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3085 Commits

Author SHA1 Message Date
mk56-spn
2a82f618ed Add TODO for text margin const, added pertinent comments to known "issues" 2023-01-10 17:34:47 +01:00
mk56-spn
9afdfd7f06 small tweaks, container edge - effect addition.. 2023-01-10 11:45:41 +01:00
mk56-spn
65c30d2c2e Remove nullability disabling 2023-01-10 11:45:41 +01:00
mk56-spn
1698272eb8 Simplify passing data from BeatmapInfoWedgeV2.cs to subclass wedgeinfotext 2023-01-10 11:45:40 +01:00
mk56-spn
61caabaa8e Add coloured star counter 2023-01-10 11:45:40 +01:00
mk56-spn
0199c19f74 Add a test scene and move colour bar to back and adjust positioning of it 2023-01-10 11:45:40 +01:00
mk56-spn
c646f8479b Move stardifficulty logic to main BeatmapInfoWedge class instead of text subclass ( for use by background star rating colour bar ) 2023-01-10 11:45:40 +01:00
mk56-spn
f561120295 Remove info labels, since they are no longer present in this component in thew new design 2023-01-10 11:45:40 +01:00
Dean Herbert
b7e845201f Fix whitespace around Debug.Assert 2023-01-10 18:03:17 +09:00
Dean Herbert
d53dafa29f Revert Debug.Assert 2023-01-10 17:52:28 +09:00
Dean Herbert
93038ce496 Use OfType instead of forceful nullability 2023-01-10 17:52:21 +09:00
mk56-spn
6abbc7dc28 Further fix nullability 2023-01-09 20:59:28 +01:00
mk56-spn
69260ca3c3 remove unnecessary usages of nullable forgiveness, add asserts for debugging 2023-01-09 18:36:55 +01:00
mk56-spn
47fb467012 Remove nullable disabling in carousel 2023-01-08 19:02:48 +01:00
Dean Herbert
464f251c0c
Merge branch 'master' into beatmap-set-link-genre-language 2023-01-06 17:09:06 +08:00
Salman Ahmed
8f37e69dc4 Schedule difficulty calculation to avoid performing with incomplete state updates 2023-01-05 12:52:08 +03:00
Salman Ahmed
39221a52da Fix advanced statistics display using decoupled ruleset bindable for difficulty calculation 2023-01-05 12:52:08 +03:00
Dean Herbert
beb3b96aca Harden request equality checks 2023-01-04 01:44:00 +08:00
Dean Herbert
8f7ae0395a Fix song select leaderboard potentially showing wrong scores on quick beatmap changes
Closes #22002.
2023-01-03 00:55:09 +08:00
mk56-spn
680646d3a6 Make offsetting of bottom bar more readable 2022-12-29 12:02:08 +01:00
Joseph Madamba
494886ef92 Rename Text to Metadata 2022-12-23 11:11:15 -08:00
Joseph Madamba
1d39e8d0ce Refactor MetadataSection to use generics and inheritance 2022-12-21 10:18:47 -08:00
mk56-spn
626f4b0dfd fix test failures, improve button logic 2022-12-19 16:35:20 +01:00
MK56
878e2f24c4
Merge branch 'master' into footer_V2_implementation 2022-12-19 13:19:23 +01:00
mk56-spn
407b0a0ad3 Address issues from Joehuu review 2022-12-19 11:30:23 +01:00
ansel
b66409bd37 Perform rewind with right click only if cursor didn't leave the button 2022-12-05 23:38:45 +03:00
mk56-spn
7373d79ba6 Use OsuColour instead of hex for button accent colour 2022-12-02 19:16:25 +01:00
mk56-spn
c5bad816db Add button colouring whilst corresponding overlay is present 2022-12-02 18:44:21 +01:00
mk56-spn
ea882f6874 Add disabled button dimming. 2022-12-01 22:31:14 +01:00
mk56-spn
55a21a75a4 Add hover lightening 2022-12-01 22:07:28 +01:00
mk56-spn
d7cea51551 Add functionality of Random button 2022-12-01 16:29:52 +01:00
mk56-spn
1530495e7c Add button "accent" colour, bottom bar, icon, text 2022-12-01 15:34:09 +01:00
mk56-spn
774eb178a1 Add basic button design and footer button addition flow 2022-12-01 13:13:37 +01:00
mk56-spn
18b4317e99 Create Basic V2 footer and test 2022-12-01 11:57:50 +01:00
mk56-spn
0aba119056 Merge remote-tracking branch 'origin/RangeSlider_implementation' into RangeSlider_implementation
# Conflicts:
#	osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs
#	osu.Game/Screens/Select/DifficultyRangeFilterControl.cs
2022-11-27 10:40:29 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
mk56-spn
92ed2ed4ef Refactor star "DifficultyRangeFilterControl" into generic range slider class 2022-11-26 12:19:08 +01:00
Dean Herbert
de163b2bb5 Change song select to only allow volume adjusting if alt is held while scrolling 2022-11-22 19:48:55 +09:00
Dean Herbert
4a79141824
Merge pull request #21338 from RATCM/fix-leaderboard-filter
Match leaderboard filter behaviour to web
2022-11-21 14:01:55 +09:00
RATCM
f5fbb7c8de Changed comments 2022-11-20 19:27:40 +01:00
RATCM
d20a357c0e Fixed ordering bug 2022-11-20 19:24:51 +01:00
RATCM
9040dfbd4e Match leaderboard filter behaviour to web 2022-11-20 17:39:46 +01:00
Bartłomiej Dach
7b274083d3
Fix phantom beatmap sets appearing on carousel after delete/update
Regressed in c40c70509e1909fab2488120c9e867cb76f66827.

As it turns out, `item.Item.Filtered.Value` is not the only condition
that should be checked to determine if a carousel item should be hidden
or not - `item.Item.State.Value != CarouselItemState.Collapsed` should
also be true. This was even available as the `item.Item.Visible`
convenience property, which is used in this commit.

Failing to check `item.Item.State.Value` led to setting non-zero alpha
on collapsed carousel items, leading to phantom beatmap sets appearing,
as the alpha was set in the entire carousel's `Update()` method, thus
firing every frame.
2022-11-20 10:08:34 +01:00
nanashi-1
4773979e52 add condition 2022-11-17 16:15:34 +08:00
Salman Ahmed
87b4fee10f Remove leftover constant 2022-11-17 04:05:21 +03:00
Salman Ahmed
55beaf5d93 Revert buttons order change 2022-11-17 04:05:15 +03:00
Salman Ahmed
039ab83a46 Disable beatmap options button when none selected 2022-11-17 04:00:23 +03:00
Salman Ahmed
0e46614c57 Revert beatmap option button state changes 2022-11-17 03:57:01 +03:00
nanashi-1
5d8d8ffce5 fix naming 2022-11-16 10:09:51 +08:00
nanashi-1
55edd6c907 add space 2022-11-16 09:58:49 +08:00