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mirror of https://github.com/ppy/osu.git synced 2024-12-21 14:02:54 +08:00
Commit Graph

908 Commits

Author SHA1 Message Date
Susko3
255b3b067b Remove track fade 2022-02-24 10:13:27 +01:00
Dean Herbert
2a2b8912c1
Merge branch 'master' into android-allow-exiting 2022-02-24 13:22:52 +09:00
Susko3
5dd0d48df9 Move the key handling logic to MainMenu and simplify it
Also makes use of the host.SuspendToBackground() return value.
2022-02-23 14:06:22 +01:00
Susko3
3eee505aa2 Update "exit" flow when pressing back on Android 2022-02-21 20:24:17 +01:00
Susko3
8d70b85e41 Revert changes 2022-02-21 20:20:24 +01:00
Dean Herbert
656c58567d Add safeties to skip attempted import of the intro beatmap when osu! ruleset not present
In general running this import will not cause any critical failures, but
the import itself *will* fail – and more loudly with the upcoming
changes to `RulesetStore` (https://github.com/ppy/osu/pull/16890). Due
to it being a loud failure, it will cause the notification overlay to
display a parsing error, which can interrupt the flow of some tests.

See test failure at
https://github.com/ppy/osu/runs/5268848949?check_suite_focus=true as an
example (video coverage at
https://github.com/ppy/osu/pull/16890#issuecomment-1046542243).
2022-02-21 16:21:38 +09:00
Susko3
7ef710de22 Allow exiting/minimizing on Android when on the initial cookie screen 2022-02-19 18:15:49 +01:00
Dean Herbert
82806d7aeb Ensure the background is eventually displayed when IntroTriangles suspends 2022-01-30 21:32:39 +09:00
Dean Herbert
52f1c2bfdb Add failsafe to IntroScreen to stop users with incorrect audio configuration getting stuck
The most common case of this seems to be linux users with incorrect or
unsupported audio driver configurations. It continues to be brought up
in discussions as people are unsure of why their game freezes on
startup, and unable to easily recover.
2022-01-30 18:51:16 +09:00
Dean Herbert
b87d1a61a8 Fix ButtonSystem null reference crash due to missing null check in delayed animations
```csharp
[runtime] 2022-01-27 07:36:34 [error]: System.NullReferenceException: Object reference not set to an instance of an object.
[runtime] 2022-01-27 07:36:34 [error]: at osu.Game.Screens.Menu.ButtonSystem.<>c__DisplayClass56_0.<updateLogoState>b__1() in /Users/dean/Projects/osu/osu.Game/Screens/Menu/ButtonSystem.cs:line 357
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.Scheduler.Update()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Graphics.Drawable.UpdateSubTree()
```
2022-01-27 16:39:38 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dean Herbert
d7db6fa918
Merge branch 'master' into custom-meter 2022-01-24 15:46:44 +09:00
Dean Herbert
a5493ce0d1 Fix incorrect nesting of statements causing completely broken logic 2022-01-23 17:51:32 +09:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Dean Herbert
9946003069
Update osu.Game/Screens/Menu/IntroScreen.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-01-22 05:09:40 +09:00
Dean Herbert
2006620a2c Fix IntroScreen retrieving and iterating all realm beatmap sets 2022-01-21 18:03:16 +09:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Dean Herbert
7acd1b545f Remove unnecessary Live conversion in IntroScreen (handled by GetWorkingBeatmap) 2022-01-14 19:55:09 +09:00
Dean Herbert
0a133c7e97 Fix typo in comment in IntroScreen 2022-01-13 13:47:23 +09:00
Dean Herbert
46e92c3b60 Clean up BeatmapManager query methods 2022-01-12 17:49:11 +09:00
Dean Herbert
e8dcbaf29a Fix intro screen hitting null reference if intro beatmap is unavailable 2022-01-12 17:49:11 +09:00
Dean Herbert
7dba3c3551 Fix most remaining test issues 2022-01-12 17:49:11 +09:00
Dean Herbert
80eee6d7b0 Make RealmArchiveModelManager.Update work using automapper 2022-01-12 17:49:11 +09:00
Dean Herbert
33060990b7 Temporarily disable WorkingBeatmapCache and fix multiple invalid data flows 2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e Update ToLive usages in line with recent changes 2022-01-12 17:00:16 +09:00
Dean Herbert
1d536fd0bc Start introducing ILive 2022-01-12 17:00:16 +09:00
Dean Herbert
8696f82627 Fix intro screen
Fix things
