Bartłomiej Dach
35b0ff80bb
Mark MathHelper.Clamp()
as banned API
...
See previous commit for partial rationale.
There's an argument to be made about the `NaN`-spreading semantics being
desirable because at least something will loudly fail in that case, but
I'm not so sure about that these days. It feels like either way if
`NaN`s are produced, then things are outside of any control, and chances
are the game can probably continue without crashing. And, this move
reduces our dependence on osuTK, which has already been living on
borrowed time for years now and is only awaiting someone brave to go
excise it.
2025-02-28 13:48:22 +01:00
Bartłomiej Dach
8718483c70
Avoid moving already placed objects temporally when "limit distance snap to current time" is active
2025-01-31 09:51:13 +01:00
Bartłomiej Dach
daec91f61d
Refactor further to avoid weird non-virtual common method
2025-01-24 13:14:31 +01:00
Bartłomiej Dach
b04144df54
Fix behavioural change in interaction between grid & distance snap
2025-01-24 13:14:26 +01:00
Bartłomiej Dach
269ade178e
Fix tests
2025-01-24 11:59:07 +01:00
Bartłomiej Dach
a6987f5c95
Remove dependence of placement blueprints on IPositionSnapProvider
2025-01-24 11:59:07 +01:00
OliBomby
e3b4483872
Refactor PlacementBlueprint to not be hitobject specific
2024-09-24 20:31:00 +02:00
Bartłomiej Dach
ad2cd0ba8f
Adjust behaviour of hit animations toggle to match user expectations
2024-06-20 13:42:32 +02:00
Andrei Zavatski
3791ab30c4
Reduce allocations in HitCircleOverlapMarker
2024-02-19 20:55:43 +03:00
Dean Herbert
8e16b1d507
Simplify some maximum size specs
2023-09-20 12:48:15 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
ada039151b
Add the ability to toggle off hit marker displays in the editor
2022-11-08 18:07:06 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
cf3ead8047
Remove unused local
2022-05-13 22:06:30 +09:00
Dean Herbert
d9782b5ef6
Remove redundant parenthesis
2022-05-13 21:31:49 +09:00
Dean Herbert
38b8baf095
Remove unused border colour
2022-05-13 21:28:50 +09:00
Dean Herbert
1529162318
Remove circle scaling (apparently the fixed scale is required for spacing)
2022-05-13 21:28:45 +09:00
Dean Herbert
0c335592b3
Tidy up interpolation and move const
to new home
2022-05-12 19:44:07 +09:00
Dean Herbert
be3d4c9bf5
Add circle overlap marker, bringing back stable-like visibility of circles in the past
2022-05-12 19:27:32 +09:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
Dean Herbert
02d2b2742b
Fix selection box not updating with hitcircles/sliders far in the future or past
2021-01-18 16:57:36 +09:00
ekrctb
245be2c5ed
Adjust namespace
2020-12-04 20:21:53 +09:00
Dean Herbert
9811c46e35
Rename application method to better describe what it actually does
2020-11-26 19:16:18 +09:00
Bartłomiej Dach
f41879ee7c
Show current hit circle placement in timeline
2020-10-10 17:54:37 +02:00
Dean Herbert
a9a1c00cf1
Move responsibility placement blueprint's StartTime set to within
2020-05-21 14:50:33 +09:00
Dean Herbert
82d6549161
Pass down snap result and remove local TimeAt usage
2020-05-20 21:01:29 +09:00
smoogipoo
ca692f30e6
Do full placement on mouse down
2020-04-24 12:27:56 +09:00
smoogipoo
8d5732aabd
Make placements happen on mouse down
2020-04-23 12:17:11 +09:00
Dean Herbert
e31d69c749
Add commit status to EndPlacement; call BeginPlacement on initial movement
2020-02-07 18:02:48 +09:00
Dean Herbert
c2e85a2057
Apply CornerExponent fixes
2019-11-22 19:49:20 +09:00
smoogipoo
c34d3362df
Fix hit circles selection area being too large
2019-10-21 17:14:08 +09:00
smoogipoo
38c2c328ff
Rename HitObject -> DrawableObject in selection blueprints
2019-10-21 17:04:56 +09:00
smoogipoo
79b2c7b480
Make BeginPlacement() set the hitobject start time
2019-10-16 20:04:15 +09:00
smoogipoo
e265beb289
Fix merge error
2019-10-07 18:49:59 +09:00
Dean Herbert
179cde917b
Merge branch 'master' into rework-selection-updates
2019-10-06 15:00:56 +08:00
smoogipoo
652acac87f
Move placement movement event to BlueprintContainer
2019-10-03 16:14:42 +09:00
smoogipoo
ba5c9547e1
Add more tests for hitcircle selection blueprint
2019-10-01 19:33:15 +09:00
smoogipoo
bddaead72e
Make hitobject pieces able to update dynamically
2019-09-27 18:45:22 +09:00
smoogipoo
4fc37d1137
Remove SliderPiece + HitObjectPiece
2019-09-27 18:01:55 +09:00
smoogipoo
f64fe22f36
Remove bindables from osu! selection blueprints
2019-09-27 18:00:24 +09:00
Dean Herbert
e50b70d615
Centralise osu! circle radius specification
2019-07-22 14:40:02 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
ProgrammaticNajel
2058604ef3
Typo fix
2019-01-26 23:10:13 +08:00
ProgrammaticNajel
e71b13683a
Add null check
2019-01-26 22:55:33 +08:00
ProgrammaticNajel
e939f75f4b
Transform screen mouse coordinates to local space coordinates.
2019-01-26 18:19:01 +08:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
13279f707b
Cleanups
2018-11-09 14:19:50 +09:00