Dean Herbert
af35df4077
Add multiple mod testing and update test code style
2019-12-06 15:42:11 +09:00
Dean Herbert
01a37771bc
Merge branch 'master' into customized-mods
2019-11-27 19:44:32 +09:00
Albie Spriddell
4cb09df754
increase padding
2019-11-22 18:23:48 +00:00
Andrei Zavatski
0f1a3d97c8
Naming adjustments
2019-11-21 20:34:19 +03:00
Dean Herbert
4516da223d
Merge branch 'master' into fix-mod-section-overflow
2019-11-12 11:35:01 +09:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
unknown
a92b32f6dc
add basic tests
2019-11-05 00:56:09 +08:00
Joehu
fe23b9a262
Fix mod section overflowing mod select overlay at higher ui scale
2019-11-03 07:32:47 -08:00
LeNitrous
9375ef5eea
clear settings controls when changing rulesets
2019-10-08 19:42:15 +08:00
LeNitrous
59b2f02828
initial implementation of customizable mods
2019-10-08 18:34:09 +08:00
Bartłomiej Dach
c4dc34eefd
Consolidate HoverClickSounds constructors
...
As suggested in review, merge both HoverClickSounds constructors into
one accepting optional arguments. Due to existing usages the parameter
is added as second and supplied by name in ModButton.
2019-09-01 13:10:11 +02:00
Bartłomiej Dach
658e0edc3e
Handle other button clicks in HoverClickSounds
...
As suggested in review, remove previously introduced HoverMouseUpSounds
and instead change effect playing logic in HoverClickSounds by moving it
out of OnClick() to OnMouseUp().
Users of the class can either use the existing constructor to play
the effect only on left click or use the newly introduced constructor
with the MouseButton[] parameter to specify which button clicks should
trigger the sound.
2019-08-31 20:16:16 +02:00
Bartłomiej Dach
a1c72db5f6
Fix inconsistent sound effects on mod buttons
...
Because HoverClickSounds.OnClick() does not fire upon right clicking
on mod buttons, the sound effects that play on left and right click
were inconsistent. Introduce HoverMouseUpSounds drawable that allows
to play the click sound effect upon mouse up events for an arbitrary
set of mouse buttons and use it on mod buttons.
2019-08-31 17:01:12 +02:00
Andrei Zavatski
1d42f0959a
ModIcon improvements
2019-08-07 08:46:27 +03:00
Dean Herbert
fa263b91a7
Attempt to fix tests
2019-06-21 00:12:39 +09:00
Dean Herbert
52ca5f9c00
Fix mod icons in ModSelect being loaded in a blocking fashion
2019-06-20 23:06:07 +09:00
Dean Herbert
08cf8dd299
Adjust for readability
2019-06-20 01:39:54 +09:00
andy840119
84b4e877f8
using FadeTo instead of show/hide
...
headerLabel.FadeTo() is still remain because effect can be visible when expand== true
2019-06-16 13:27:01 +09:00
andy840119
1a73178260
using FadeTo() instead of FadeIn()/FadeOut()
2019-06-15 13:28:03 +08:00
為什麼
9114c8dee7
remve unnecessary effect.
2019-06-14 11:44:03 +08:00
為什麼
0db9816321
expanded -> expand
2019-06-14 11:23:41 +08:00
為什麼
c30e467717
oops
2019-06-14 11:12:30 +08:00
andy840119
3a14794c43
use show/hide instead because FillFlowContainer's spacing
2019-06-14 01:43:20 +09:00
andy840119
4f0aff3d9c
hide label when mod is empty
2019-06-14 01:12:56 +09:00
Dean Herbert
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
Dean Herbert
8f30c9b0a3
Fix file layout of ModSelectOverlay
2019-06-07 15:58:24 +09:00
Dean Herbert
7ffc08b187
Merge branch 'master' into master
2019-06-07 15:34:14 +09:00
Dean Herbert
b914bb1e2e
Remove key hints for now
...
A proper design for this will come in the future.
2019-06-07 15:32:48 +09:00
Dean Herbert
0ce5c7468f
Use switch and consume/block input
2019-06-07 15:31:23 +09:00
Welsar55
c04c6693c2
Change close action from PopOut to Hide and switched to TriangleButton.Click()
2019-06-05 13:01:21 -05:00
Welsar55
194bb80354
Added close button and indictors of hotkeys to buttons
2019-06-03 11:09:21 -05:00
Dean Herbert
4ca34bd5e8
Update osu! in line with audio subsystem refactor
2019-05-28 17:06:01 +09:00
Welsar55
9e1f2d4fbc
Added ability to reset all mods by pressing 1 as present on stable.
