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mirror of https://github.com/ppy/osu.git synced 2024-11-06 05:57:52 +08:00
Commit Graph

5610 Commits

Author SHA1 Message Date
smoogipooo
e414e44428 Drastically improve mania gameplay loading time. 2017-06-03 18:18:58 +09:00
smoogipooo
d66f114b5b Properly set starting lifetime for mania hit objects. 2017-06-03 18:18:25 +09:00
Dean Herbert
edead2ad3a Add settings for toggling raw input and adjusting sensitivity 2017-06-02 20:24:18 +09:00
Dan Balasescu
43f73c298f Merge branch 'master' into timingchange-rework 2017-06-02 20:19:23 +09:00
smoogipooo
7022c8d496 Move timing change stuff to osu.Game project. 2017-06-02 20:17:44 +09:00
smoogipooo
e5720b9477 CI fixes. 2017-06-02 19:53:30 +09:00
smoogipooo
d6e49b94ec Add comment. 2017-06-02 19:36:47 +09:00
smoogipooo
c7dcb54d45 Simplify gravity. 2017-06-02 19:34:55 +09:00
smoogipooo
a4cd409835 Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
Also includes commenting improvements/fixes.
2017-06-02 19:27:22 +09:00
smoogipooo
186fecca82 Add missing license headers. 2017-06-02 18:20:14 +09:00
smoogipooo
1d3f5d8649 CI fixes. 2017-06-02 18:19:21 +09:00
smoogipooo
97dd80b874 Make life time set after children are updated (for now). 2017-06-02 18:11:36 +09:00
smoogipooo
264bf17bc2 Significantly reduce test case time. 2017-06-02 18:11:06 +09:00
smoogipooo
a96c259a8e Fix up test case. 2017-06-02 18:07:45 +09:00
smoogipooo
5ebe08ed2a Make default mania playfield timespan 1.5s for now. 2017-06-02 17:45:48 +09:00
smoogipooo
519f5f785b Add gravity mod icon. 2017-06-02 17:43:24 +09:00
smoogipooo
b46a9dd0ef Add gravity mod. 2017-06-02 17:33:58 +09:00
smoogipooo
8f6118ffb8 Set lifetime for timing change containers very naively for now. 2017-06-02 16:39:31 +09:00
smoogipooo
1eddc278a4 Cleanup + make travel time equal to the time span. 2017-06-02 16:04:14 +09:00
smoogipooo
563f746acf Add gravity timing change. 2017-06-02 15:30:59 +09:00
smoogipooo
d75bbb2b88 Fix incorrect sorting. 2017-06-02 15:28:30 +09:00
DrabWeb
c13e807d82 Redundant parenthesis 2017-06-02 01:48:43 -03:00
DrabWeb
d81ff9cbc2 Add visual states for ChannelSelectorTabItem 2017-06-02 01:41:55 -03:00
DrabWeb
1fa70167c2 Fix channel list occasioanlly taking clicks when not open 2017-06-02 01:35:36 -03:00
DrabWeb
90dabe01f4 Fix the channel list appearing behind the tab bar 2017-06-02 01:00:09 -03:00
smoogipooo
1da5d508fa aaaaa 2017-06-02 11:35:51 +09:00
DrabWeb
62ada0afcb Make the add tab item unselectable and toggle the channel list 2017-06-01 20:46:18 -03:00
DrabWeb
697fab9248 Reselect the chosen tab when closing the channel list 2017-06-01 20:22:09 -03:00
DrabWeb
24b3ec7787 Fix tab background not fading 2017-06-01 08:16:53 -03:00
DrabWeb
ecb0c2f68f Cleanup ChannelListItem Joined binding 2017-06-01 07:55:01 -03:00
Dean Herbert
5b80c8ac49 Load initial channel content asynchronously
Quite often, the first time loading a chat channel will be loading font characters (textures) that were previously never displayed. This stops the game from stuttering in such a scenario.
2017-06-01 18:29:34 +09:00
DrabWeb
fad5b4ca9d Speed up animations 2017-06-01 06:10:26 -03:00
Dean Herbert
900e3ce3e2 Merge pull request #888 from Drenata/random-selection-alternatives
Add alternative for random beatmap selection
2017-06-01 18:04:31 +09:00
Dean Herbert
2025eee8eb Merge branch 'master' into random-selection-alternatives 2017-06-01 17:58:15 +09:00
DrabWeb
a707d63647 Fix visual errors if spamming close/open on channel list 2017-06-01 05:41:21 -03:00
DrabWeb
d728c87cca Fix janky opening transition when resizing the chat and reopening the channel list 2017-06-01 05:26:01 -03:00
DrabWeb
c2d1a44de5 Fix channel selection not getting focus 2017-06-01 05:17:45 -03:00
Patrick Andersson
94294e4b45 Changed default selection type and added suggestions from PR feedback 2017-06-01 08:54:48 +02:00
smoogipooo
d30706f640 Move drawable timing changes to Timing/Drawables. 2017-06-01 15:13:52 +09:00
smoogipooo
3e2aa26722 Add bar line timing changes. 2017-06-01 15:08:41 +09:00
smoogipooo
f612914e87 Initial rewrite of timing changes to allow them to be more extensible. 2017-06-01 14:26:21 +09:00
smoogipooo
e348f86ce1 Update to match framework. 2017-06-01 14:24:31 +09:00
DrabWeb
32f98ca62b Don't autohide the channel list if the chat is too tall 2017-05-31 22:42:53 -03:00
DrabWeb
52d524a65e Update with framework changes 2017-05-31 22:39:03 -03:00
DrabWeb
e7bf1e02cb Merge https://github.com/ppy/osu into channel-selection 2017-05-31 22:32:05 -03:00
DrabWeb
6176f1d275 Make the transition when chat is too tall and opening the channel selector smoother 2017-05-31 22:29:52 -03:00
Dan Balasescu
b8d070b29b Merge pull request #887 from peppy/increase-ipc-timeout
Increase timeout in TestImportOverIPC
2017-06-01 10:22:40 +09:00
Dan Balasescu
f29322e374 Merge branch 'master' into increase-ipc-timeout 2017-06-01 10:11:10 +09:00
DrabWeb
d970430174 Fix the channel selector not appearing if the chat is scaled up too tall then back down 2017-05-31 22:08:25 -03:00
DrabWeb
c9403c5200 Incorrect test data spelling 2017-05-31 21:32:50 -03:00