Dan Balasescu
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d0be5e8983
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Merge pull request #10685 from peppy/drawable-hit-object-hit-state-fix
Add new method handling hit state specifically
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2020-11-06 14:33:47 +09:00 |
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Dean Herbert
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b69ada64e8
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Update BeatmapDifficultyCache to use base implementation logic
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2020-11-06 14:31:21 +09:00 |
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Dean Herbert
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a2606d31c7
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Move lookup/storage/compute logic to base class (and consume in ScorePerformanceCache)
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2020-11-06 13:51:41 +09:00 |
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Dean Herbert
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517a656899
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Move StarDifficulty to own file
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2020-11-06 13:51:25 +09:00 |
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Dean Herbert
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74ca2faa31
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Remove unused using
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2020-11-06 13:48:06 +09:00 |
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Dean Herbert
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07166ec819
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Fix a couple of remaining unnecessary casts
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2020-11-06 13:29:47 +09:00 |
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Dean Herbert
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0103b12575
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Add basic base class to begin to standardise function across caching components
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2020-11-06 13:26:39 +09:00 |
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Dan Balasescu
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71a1165209
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Merge branch 'master' into drawable-hit-object-hit-state-fix
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2020-11-06 13:19:25 +09:00 |
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Dean Herbert
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14bb079feb
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Rename ScorePerformanceManager to ScorePerformanceCache
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2020-11-06 13:15:33 +09:00 |
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Dean Herbert
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5113d4af8f
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Rename BeatmapDifficultyManager to BeatmapDifficultyCache
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2020-11-06 13:14:29 +09:00 |
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Dean Herbert
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1e1569eb53
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Use int instead of long for user_id fields for now
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2020-11-06 12:59:46 +09:00 |
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Dean Herbert
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3e652fdf9c
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Merge pull request #10702 from peppy/update-framework
Update framework
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2020-11-05 23:24:26 +09:00 |
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Dean Herbert
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d774afd224
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Update framework
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2020-11-05 22:29:44 +09:00 |
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Dean Herbert
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309b1d6334
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Merge pull request #10695 from peppy/fix-skinnable-test-scene
Fix SkinnableTestScene's autosize propagation
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2020-11-05 20:48:36 +09:00 |
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Dean Herbert
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d7a912a0d2
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Match stable's transform 1:1
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2020-11-05 19:44:34 +09:00 |
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Dean Herbert
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71253cb5e9
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Add support for spinner "clear" text in legacy skins
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2020-11-05 19:35:32 +09:00 |
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Dean Herbert
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5e387e92cd
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Add positional offset to avoid the SPM counter
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2020-11-05 19:16:47 +09:00 |
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Dean Herbert
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901102918e
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Centralise scale and apply to SPIN text
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2020-11-05 19:05:59 +09:00 |
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Dean Herbert
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a0b3379909
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Fix judgement offsets being zero when windows are empty
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2020-11-05 18:58:37 +09:00 |
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Dean Herbert
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3ec813da03
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Add "spin" sprite
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2020-11-05 18:48:47 +09:00 |
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Dean Herbert
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2bbdbfda5c
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Merge pull request #10696 from smoogipoo/visibility-adjustment-mod
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2020-11-05 18:18:57 +09:00 |
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Dean Herbert
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5ec6011340
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Apply new style spinner scale to only local sprites
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2020-11-05 18:14:49 +09:00 |
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Dean Herbert
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11c18952e3
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Allow children to be added in base class
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2020-11-05 18:12:06 +09:00 |
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Dean Herbert
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64e3325b41
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Abstract out common part of legacy spinner implementations
Some elements going forward will be shared, so it makes sense to have a
common base class to add these shared elements.
