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Commit Graph

4802 Commits

Author SHA1 Message Date
Dean Herbert
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
Dean Herbert
ee87a29376
Merge pull request #22543 from Cwazywierdo/hitcircle-late-miss-fade
Fix hit circle late-miss fading differences compared to stable
2023-02-21 13:56:57 +09:00
Bartłomiej Dach
8a488ebccc
Actually simplify condition 2023-02-19 16:39:35 +01:00
Adam
58d64cdbd0 Clarify usingHiddenFading logic 2023-02-18 17:33:33 -06:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts 2023-02-17 22:58:38 +01:00
Dean Herbert
675e5b81f3 Fix SkinnableLighting showing up as a user placeable component 2023-02-17 18:24:05 +09:00
Adam
e06502085e Enable fading when hidden only hides appreach circles 2023-02-16 16:31:42 -06:00
Dean Herbert
7afdcb9383 Merge branch 'master' into hide-resume-overlay 2023-02-16 15:42:14 +09:00
Adam
5e774a28d8 Correct timings to match stable exactly + don't fade with hidden 2023-02-15 01:02:54 -06:00
Dean Herbert
da8ab7143b
Merge branch 'master' into maximum-judgement-offset-in-hit-object 2023-02-15 14:48:15 +09:00
Dean Herbert
c540d78fbc Expose the actual KeyBindingInputManager
Turns out that `CreateInputManager` is called more than once, and some
mods (ie. `InputBlockingMod`) rely on consuming the "main" one. So let's
go back to accessing and exposing in `DrawableOsuRuleset` rather than
storing out own reference.
2023-02-14 18:10:26 +09:00
Dean Herbert
5ec5222d8a Expose and consume OsuInputManager explicitly 2023-02-14 17:36:07 +09:00
Pasi4K5
e4b84ebd0b Add UseResumeOverlay and use it for hiding the ResumeOverlay 2023-02-13 23:51:39 +01:00
Adam
7bad0113cd Move early fade effect to classic mod setting 2023-02-09 16:20:11 -06:00
Adam
d027d69913 Make hit circle fade out into late miss judgement 2023-02-06 19:22:47 -06:00
Bartłomiej Dach
49443f0b55
Inline temporary variable 2023-02-04 14:36:30 +01:00
Bartłomiej Dach
a1343dacc1
Merge branch 'master' into SnapToReverseSlider 2023-02-04 14:14:37 +01:00
Wleter
60f6484073 fix spaces 2023-02-03 16:13:37 +01:00
Wleter
f7f13cb9d9 fix formatting 2023-02-03 16:13:04 +01:00
Wleter
20e220df56 prioritize closest snap position 2023-02-03 16:05:16 +01:00
Wleter
23e9bdd554 check every snap position in blueprint 2023-02-02 14:22:30 +01:00
Dean Herbert
10df64467a
Merge pull request #22430 from peppy/skin-editor-nrt
Apply NRT to all skin editor classes
2023-02-02 13:57:57 +09:00
Bartłomiej Dach
a14481acca
Merge pull request #22440 from peppy/argon-hit-lighting-v2
Adjust argon hit lighting further
2023-01-30 19:34:58 +01:00
Dean Herbert
98c9ba5b6f
Merge branch 'master' into skin-editor-nrt 2023-01-27 19:35:43 +09:00
Dean Herbert
74ab036f3e Refactor SkinnableSound.Samples to be non-nullable 2023-01-27 19:32:30 +09:00
Dean Herbert
2b55e05b10 Adjust argon hit lighting further 2023-01-27 13:31:21 +09:00
Bartłomiej Dach
c4dce30de5
Merge pull request #22412 from peppy/argon-kiai
Add very basic kiai flash to argon hit circles
2023-01-26 19:13:58 +01:00
Dean Herbert
7344d34d5b Move where class specs to next line 2023-01-26 17:12:41 +09:00
Dean Herbert
13937cf555
Merge branch 'master' into stream-tool-2 2023-01-26 16:08:20 +09:00
Dean Herbert
de1d473d29 Fix kiai flash being visible and incorrectly sized during hit animation 2023-01-26 15:24:10 +09:00
Dan Balasescu
9ed0b8ccfa
Merge pull request #22375 from peppy/osu-ruleset-touch-support
Add empty space tap-streaming support for osu! ruleset on touchscreen devices
2023-01-26 08:12:12 +09:00
Bartłomiej Dach
73f53328cf
Merge branch 'master' into argon-kiai 2023-01-25 22:21:26 +01:00
Bartłomiej Dach
3daa9e6295
Merge branch 'master' into argon-hit-lighting-peppy-take 2023-01-25 21:44:43 +01:00
Dean Herbert
48d68b0f4f Add very basic kiai flash to argon hit circles 2023-01-25 18:59:26 +09:00
Dean Herbert
9499d3a20a Add support for disabling "hit lighting" with osu! argon skin 2023-01-25 15:50:49 +09:00
Dean Herbert
1cde90d55d Add note about CheckScreenSpaceActionPresJudgeable being naive 2023-01-25 15:03:47 +09:00
Dean Herbert
5bfd4e47a1 Refactor position tracking touch handling (and comments) to read better 2023-01-25 14:59:54 +09:00
Dean Herbert
d8365f4fca Reverse order of application to match DrawableHitObject 2023-01-25 11:47:15 +09:00
Dean Herbert
3a47be6e00 Fix argon hit circles occasionally going missing during editor seeking 2023-01-24 17:43:14 +09:00
Dean Herbert
a966d6c330
Merge pull request #18402 from ggliv/mod-accuracy-challenge
Add accuracy challenge mod
2023-01-24 16:00:55 +09:00
Dean Herbert
3cd810f332
Merge pull request #22265 from Wleter/SliderEnd-Snap
Add snapping sliderends with nearby objects
2023-01-24 13:43:43 +09:00
Dean Herbert
72cfe2ba5a Move private field up with others 2023-01-24 12:30:11 +09:00
Dean Herbert
949610c8a4 Add commentary as to why ReceivePositionalInputAt override is required 2023-01-24 11:06:54 +09:00
Pasi4K5
8b47af6503 Remove HidesResumeOverlay and set ResumeOverlay to null in OsuModAutopilot 2023-01-24 00:49:09 +01:00
Susko3
a992682276 Fix OsuTouchInputMapper not handling all touches when using screen scaling 2023-01-23 21:46:01 +01:00
Bartłomiej Dach
7483967157
Merge branch 'master' into SliderEnd-Snap 2023-01-23 21:33:16 +01:00
Dean Herbert
c4d5957ac3 Add empty space tap-streaming support for osu! ruleset on touchscreen devices 2023-01-23 17:07:27 +09:00
Dean Herbert
73f083a316 Refactor how additional points are provided to avoid confusion 2023-01-23 14:13:46 +09:00
Pasi4K5
75a1a2ec2f Hide ResumeOverlay when OsuModAutopilot is enabled 2023-01-22 03:44:59 +01:00
ekrctb
7e466e1eba Fix SPM calculation division by zero 2023-01-20 21:00:01 +09:00