2019-05-21 21:48:09 -05:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
b7126b3efb
Fix mod select overlay dimming itself
2019-03-02 14:48:05 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
4db5531e4b
Replace copy-constructor/method with extension method
2019-02-20 19:32:30 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
Dean Herbert
a25dce53cd
Fix logical regression
2019-01-25 15:03:32 +09:00
Dean Herbert
787d4da153
Combine constant
2019-01-25 14:10:59 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Unknown
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
ekrctb
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
smoogipoo
aa3f6337a2
Add comment
2018-08-15 09:14:07 +09:00
smoogipoo
f69bc23ab8
Overflow mod select to account for parallax
2018-08-14 17:26:25 +09:00
Dean Herbert
4cb7063801
Add automated testing of mod preservation/removal
2018-08-07 16:45:18 +09:00
Dean Herbert
7b8bd7f21c
Fix mod selection not restoring when re-entering song select
2018-08-07 14:49:44 +09:00
Dean Herbert
582bc58715
Remove unused colour propagation
2018-07-31 18:05:14 +09:00
Dean Herbert
3c06655672
Split out Special mods into Automation and Conversion
2018-07-31 18:00:42 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
e28a610757
Fix mods not correctly resetting when changing ruleset at song select
2018-07-05 13:22:52 +09:00
smoogipoo
b61fe10f62
Adapt to IBindables
2018-07-02 15:07:18 +09:00
Dean Herbert
4bcc05a7fc
Remove null checks on ruleset
...
Add a default ruleset to `OsuTestCase` to cover testing scenarios.
2018-06-26 18:24:34 +09:00
Dean Herbert
b0a1b25983
Privatise game ruleset and access via DI
...
Also decouples the bindable at SongSelect, where it is debounced in line with the carousel being updated.
2018-06-26 16:32:32 +09:00
Dean Herbert
0f6c623ebb
Tidy up some unnecessary lines
2018-05-31 12:44:59 +09:00
Dean Herbert
205aa1a3cd
Fetch colour from OsuColour palette
2018-05-31 12:44:11 +09:00
Dean Herbert
319faf12f7
Fix incorrect naming of label
2018-05-31 12:39:56 +09:00
Dean Herbert
2f21b9c4ea
Merge remote-tracking branch 'upstream/master' into Joehuu-score-multiplier-edits
2018-05-31 12:36:37 +09:00
Dean Herbert
aa5d5ab2a8
Fix readonly field
2018-05-11 21:48:35 +09:00
Dean Herbert
4fc887b25f
Add a pressing effect to make mouse up response feel good
2018-05-11 21:40:36 +09:00
Santeri Nogelainen
89db7f81cb
Selecting a mod now triggers on mouseup
2018-05-02 17:11:55 +03:00
Dean Herbert
ae77c010e2
Merge remote-tracking branch 'upstream/master' into wave-container
2018-04-15 21:03:18 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
DrabWeb
0bede52381
Move the waves portion of WaveOverlayContainer to WaveContainer to allow usage in other places.
2018-04-11 16:22:27 -03:00
Joseph Madamba
5457f17e79
Clean up code from reviews
2018-03-28 19:53:15 -07:00
Joseph Madamba
ac9527147f
Fix transitioning of unranked label
2018-03-27 03:05:05 -07:00
Joseph Madamba
90d763fda5
Apply review changes and suggestions
2018-03-25 10:00:30 -07:00
Joseph Madamba
78a7564acd
Score multiplier edits
2018-03-24 16:00:18 -07:00
Dean Herbert
65b6a2faad
Fix mod button sounds playing when mod overlay is not visible
...
Resolves #2240 .
2018-03-21 18:41:21 +09:00
Dean Herbert
4411758ff7
Merge branch 'master' into fix-autoplay-button-deselect
2018-03-16 17:31:14 +09:00
FreezyLemon
070decf890
small code cleanups
2018-03-14 12:38:22 +01:00
FreezyLemon
a438e45434
make SelectTypes set mods instead of only adding new ones
...
also made the method actually take types as parameter to make it consistent
2018-03-14 12:33:08 +01:00
Joseph Madamba
1eeacb7bf7
Change descriptions and special section
2018-03-14 01:05:19 -07:00
Joseph Madamba
d122aa80e4
Edit mods description, multiplier, and code
2018-03-13 20:07:03 -07:00
Dean Herbert
034875be47
Fix bindings not being unbound on ModSelect
...
Resolves #2018 .
Closes #2079 .
2018-02-27 20:45:32 +09:00
Dean Herbert
7852015db3
Remember mod selection when re-entering song select
...
Removes mod application when exiting back to main menu.
Alternative to #1968 .
Closes #1961 .
2018-01-26 19:32:57 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dan Balasescu
fa6db30d30
Fix broken xmldoc param
2018-01-03 13:12:49 +09:00
Dean Herbert
0e1b033008
Improve mod cycling logic further
2018-01-02 16:55:03 +09:00
Dean Herbert
f72239ef7a
Centralise deselect logic and add animation to deselection
2018-01-02 16:09:22 +09:00
Dean Herbert
71bcebe7e1
Fix selections occurring even though buttons aren't selected
2018-01-02 16:08:48 +09:00
Dean Herbert
1c80f3e918
Disallow selection of non-implemented mods
2017-12-31 04:28:51 +09:00
smoogipoo
616ad5b723
Cleanups
2017-12-30 16:55:01 +09:00
smoogipoo
714d93dd92
Merge remote-tracking branch 'origin/master'
2017-12-30 16:17:14 +09:00
Dean Herbert
1895b16d67
Correctly make fullscreen overlays block keyboard input from drawables behind them
...
- [ ] Depends on #1711 to get correct global binding handling.
2017-12-21 19:34:20 +09:00
Aergwyn
ebc2ad55f8
greatly expanded tests for ModSelectOverlay
2017-12-20 19:05:23 +01:00