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Commit Graph

37 Commits

Author SHA1 Message Date
Thomas Müller
22a987f6cc Update test cases to new framework and fix old crashes 2017-07-07 15:05:55 +03:00
smoogipooo
921350128d Rename SpeedAdjustment -> MultiplierControlPoint + reworking. 2017-06-09 16:57:17 +09:00
smoogipooo
4b2669e65d Namespace movement. 2017-06-09 16:20:55 +09:00
smoogipooo
d11002e499 Use new naming structure + VisibleTimeRange bindable. 2017-06-09 16:11:49 +09:00
smoogipooo
8de6bdf340 Rewrite mania to use the new timing section stuff. 2017-06-09 02:43:48 +09:00
smoogipooo
55f238f6a9 Remove IHasTimeSpan, add rename to TimingSection. 2017-06-08 23:40:24 +09:00
smoogipooo
1932b58663 g -> gravity + one more xmldoc. 2017-06-07 19:21:31 +09:00
smoogipooo
6f191193a1 Rename timing changes, simplify + improve columns/dictionary usage. 2017-06-07 19:15:51 +09:00
smoogipooo
7022c8d496 Move timing change stuff to osu.Game project. 2017-06-02 20:17:44 +09:00
smoogipooo
1d3f5d8649 CI fixes. 2017-06-02 18:19:21 +09:00
smoogipooo
264bf17bc2 Significantly reduce test case time. 2017-06-02 18:11:06 +09:00
smoogipooo
a96c259a8e Fix up test case. 2017-06-02 18:07:45 +09:00
smoogipooo
1da5d508fa aaaaa 2017-06-02 11:35:51 +09:00
smoogipooo
d30706f640 Move drawable timing changes to Timing/Drawables. 2017-06-01 15:13:52 +09:00
smoogipooo
f612914e87 Initial rewrite of timing changes to allow them to be more extensible. 2017-06-01 14:26:21 +09:00
smoogipooo
27d6cb6275 Merge remote-tracking branch 'origin/master' into mania-holdnote-input 2017-05-29 10:57:49 +09:00
Dean Herbert
bdeaf2dbb4 Update method names in line with framework changes 2017-05-28 18:34:12 +09:00
smoogipooo
946cd4bfa3 General cleanup + more xmldocs. 2017-05-24 21:57:38 +09:00
smoogipooo
4ef18ff135 Test case improvements. 2017-05-24 20:54:01 +09:00
smoogipooo
dcf879687d Implement basic hold note + tick input. 2017-05-24 20:45:01 +09:00
smoogipooo
76fe4af9a6 Fix visual test failing. 2017-05-23 18:06:31 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
smoogipooo
235a5b1dff Add notes to test case. 2017-05-16 18:27:33 +09:00
smoogipooo
8ed97a8335 Let's invert the playfield by default for now. 2017-05-16 18:02:54 +09:00
smoogipooo
ac02d1ab10 TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation). 2017-05-16 17:50:09 +09:00
smoogipooo
b10df74079 Full rewrite of timing section code, partially working for now. 2017-05-11 12:33:19 +09:00
smoogipooo
e307b6d563 Make SpecialColumnPosition only have an effect during load(). 2017-05-04 15:12:32 +09:00
smoogipooo
a2bdd020e5 ColumnStyle -> ColumnPosition. 2017-05-04 14:54:31 +09:00
smoogipooo
8d82a52942 Add revert to normal special style after all steps. 2017-05-03 19:38:27 +09:00
smoogipooo
14e4714f08 Rewrite a lot of ManiaPlayfield/Column to support left/right special styles and arbitrary number of columns. 2017-05-03 19:38:15 +09:00
smoogipooo
7de36b7aa2 CI cleanups. 2017-05-03 12:58:46 +09:00
smoogipooo
71acf1c57d Move classes out of test case. 2017-05-03 12:37:47 +09:00
smoogipooo
b4052a099f Create ManiaPlayfield, support up to 9 columns, improve testcase automation. 2017-05-03 12:30:03 +09:00
smoogipooo
80ebd04e85 Add keys to columns and add key down transformations. 2017-05-01 20:48:43 +09:00
smoogipooo
82cbb63af5 Add column generation + put spacing one level up. 2017-05-01 17:24:35 +09:00
smoogipooo
4aea18b673 Add initial column design. 2017-05-01 17:00:41 +09:00