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366 Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Joseph Madamba
98524d60a4 Fix clear identifier typos 2021-12-27 20:26:28 -08:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Dean Herbert
3de8125eac Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
Bartłomiej Dach
30efc589d1
Fix logo sample always playing in main menu when initially logged out 2021-11-10 14:03:34 +01:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename 2021-11-07 15:41:00 +01:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Dean Herbert
6399c695e8 Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
Bartłomiej Dach
6f863ca204
Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
f88d898960 Allow intro screens to be created without loading a MainMenu 2021-10-07 16:38:22 +09:00
Dean Herbert
a2e61883e3 Initial push to use ILive in import process 2021-09-30 22:55:25 +09:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
AbstractQbit
f0439ef50b Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
AbstractQbit
b9193aae6d Make IOsuScreen.AllowTrackAdjustments nullable
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00
Dean Herbert
94702ee7e3 Fix triangles intro attempting to restart track after it is disposed 2021-09-10 18:23:00 +09:00
Dean Herbert
6c18df24ec Change how UsingThemedIntro is set to improve clarity 2021-09-09 22:04:16 +09:00
Dean Herbert
99b6f0352c Always start decoupled clock regardless of track source 2021-09-09 22:04:00 +09:00
Dean Herbert
ba99a808af Use a decoupled clock for triangles intro to avoid startup freezes on broken audio device 2021-09-09 01:21:19 +09:00
Bartłomiej Dach
fe2520c599
Add intermediary screen to avoid going back to menus 2021-09-05 21:48:09 +02:00
Dean Herbert
77149044a5 Allow intro screen to retrieve beatmap even if rulesets is not loaded 2021-08-20 19:43:48 +09:00
Dean Herbert
9b9dacf3fe Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Henry Lin
89e8296eb1 Reset all types of adjustments in MusicController; Rename AllowRateAdjustments to AllowTrackAdjustments 2021-07-29 15:39:26 +08:00
Dean Herbert
d0fc258886 Remove unused OsuLogo.BeatMatching 2021-07-15 15:11:42 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Dean Herbert
ec71deec51 Remove some mentions of "lazer"
I am aware there are more throughout the codebase but intentionally left
the remaining mentioned for one reason or another. The intention here is
to mainly change user-facing versioning to change the positioning of the
"lazer" term (to be where we would expect "cuttingedge" or "beta" to
be).
2021-07-04 12:41:27 +09:00
Dean Herbert
62c125d7a2 Tidy up font formatting methods 2021-07-02 12:21:28 +09:00
Dean Herbert
f0727a63be Reduce usable width 2021-07-02 12:18:52 +09:00
Dean Herbert
a1eaf39645 Slightly change wording to hopefully read better 2021-07-02 12:15:16 +09:00
Dean Herbert
4c1b8bc427 Update disclaimer 2021-07-01 20:23:12 +09:00
aitani9
6bc71590c5 Disable logo click sound when exiting 2021-06-25 09:21:26 -07:00
aitani9
c8022126dc Add logo sound case for transitioning to song select 2021-06-23 13:39:12 -07:00
Dean Herbert
f1b5aced6f Merge branch 'master' into editor-exit-stability 2021-05-28 14:32:32 +09:00
Dean Herbert
fb5672814d Add remaining strings for ButtonSystem 2021-05-22 13:56:59 +09:00
Dean Herbert
0acf4cf85c Translate remaining ButtonSystem strings and rename to match class name 2021-05-21 18:48:11 +09:00
Dean Herbert
b83322281e Consume updated logic at MainMenu 2021-05-19 16:51:54 +09:00
Dean Herbert
60acd824cb Add two sample implementations 2021-04-20 17:30:40 +09:00
Dean Herbert
765cc5cf37 Remove iOS multiplayer blocking code 2021-03-08 14:35:22 +09:00
Dean Herbert
74fc5d5b8c Fix potential cross-thread drawable mutation in IntroTriangles 2021-03-08 13:30:07 +09:00
Dean Herbert
23a46819dc
Merge branch 'master' into multiplayer-confirm-on-exit 2021-03-03 20:35:31 +09:00
Dean Herbert
0f5bce70ad Split confirmation dialog classes apart 2021-03-03 20:34:37 +09:00
Dean Herbert
7dce9b04fa Add a more basic ConfirmDialog implementation 2021-03-03 14:50:45 +09:00
Dean Herbert
fcea900a53 Move main menu (song select) presentation logic to a local implementation
Reduces cross-dependencies between OsuGame and MainMenu.
