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mirror of https://github.com/ppy/osu.git synced 2024-12-17 08:02:54 +08:00
Commit Graph

200 Commits

Author SHA1 Message Date
smoogipooo
75ed7406e4 Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
Conflicts:
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-11 14:22:59 +09:00
smoogipooo
eca980bb95 Remove .orig files (not sure how they got here). 2017-03-10 15:57:14 +09:00
smoogipooo
02281d8a2a Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance. 2017-03-10 15:19:36 +09:00
smoogipooo
d3e14aad1b Use =>. 2017-03-10 14:55:43 +09:00
smoogipooo
58a88cc715 More general refactorings. 2017-03-10 14:42:14 +09:00
smoogipooo
f44fa56646 Merge branch 'general_hud' of https://github.com/smoogipooo/osu into general_hud
Conflicts:
	osu.Game.Modes.Osu/OsuRuleset.cs
2017-03-10 13:42:50 +09:00
smoogipooo
2d6e667c7c Renaming + use IEnumerable. 2017-03-10 13:40:44 +09:00
Dean Herbert
2813484f2e Merge branch 'master' into general_hud 2017-03-10 13:25:26 +09:00
smoogipooo
31f6cbd8cf Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets. 2017-03-10 12:14:13 +09:00
Jorolf
d9a4a677fd Added Descriptions to Rulesets + PlayModes list 2017-03-09 21:37:03 +01:00
Dean Herbert
115ebd4773 Merge branch 'master' into modselect 2017-03-09 17:31:25 +09:00
Dean Herbert
dad6060149
Fix warnings not covered by resharper locally. 2017-03-09 16:07:34 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
da751804b6
Reduce error count. 2017-03-09 14:24:16 +09:00
Dean Herbert
dc5ac6e88f
Add missing access modifiers. 2017-03-09 13:55:29 +09:00
Dean Herbert
0c4c1689b6 Merge branch 'master' into modselect 2017-03-09 12:51:40 +09:00
Dean Herbert
5a42035f88
Update license headers. 2017-03-08 15:50:52 +09:00
Huo Yaoyuan
b3b813c0ae Follow current mod layout. 2017-03-07 20:05:50 +08:00
Dean Herbert
02cab41d34
Move InputManager to a higher and more implicit level.
Also makes KeyCounterCollection work with replays.
2017-03-07 19:30:48 +09:00
Huo Yaoyuan
ffd79bee06 Remove inherited mods in incompatible list and add between Auto and NoFail. 2017-03-07 16:27:55 +08:00
Dean Herbert
1fb846e61d
Make playfield scaling optional. 2017-03-07 15:49:04 +09:00
Dean Herbert
533868a608
Fix other regression. 2017-03-07 15:18:15 +09:00
Dean Herbert
bff1179624
Merge branch 'master' into replay
# Conflicts:
#	osu.Game/Modes/Mod.cs
2017-03-07 14:32:14 +09:00
Dean Herbert
5cbcf7a20a
Fix error-level inspections. 2017-03-07 14:31:54 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
3e4cd0dc7c
Merge remote-tracking branch 'upstream/master' into less-mods-enum
# Conflicts:
#	osu.Game.Modes.Mania/ManiaMod.cs
#	osu.Game.Modes.Osu/OsuMod.cs
#	osu.Game/Modes/Mod.cs
2017-03-07 13:42:50 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert
fc6bd386ea
Fix remaining usage of hit window constants. 2017-03-06 23:26:57 +09:00
Dean Herbert
b55a579d15
Fix typo. 2017-03-06 23:00:21 +09:00
Dean Herbert
c24a4f57d9
Raise errors on unnecessary using statements. 2017-03-06 19:15:47 +09:00
Dean Herbert
12a3b1414f
Add sane defaults for abstract Mod class and remove remaining use of enum. 2017-03-06 18:29:19 +09:00
Dean Herbert
45f500920c
Don't use Mods enum for handling incompatible mods. 2017-03-06 18:29:17 +09:00
Dean Herbert
610de4a34c
Only show replay cursor when replay input is present. 2017-03-06 15:24:00 +09:00
Dean Herbert
faf07ab51a
Use generics everywhere. 2017-03-06 13:59:11 +09:00
Dean Herbert
20fcb8848b
Move constants to base OsuHitObject representation. 2017-03-06 12:58:14 +09:00
Dean Herbert
910d9ccc00
Add proper slider following support to OsuAutoReplay. 2017-03-06 11:11:42 +09:00
Dean Herbert
56922b66be
Refactor sliders to have more central position/progress calculations. 2017-03-06 11:11:29 +09:00
Dean Herbert
cb002ce7af
General refactoring of OsuAutoReplay. 2017-03-06 10:10:29 +09:00
Dean Herbert
5b4424d4fa
CreateAutoplayReplay -> CreateAutoplayScore. 2017-03-06 10:06:14 +09:00
Dean Herbert
1c5b918f9e Add osu! autoplay generation.
