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Commit Graph

61 Commits

Author SHA1 Message Date
Dan Balasescu
0171078052
Move object counts to BeatmapInfo 2023-12-13 17:33:24 +09:00
Rodrigo Pina
c3ddf773b7 # osu.Game.Tournament.Models
+ Add: New property BanCount in TournamentRound to save the number of bans

# osu.Game.Tournament/Screens
+ Add: New slider setting in RoundEditorScreen to select the number of bans per round
* Change: Modified setNextMode behavior to get the round ban count, and select bans accordingly
2023-11-28 14:56:07 +00:00
Salman Ahmed
e2788a22b1 Add setting to configure team seed display 2023-10-28 08:30:33 +03:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables 2023-10-06 16:51:24 +09:00
FreezyLemon
8d84ea3712 Allow "none" value in LastYearPlacing
This "none" value (zero) will be the default value for
any new team and will display as "N/A" in the SeedingScreen.
2023-08-18 21:05:12 +02:00
Dean Herbert
c88045dfc7 Fix weird usage of Cast 2023-08-09 18:21:57 +09:00
cdwcgt
99dd156d53
remove useless using 2023-07-30 02:50:16 +09:00
cdwcgt
033c9091c0
use cast instead AsNonNull 2023-07-30 01:39:31 +09:00
cdwcgt
8a06914438
remove #nullable disable in tournament 2023-07-29 22:25:06 +09:00
Dean Herbert
fa4992f05a Apply NRT and avoid throws from null RoundBeatmap.Beatmaps 2023-07-26 17:49:07 +09:00
Bartłomiej Dach
caf5673b68
Revert nullability enables in tournament client
Not trivial to fix right now and I'm not fixing in a 1k-line changeset.
2023-06-24 16:05:19 +02:00
Dean Herbert
df5b389629 Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Salman Ahmed
90a5c75474 Add setting to ladder info and simplify changes 2023-06-14 10:03:13 +03:00
Dean Herbert
ec4ac77f14 Increase the maximum seed range for tournament client 2022-11-03 13:27:54 +09:00
Dean Herbert
9e42d6167f Fix tournament match scores resetting if StartMatch is called on an in-progress match 2022-09-08 16:07:21 +09:00
Dean Herbert
d3ae60ec6d Fix tournament population failure when beatmap is not found on server 2022-09-01 22:03:01 +09:00
Dean Herbert
93bc4b9294 Add toggle for tournament client "auto progression" behaviour
Addresses https://github.com/ppy/osu/discussions/20038.
2022-08-31 13:44:07 +09:00
Salman Ahmed
100c53f9ef Country -> CountryCode 2022-07-18 08:40:34 +03:00
Salman Ahmed
b2b2a4adaf Update tournament migration logic to check for null Country 2022-07-16 05:04:24 +03:00
Dean Herbert
4dff999ce6 Fix potential null referenced in SeedingScreen
Also ensure that any update operations only occur when the seeding
screen is displayed. They were running in the background until now.
2022-07-13 18:09:55 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
Dean Herbert
f3c9f9a216
Merge pull request #18751 from frenzibyte/tournament-beatmap
Improve tournament beatmap JSON storage using lightweight model
2022-06-18 11:00:26 +09:00
Salman Ahmed
4c47996130 TournamentPlayer -> TournamentUser 2022-06-18 02:33:26 +03:00
Salman Ahmed
60903be566 Standardise naming for online ID
Rather than continuing with `ID` or `Id`, this should follow the new
standards and use `OnlineID` instead. Only updating this since it's a
newly introduced class.
2022-06-18 01:48:16 +03:00
Salman Ahmed
9f97d1a7db Replace tournament beatmap storage type with lightweight model 2022-06-18 01:34:09 +03:00
Salman Ahmed
200b23c689 Add lightweight TournamentBeatmap model 2022-06-18 01:30:56 +03:00
Salman Ahmed
b977ce7995 Replace tournament player storage type with lightweight model 2022-06-17 21:35:04 +03:00
Salman Ahmed
f3793c8809 Add lightweight TournamentPlayer model 2022-06-17 21:35:04 +03:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
218642c300 Update unsafe file write usages 2022-05-16 18:05:27 +09:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Dean Herbert
f1499641f3 Rename all usages of APIBeatmap to beatmap in tournament namespace 2021-10-27 18:42:48 +09:00
Dean Herbert
3130616300 Update tournament components to use APIBeatmap directly 2021-10-27 18:26:44 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
672664dce7 Fix all remaining cases of incorrect Bindable<string> defaults 2021-10-08 13:55:22 +09:00
Dean Herbert
879b1ab046 Avoid unnecessary casts 2021-04-04 21:58:27 +09:00
Shivam
4ee8224f8b change naming to be less confusing 2021-04-04 14:31:08 +02:00
Shivam
5f1f8ec0ef Fix IPC Source getting read from the incorrect location 2021-04-04 14:10:07 +02:00
Shivam
badf5ee4a2 Fix stable.json file directory location due to the change of how TournamentStorage works 2021-03-29 15:03:10 +02:00
Salman Ahmed
a845e96b7a Replace Ranks.Global completely with a GlobalRank property 2021-02-17 08:52:04 +03:00
Dean Herbert
78c43641d1 Update imagesharp namespaces (and consume System.Drawing types instead) 2020-12-03 17:43:09 +09:00
Bartłomiej Dach
2cadab8d29 Add xmldoc 2020-06-13 16:20:59 +02:00
Bartłomiej Dach
1cd96b8002 Rework StableInfo into a DI'd data structure 2020-06-13 15:06:07 +02:00
Shivam
3731e76b10 Move stable_config declaration, rename testscene 2020-05-28 15:28:27 +02:00
Shivam
7ae2383288 move stable config declaration and initial reading 2020-05-28 15:03:49 +02:00
Shivam
e018d07441 Use one constant for STABLE_CONFIG location string 2020-05-20 16:30:38 +02:00
Shivam
80d188ec91 Update xmldoc with accurate information about the model 2020-05-17 22:26:42 +02:00
Shivam
08bb5cbcbf Introduce model to store path of stable osu! 2020-05-16 02:57:58 +02:00
Dean Herbert
09759565fa Add support for 3v3 tournament chroma key layout 2020-05-07 14:51:14 +09:00