2021-03-03 14:13:51 +09:00
Dean Herbert
90e8308716 Merge branch 'master' into localisation-refactor-framework 2021-02-25 17:28:55 +09:00
Dean Herbert
e82eaffaed Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
Dean Herbert
e1f71038e3 Remove unncessary action 2021-02-24 12:13:55 +09:00
Dean Herbert
71182347d6 Also add a notifiation when trying to enter the multiplayer screen
Turns out the only check required to get into this screen was that the
API was online, which it always is even if the multiplayer component
isn't.

This provides a better end-user experience.
2021-02-24 11:30:14 +09:00
Dean Herbert
8a97e2e28d Update LocalisedString usages to RomanisedString 2021-02-22 19:01:42 +09:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
Dean Herbert
421cdb6650 Consume new method in existing usages (and remove some unnecessary set/unset code) 2021-02-18 15:01:11 +09:00
Dean Herbert
49589b64c3 Intro track should not restart from preview point 2021-02-18 14:55:15 +09:00
Dean Herbert
c1620ce21b Fix intro beatmap always being imported even if already in a good state 2021-02-17 19:19:49 +09:00
smoogipoo
c6ed3efa4a Merge branch 'master' into non-concurrent-sample-playback 2021-02-15 14:47:32 +09:00
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Dean Herbert
4ab16694d1 Fix classic "welcome" intro not looping as expected 2021-02-12 16:22:19 +09:00
Dean Herbert
3344e9f27f
Merge pull request #11720 from nekodex/new-buttonsystem-edit-sound
Use unique sample for edit button click (ButtonSystem)
2021-02-11 15:10:35 +09:00
Jamie Taylor
996f1098f6 Use alternate sample on the downbeat while hovering OsuLogo 2021-02-10 18:17:48 +09:00
Jamie Taylor
22995c216d Use unique sample for edit button click (ButtonSystem) 2021-02-10 17:23:55 +09:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Dean Herbert
0560eb4120 Reduce final fill alpha of main menu confirm-to-exit 2021-01-18 18:22:21 +09:00
Dean Herbert
35be7ec0e1 Add back button but rename to "browse" 2021-01-06 23:28:14 +09:00
Dean Herbert
cfbfb8d58b Revert "Remove related events"
This reverts commit 59025e9d50.
2021-01-06 23:21:46 +09:00
Dean Herbert
59025e9d50 Remove related events 2021-01-06 23:09:58 +09:00
Dean Herbert
32accc8eab Remove "osu!direct" button 2021-01-06 22:56:10 +09:00
Dean Herbert
b3f08b29ca Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
Bartłomiej Dach
361d215ab4 Reword notification messages to match new logic 2020-12-29 10:56:59 +01:00
Bartłomiej Dach
5d23199233 Trim redundant IsLoggedIn checks 2020-12-29 10:56:29 +01:00
Dean Herbert
4d04e0dee7 Disallow entering the playlists/multiplayer screens if API is failing 2020-12-29 16:25:51 +09:00
Bartłomiej Dach
83fb7c7a1a Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Dean Herbert
836d1491d0 PlaylistsMultiplayer -> Playlists 2020-12-25 23:47:18 +09:00