Herbert
67382724f6 Reword and reoganise logic 2019-04-24 16:58:13 +09:00
David Zhao
9890884726 Remove fade in, update comment 2019-04-23 14:23:09 +09:00
David Zhao
3c252d79ea Use var, rework dim application logic 2019-04-22 15:59:47 +09:00
iiSaLMaN
59da78b0d4
nothing. 2019-04-20 06:44:59 +03:00
iiSaLMaN
8e485f3283
Fix issue 2019-04-20 06:41:09 +03:00