Doesn't work on complex sliders yet.
2017-03-05 17:46:00 +09:00
Dean Herbert
4e4408cd20 Merge branch 'master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
2017-03-05 17:45:03 +09:00
Thomas Müller
73fef85b12 Remove unnecessary usings 2017-03-04 19:43:59 +01:00
Thomas Müller
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
Dean Herbert
e12d89529c
Merge remote-tracking branch 'upstream/master' into update-flow 2017-03-04 23:28:39 +09:00
Thomas Müller
a2317e5a1e Update usage of FillDirection 2017-03-04 11:00:17 +01:00
TheGui
e3c3806759 Fixed accuracy's counter first value change. 2017-03-04 04:48:32 -03:00
Dean Herbert
adb6f01e39
Create class hierarchy for Score/Replay storage. 2017-03-04 15:32:41 +09:00
Dean Herbert
9e1383fa48
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Game.Modes.Catch/CatchRuleset.cs
#	osu.Game.Modes.Mania/ManiaRuleset.cs
#	osu.Game.Modes.Taiko/TaikoRuleset.cs
#	osu.Game/Screens/Play/Player.cs
2017-03-04 13:17:01 +09:00
Dean Herbert
471b9daa93
Merge branch 'master' into mod-overlay
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
Dean Herbert
4163569e57
Fix some license headers. 2017-03-02 18:45:20 +09:00
DrabWeb
482be9f451 Remove AvailableMods 2017-03-02 02:04:26 -04:00
DrabWeb
367d6d694c Merge https://github.com/ppy/osu into mod-overlay 2017-03-02 01:44:18 -04:00
DrabWeb
1eee587c18 CreateModSections -> GetModsFor(PlayMode), fixed deselect not working in ModSelectOverlay, added MultiMod for multiple mods in one mod, fixed issues with SelectedColour in ModSection 2017-03-02 01:07:28 -04:00
DrabWeb
6c680825ed ModSections in Ruleset, fixed toolbar play mode changed not firing 2017-03-01 22:05:52 -04:00
DrabWeb
bb12463ae4 Working on better way to handle mods 2017-03-01 20:57:33 -04:00
Thomas Müller
4d28696479 FlowDirection -> FillDirection 2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465 Update framewörk 2017-03-01 19:33:01 +01:00
Thomas Müller
d46e68b36b Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
#	osu-framework
#	osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
Dean Herbert
58ae9e888d
Basic partial replay support. 2017-03-01 22:04:20 +09:00
Dean Herbert
f0e9ed4636
Fix regression in TrianglesPiece. 2017-03-01 11:56:14 +09:00
default0
03889e6ca6 Update References to FlowStrategies
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
Dean Herbert
a22216d0b0
Update nuget packages. 2017-02-27 20:38:30 +09:00
Dean Herbert
47997c20ad
Weld -> BindWith. 2017-02-27 12:24:53 +09:00
default0
8d91519d59 Update usage of FlowContainer and its subclasses 2017-02-26 21:32:43 +01:00
Dean Herbert
c227eb1be5
Welded bindables. 2017-02-26 22:08:21 +09:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Thomas Müller
d150eb4450 Merge branch 'master' into better-star-counter 2017-02-24 19:37:04 +01:00
Thomas Müller
f7d985fe18 Fix and refactor star difficulty calculation boilerplate
Moves star difficulty calculation entry-point to Beatmap, and sets
star difficulty at the correct place for song select to display.