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2020-11-05 18:00:27 +09:00 |
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Dean Herbert
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2d50a7b616
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Fix a few xmldoc typos
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2020-11-05 17:38:02 +09:00 |
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Dean Herbert
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82d8c1bbea
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Add support for spinner glow
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2020-11-05 17:27:41 +09:00 |
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Dean Herbert
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7d33dc3dea
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Reorder spinner tests to promote hit being the first to display
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2020-11-05 17:27:41 +09:00 |
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Dean Herbert
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019d286ce8
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Merge branch 'drawable-hit-object-hit-state-fix' into add-spinner-glow
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2020-11-05 17:27:38 +09:00 |
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Dean Herbert
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8aa0a698d9
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Avoid errors due to second set
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2020-11-05 17:26:41 +09:00 |
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Dean Herbert
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9c91f16e3a
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Update sizing as early as possible in addition to scheduling (to handle any dependent edge cases)
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2020-11-05 17:24:59 +09:00 |
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Dean Herbert
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8293846afc
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Merge branch 'master' into fix-skinnable-test-scene
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2020-11-05 17:24:24 +09:00 |
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Dean Herbert
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0cadb31947
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Merge branch 'master' into drawable-hit-object-hit-state-fix
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2020-11-05 17:07:52 +09:00 |
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smoogipoo
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9d5b1ec28c
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Add removal dates
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2020-11-05 17:04:11 +09:00 |
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Dean Herbert
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0b683c8c74
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Merge pull request #10694 from peppy/fix-pausable-skinnable-sound-for-the-last-time
Fix paused samples potentially getting stuck in a playing state in rapid toggling
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2020-11-05 16:54:25 +09:00 |
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Dean Herbert
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4a4fa96fef
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Merge pull request #10692 from smoogipoo/followpointrenderer-hitobject
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2020-11-05 16:39:05 +09:00 |
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Dean Herbert
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2d0c62dce2
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Fix SkinnableTestScene's autosize propagation
Regressed with recent DrawableHitObject changes (moving of
RelativeSizeAxes specifications out of constructors).
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2020-11-05 16:37:48 +09:00 |
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Dean Herbert
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54775ccacf
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Merge pull request #10690 from smoogipoo/osu-remove-hitobject-references
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2020-11-05 16:22:13 +09:00 |
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Dean Herbert
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414daab1dc
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Fix paused samples potentially getting stuck in a playing state in rapid toggling
Closes #10693. Should be obvious why.
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2020-11-05 16:14:23 +09:00 |
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smoogipoo
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d1fa391d25
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Make OsuModHidden apply fadein adjustment on custom state update
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2020-11-05 16:12:55 +09:00 |
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smoogipoo
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f513c95ab2
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Use class with transform and wiggle mods
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2020-11-05 16:04:42 +09:00 |
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smoogipoo
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cc518feca7
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Make methods abstract
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2020-11-05 16:03:10 +09:00 |
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smoogipoo
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a219aa7ba2
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Add xmldoc
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2020-11-05 15:53:35 +09:00 |
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smoogipoo
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77a618dd71
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Use class with other osu! mods
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2020-11-05 15:52:06 +09:00 |
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Dean Herbert
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a43166e8a9
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Merge branch 'master' into followpointrenderer-hitobject
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2020-11-05 15:42:09 +09:00 |
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Dean Herbert
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54f927ee11
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Move casts to DrawableHitObject instead
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2020-11-05 15:41:55 +09:00 |
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smoogipoo
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628b8be15d
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Implement ModWithVisibilityAdjustment
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2020-11-05 15:40:25 +09:00 |
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Dean Herbert
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c26fd4dc3d
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Merge pull request #10691 from smoogipoo/osu-lighting-colour-reuse
Remove AccentColour binding from judgement lighting
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2020-11-05 15:37:28 +09:00 |
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Dean Herbert
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e2d028908a
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Fix one more case of local variable preference
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2020-11-05 15:25:20 +09:00 |
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Dean Herbert
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4457e363d3
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Bring back local variables to reduce two-level-deep variable access
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2020-11-05 15:22:40 +09:00 |
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Dean Herbert
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7fd21b8d57
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Merge branch 'master' into osu-remove-hitobject-references
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2020-11-05 15:10:37 +09:00 |
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