HasReplay
APIScoreInfo
APIMods
var
Don't flash screen red on fail if the user has disabled red tinting
RulesetID
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
Player.Mods
BaseDifficulty
Beatmap<T>
BeatmapInfo Beatmap
Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
HitErrorMeter
Works with both `BarHitErrorMeter` and `ColourHitErrorMeter`
af4c3727d77a16e2534df9bbf452336b5c544342
ParticleSpewer
RelativePositionAxes
SpawnParticle
CreateParticle
virtual
Allows easier overriding (no need to call the `base.CreateParticle` call and worry about overwriting the time value.
BeatmapInfo