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mirror of https://github.com/ppy/osu.git synced 2025-03-07 01:57:19 +08:00

15364 Commits

Author SHA1 Message Date
Bartłomiej Dach
006184ed2f
Implement carousel container for daily challenge screen 2024-06-26 08:49:00 +02:00
Dean Herbert
e84daedbea
Reduce length of fade-out when hiding beatmap panels 2024-06-26 12:01:38 +09:00
Dean Herbert
5d4509150b
Adjust beatmap carousel's spacing to remove dead-space
As discussed in https://github.com/ppy/osu/discussions/28599.

I think this feels better overall, and would like to apply the change
before other design changes to the carousel.
2024-06-26 11:56:58 +09:00
Dean Herbert
aadb104851
Merge pull request #28589 from bdach/scale-handling-crash
Fix crashes when opening scale/rotation popovers during selection box operations
2024-06-26 00:11:03 +09:00
Dean Herbert
3d22f700a7
Merge pull request #28561 from bdach/daily-challenge/score-breakdown
Implement score breakdown display for daily challenge screen
2024-06-25 23:34:47 +09:00
Bartłomiej Dach
2fda45cad4
Fix crashes when opening scale/rotation popovers during selection box operations 2024-06-25 15:20:59 +02:00
Dean Herbert
6cd1367329
Merge pull request #28580 from bdach/fix-breaks
Fix crash when attempting to adjust duration of break that has no preceding/succeeding objects
2024-06-25 20:24:27 +09:00
Bartłomiej Dach
fae6dcfffa
Remove manual breaks at the start/end of beatmap
This is the secondary cause of https://github.com/ppy/osu/issues/28577,
because you could do the following:

- Have a break autogenerate itself
- Adjust either end of it to make it mark itself as manually-adjusted
- Remove all objects before or after said break

to end up in a state wherein there are no objects before or after a
break.

The direct fix is still correct because it is still technically possible
to end up in a state wherein a break is before or after all objects
(obvious one is manual `.osu` editing), but this behaviour is also
undesirable for the autogeneration logic.
2024-06-25 12:49:17 +02:00
Bartłomiej Dach
03cdfd0660
Fix timeline break piece crashing on drag if there are no objects before start or after end
This fixes the direct cause of https://github.com/ppy/osu/issues/28577.
2024-06-25 12:25:37 +02:00
Bartłomiej Dach
0d2a47167c
Fix crash on calculating playlist duration when rate-changing mods are present
Regressed in https://github.com/ppy/osu/pull/28399.

To reproduce, enter a playlist that has an item with a rate-changing mod
(rather than create it yourself).

This is happening because `APIRuleset` has `CreateInstance()`
unimplemented:

    b4cefe0cc2/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs (L159)

and only triggers when the playlist items in question originate from
web.

