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Fix new inspection after framework bump
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@@ -116,7 +116,7 @@ namespace osu.Game.Screens.Edit.Components
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inputTextBox.Text = editorClock.CurrentTime.ToEditorFormattedString();
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Schedule(() =>
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{
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GetContainingFocusManager().ChangeFocus(inputTextBox);
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GetContainingFocusManager()!.ChangeFocus(inputTextBox);
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inputTextBox.SelectAll();
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});
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};
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