2017-02-24 19:36:17 +01:00
Dean Herbert
564608fe52
Fix incorrect slider assert logic (and improve flow). 2017-02-24 18:31:05 +09:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
735961977b
Improve feel of spinners. 2017-02-22 18:23:06 +09:00
Dean Herbert
00ddcb11b4
Fix sliders playing hitsound twice at end. 2017-02-22 13:51:40 +09:00
Thomas Müller
7a0cea332f Add support for varying circle size 2017-02-19 18:21:45 +01:00
Thomas Müller
502ad4aa53 Fix incorrect naming scheme 2017-02-19 18:21:15 +01:00
Thomas Müller
417f146386 Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
2017-02-19 17:41:51 +01:00
Dean Herbert
1a31589abd
Add padding zeroes to score display (and fix not being applied initially). 2017-02-18 17:35:37 +09:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes. 2017-02-18 17:35:04 +09:00
Dean Herbert
94dd268fd2
Move constant for default ControlPoint out of Slider. 2017-02-18 15:54:16 +09:00
Dean Herbert
0b922365bb
Fix nullref due to missing controlPoints. 2017-02-17 15:27:48 +09:00
Dean Herbert
aaed714160
Adjust Explode alpha slightly. 2017-02-16 22:48:47 +09:00
Dean Herbert
53e40804ab
Move other score components to centre alignment (and switch font). 2017-02-16 22:44:41 +09:00
Nabile Rahmani
9c4bb82dd6 Merged upstream/master. 2017-02-16 13:23:11 +01:00
Nabile Rahmani
3068fa1a62 Namespace does not correspond to file location. 2017-02-16 11:30:31 +01:00
Dean Herbert
b55d85a5c5
Add MaxScore to correctly account for the maximum attainable score of DrawableHitObjects. 2017-02-16 17:33:13 +09:00
Dean Herbert
8bf3902cbd
Add the concept of nested DrawableHitObjects.
- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing.
- Removed SliderTicksLayer abstraction for now.
2017-02-16 17:02:36 +09:00
Dean Herbert
2640c2ac43
Add tick sample. 2017-02-16 13:39:01 +09:00
Dean Herbert
19eb58e724
Fix namespace. 2017-02-16 13:37:08 +09:00
Dean Herbert
97b782128e
Adjust tick appear/disappear animations. 2017-02-16 13:33:59 +09:00
Dean Herbert
6c9fe544b2
Handle case where TickDistance is zero (don't draw ticks). 2017-02-16 13:20:30 +09:00
Dean Herbert
23677a309f
Merge branch 'master' into slider_ticks 2017-02-16 11:06:23 +09:00
Damnae
f1535363f4 Rename SliderTicksRenderer to SliderTicksLayer. 2017-02-15 19:06:54 +01:00
Damnae
b7fca88b4f Clearer slider Velocity and TickDistance calculations. 2017-02-15 18:55:49 +01:00
Dean Herbert
31a617363a
Improve the feel of spinners. 2017-02-15 23:24:08 +09:00
Dean Herbert
7fbc5990d1
Add combo numbers. 2017-02-15 23:23:55 +09:00
Dean Herbert
bab219c428
Fix SliderBall weirdness (not correctly staying circular).
Also adjusts tracking to only change during sldier active time.
2017-02-15 21:51:16 +09:00
Dean Herbert
67105e6dfd
Replace all usage of SpriteText with OsuSpriteText. 2017-02-15 21:37:43 +09:00
Dean Herbert
ce859196d5
Avoid glow fading out early on spinners. 2017-02-15 21:05:46 +09:00
Dean Herbert
12e265a3e2
Combine triangle system implementations. 2017-02-15 20:39:10 +09:00
Damnae
e2fae24ad5 Merge branch 'master' into slider_ticks
Conflicts:
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
	osu.Game.Modes.Osu/Objects/Slider.cs
2017-02-15 10:53:42 +01:00
Dean Herbert
f2b0fd4de0
Throw exception on unknown hitobject. 2017-02-15 11:37:23 +09:00