This is why it is bad to have interface implementations throw outside of
maybe mock implementations for tests. `CreateInstance()` is a scourge
elsewhere in general, we need way less of it in the codebase (because
while convenient, it's also problematic to implement in online contexts,
and also expensive because reflection).
2024-06-25 11:28:10 +02:00
Dean Herbert
2de42854c3
Fix corner radius looking bad when graph bars are too short 2024-06-25 15:43:52 +09:00
Bartłomiej Dach
66b093b17e
Implement score breakdown display for daily challenge screen 2024-06-24 10:09:10 +02:00
Olivier Schipper
74399542d2
Use math instead of hardcoded constant values
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-06-20 17:27:15 +02:00
Dean Herbert
57774ae767
Merge branch 'master' into slider-anchor-type-switching 2024-06-20 19:01:22 +09:00
Dean Herbert
14104e57d4
Merge branch 'master' into timeline-drag-selection-crash 2024-06-20 15:16:10 +09:00
Dean Herbert
0eb533f2fd
Merge pull request #28444 from bdach/scrolling-ruleset-editor-reloads
Reload scrolling hitobject composer on control point changes
2024-06-20 15:15:26 +09:00
Dean Herbert
a718af8af5
Adjust break colours to match closer to stable 2024-06-19 22:02:10 +08:00
Bartłomiej Dach
617c1341d7
Make (Manual)BreakPeriod a class again
CodeFileSanity doesn't like records and it being a record wasn't doing
much anymore anyway.
2024-06-19 14:53:09 +02:00
Dean Herbert
00443403b6
Merge branch 'master' into break-autogeneration 2024-06-19 21:49:17 +09:00
Dean Herbert
32a7885f10
Merge pull request #28523 from bdach/break-display-and-adjustment
Display breaks on editor timeline & allow manually adjusting their duration
2024-06-19 21:48:54 +09:00
Dean Herbert
00a866b699
Change colour to match bottom timeline (and adjust tween sligthly) 2024-06-19 20:30:43 +08:00
Bartłomiej Dach
2d9c3fbed2
Remove no-longer-necessary null propagation 2024-06-19 11:21:57 +02:00
Bartłomiej Dach
7311a7ffd7
Purge manual breaks if they intersect with an actual hitobject 2024-06-19 10:51:37 +02:00
Bartłomiej Dach
7ed587b783
Fix summary timeline not reloading properly on break addition/removal 2024-06-19 10:26:01 +02:00
Bartłomiej Dach
58701b17f8
Add patcher support for breaks 2024-06-19 10:22:14 +02:00
Bartłomiej Dach
4022a8b06c
Implement automatic break period generation 2024-06-19 10:22:06 +02:00
Bartłomiej Dach
1f692f5fc7
Make BreakPeriod a struct 2024-06-19 09:01:33 +02:00
Bartłomiej Dach
6a6ccbc09f
Make list of breaks bindable 2024-06-19 07:44:03 +02:00
Bartłomiej Dach
8836b98070
Fix new inspection after framework bump 2024-06-18 18:32:58 +02:00
Bartłomiej Dach
5551bae7ce
Merge branch 'master' into navigate-to-timestamp 2024-06-18 18:32:33 +02:00
Bartłomiej Dach
f88f05717a
Fix bottom timeline break visualisations not updating 2024-06-18 15:54:34 +02:00
Bartłomiej Dach
814f1e552f
Implement ability to manually adjust breaks 2024-06-18 15:51:29 +02:00
Bartłomiej Dach
a9e662a2b6
Add break display to editor timeline 2024-06-18 14:55:59 +02:00
Bartłomiej Dach
e1827ac28d
Address review feedback 2024-06-18 13:07:18 +02:00
Bartłomiej Dach
1b4a3b0e2e
Change editor speed adjustment back to adjusting tempo
- Partially reverts https://github.com/ppy/osu/pull/12080
- Addresses https://github.com/ppy/osu/discussions/27830,
  https://github.com/ppy/osu/discussions/23789,
  https://github.com/ppy/osu/discussions/15368, et al.

The important distinction here is that to prevent misuse when timing,
the control will revert to 1.0x speed and disable when moving to timing
screen, with a tooltip explaining why.
2024-06-18 09:46:00 +02:00
Bartłomiej Dach
310265c43f
Add slider placement binding description in tooltip 2024-06-18 08:16:25 +02:00
Bartłomiej Dach
659505f711
Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
Bartłomiej Dach
8a4ae5d23d
Null-propagate all calls to GetContainingFocusManager() 2024-06-18 07:30:46 +02:00
Dean Herbert
316125d47a
Merge pull request #23443 from OliBomby/edit-nodesample
Make NodeSamples editable
2024-06-18 11:12:02 +09:00
Bartłomiej Dach
5652a558f9
Allow to jump to a specific timestamp via bottom bar in editor
Apparently this is a stable feature and is helpful for modding.
2024-06-17 17:07:55 +02:00
Dean Herbert
b535f7c519
Merge pull request #28507 from bdach/editor-opacity
Reduce editor opacity of several editor components when hovering over composer
2024-06-17 22:16:08 +09:00
Dean Herbert
a6f09bc626
Merge pull request #28468 from bdach/daily-challenge/event-feed
Implement event feed view for daily challenge screen
2024-06-17 20:16:48 +09:00
Dean Herbert
d3d325c46c
Record on single line 2024-06-17 19:16:23 +08:00
Bartłomiej Dach
7cfe8d8df2
Reduce editor opacity of several editor components when hovering over composer
Addresses https://github.com/ppy/osu/discussions/24384.
2024-06-17 12:14:28 +02:00
Bartłomiej Dach
07f1994a13
Align beat snap control width with right toolbox 2024-06-17 11:47:37 +02:00
Bartłomiej Dach
3884bce239
Remove unused delegate for now
To silence inspections.
2024-06-17 11:09:07 +02:00
Bartłomiej Dach
f7910f774d
Remove redundant type spec 2024-06-17 10:54:52 +02:00
Bartłomiej Dach
03049d45bb
Remove stuff that looks bad after moving timeline toggle controls 2024-06-17 10:23:00 +02:00
Bartłomiej Dach
b42752c9f0
Move timeline toggle controls to "view" menu 2024-06-17 10:16:40 +02:00
Dean Herbert
15fbad0097
Merge pull request #28480 from bdach/storyboard-pass-fail-show
Implement toggling visibility of pass and fail storyboard layers
2024-06-16 11:08:00 +09:00