Dean Herbert
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26fa010fed
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Merge branch 'master' into import-screen
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2020-12-15 12:37:27 +09:00 |
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ekrctb
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f4eb17d398
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Update osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
Set mouse confine mode at initialization
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2020-12-07 16:09:14 +09:00 |
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ekrctb
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2469608c10
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Fix possible null reference due to bindable change before variable is initialized
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2020-12-07 15:19:18 +09:00 |
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Bartłomiej Dach
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71edada623
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Hide confine setting entirely in fullscreen
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2020-12-05 22:15:41 +01:00 |
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PercyDan
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60d8102a77
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Merge branch 'master' into import-screen
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2020-12-04 21:20:14 +08:00 |
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Bartłomiej Dach
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7fd385efe6
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Remove unused using directive
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2020-12-02 20:01:58 +01:00 |
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Leon Gebler
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a2a10d4e13
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Don't use nameof(MouseHandler)
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2020-12-02 19:45:59 +01:00 |
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Leon Gebler
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bbde1f6b9c
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Fix MouseHandler not being ignored when raw input is enabled
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2020-12-02 18:56:59 +01:00 |
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Dean Herbert
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285e62be9a
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Bring code in line with SDL2 defaults
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2020-12-01 17:47:07 +09:00 |
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Dean Herbert
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4e1e45f3e7
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Move hold-to-confirm back to UI section
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2020-11-30 16:15:35 +09:00 |
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Dean Herbert
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55c8aa5d5f
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Move menu cursor size to UI section
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2020-11-30 16:14:15 +09:00 |
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Bartłomiej Dach
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e0a84ff1dc
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Move hold-to-confirm setting back to gameplay section
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2020-11-29 22:07:34 +01:00 |
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Bartłomiej Dach
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a5c4a8d2e9
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Create "User Interface" settings section
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2020-11-29 22:07:33 +01:00 |
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PercyDan
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579e61eab9
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Allow null
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2020-11-28 16:31:24 +08:00 |
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PercyDan54
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9a3dd12f30
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Move to debug settings
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2020-11-18 18:15:56 +08:00 |
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Bartłomiej Dach
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610ed99ae3
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Add null checks to unguarded resolved-as-null fields
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2020-11-14 14:52:58 +01:00 |
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Dean Herbert
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a2c81a3a52
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Add back setting to toggle "always play first combo break"
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2020-11-13 13:42:00 +09:00 |
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Dean Herbert
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8d38d9cc93
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Add hotkey to select random skin
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2020-11-11 13:05:03 +09:00 |
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Dean Herbert
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6674628bc7
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Only include user skins in random choices
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2020-11-11 12:03:38 +09:00 |
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Dean Herbert
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6b548ef5e4
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Split out SkinInfo ID constants and fix random logic
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2020-11-11 11:54:40 +09:00 |
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Dean Herbert
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a5e13e4d2c
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Merge branch 'master' into shuffle-skin
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2020-11-11 11:34:48 +09:00 |
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Dean Herbert
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f0b80d245e
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Merge branch 'master' into spectator-listing
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2020-10-31 16:22:49 +09:00 |
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Max Hübner
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4e3fb615d2
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Rename "SeasonalBackgrounds" to "SeasonalBackgroundMode"
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2020-10-30 15:54:10 +01:00 |
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Max Hübner
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76c0a790b4
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Add separate Seasonal Backgrounds setting (Always, Sometimes, Never)
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2020-10-29 17:28:04 +01:00 |
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Dean Herbert
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93fd913876
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Add setting to allow automatically downloading during a spectating session
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2020-10-28 19:43:06 +09:00 |
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Dean Herbert
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9753dab93b
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Remove IOnlineComponent and change existing components to use bindable flow
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2020-10-22 14:19:12 +09:00 |
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Dean Herbert
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8273715bde
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Merge pull request #9484 from FlashyReese/visible-playfield-boundary
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2020-10-20 19:43:41 +09:00 |
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Dean Herbert
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80b1f816c7
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Merge branch 'master' into hide-hud-during-break-time
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2020-10-20 14:19:04 +09:00 |
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Bartłomiej Dach
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bca0539735
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Move setting to osu! ruleset subsection
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2020-10-19 21:05:21 +02:00 |
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Bartłomiej Dach
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053c7a69a6
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Fix code style issues & compilation failures
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2020-10-19 20:22:48 +02:00 |
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Dean Herbert
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22bde43106
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Merge branch 'master' into visible-playfield-boundary
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2020-10-19 18:05:28 +09:00 |
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Dean Herbert
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e3b47083fc
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Add "scoring" as keyword to more easily find score display mode setting
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2020-10-19 14:05:41 +09:00 |
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Bartłomiej Dach
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c867fb4985
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Merge branch 'master' into update-check-improvements
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2020-10-08 21:32:26 +02:00 |
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Shane Woolcock
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ec12a21088
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Merge branch 'master' into confine-during-gameplay
# Conflicts:
# osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
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2020-10-07 11:07:00 +10:30 |
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Dean Herbert
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b2dad67ade
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Fix unresolvable dependency in settings test scene
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2020-10-06 21:28:59 +09:00 |
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Dean Herbert
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e8b34ba4ac
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Fix incorrectly committed testing change
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2020-10-06 20:57:39 +09:00 |
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Dean Herbert
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9d7880afda
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Make SettingsItem conform to IHasCurrentValue
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2020-10-06 17:18:54 +09:00 |
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Dean Herbert
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22b0105d62
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Show a notification if checking for updates via button and there are none available
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2020-10-06 13:00:02 +09:00 |
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Shane Woolcock
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4b6f893408
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Merge branch 'master' into confine-during-gameplay
# Conflicts:
# osu.Game/Configuration/OsuConfigManager.cs
# osu.Game/OsuGame.cs
# osu.Game/Screens/Play/Player.cs
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2020-10-05 10:23:37 +10:30 |
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Dean Herbert
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61e62929ee
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Apply changes in line with framework event logic update
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2020-10-01 13:06:01 +09:00 |
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Dean Herbert
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937d5870b3
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Add a basic file selector with extension filtering support
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2020-09-24 20:54:25 +09:00 |
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smoogipoo
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1a023d2c88
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Fix a few more tests
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2020-09-09 16:33:48 +09:00 |
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smoogipoo
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4ddf5f054b
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Rename BeatmapCollectionManager -> CollectionManager
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2020-09-09 15:31:08 +09:00 |
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smoogipoo
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06328e0000
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Add import/deletion progress notifications
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2020-09-08 17:59:27 +09:00 |
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smoogipoo
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6cc4517600
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Merge branch 'master' into collection-database
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2020-09-07 20:03:11 +09:00 |
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Yao Chung Hu
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96f39dd350
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Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary
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2020-09-05 01:50:13 -05:00 |
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smoogipoo
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345fb9d8e0
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Rename classes
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2020-09-05 03:55:43 +09:00 |
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Dean Herbert
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ab057e6c65
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Remove unnecessary string interpolation
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2020-09-04 16:28:35 +09:00 |
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Dean Herbert
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644f3375ac
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Also catch exceptions in the construction call
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2020-09-04 16:28:19 +09:00 |
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Dean Herbert
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a15653c77c
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Fix potential hard crash if ruleset settings fail to construct
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2020-09-04 16:15:57 +09:00 |
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