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Commit Graph

110 Commits

Author SHA1 Message Date
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
ec9f23ab73 Make IBeatmap.HitObjects an IReadOnlyList 2018-10-11 19:53:07 +09:00
smoogipoo
a623155b9f Fix missing using 2018-06-19 13:51:53 +09:00
smoogipoo
8529cece4a Fix precision error 2018-06-18 20:17:19 +09:00
smoogipoo
55f0b3c42c Distance object generator should output a secondary pattern
In osu!stable, only the hitobjects which ended at the distance object's EndTime would be considered for further pattern generation.

Previously this generator was group _all_ objects including those that don't end at the object's EndTime, resulting in incorrect hitobject count for further pattern generation.
2018-06-15 22:10:57 +09:00
smoogipoo
2d59ae9354 Commit forgotten variable 2018-06-15 22:08:24 +09:00
smoogipoo
5f5d797c1e Remove unused field 2018-06-15 21:06:35 +09:00
smoogipoo
e51f96e181 Fix some notes not being recorded 2018-06-15 20:53:18 +09:00
smoogipoo
c1f7db80f1 Forgot to commit random change 2018-06-15 20:52:09 +09:00
smoogipoo
f67d263596 Move ruleset-specific hitwindows to post-converted hitobjects 2018-05-17 13:35:15 +09:00
smoogipoo
faa82f17cc Pass original hitobject HitWindows during conversion 2018-05-11 15:30:50 +09:00
smoogipoo
e20323b5f6 Trim whitespace 2018-05-07 11:23:29 +09:00
smoogipoo
f3aa9269ff Fix mania-specific beatmap conversion 2018-05-07 09:17:12 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
9e09d434dd Fix argument null exception in ManiaBeatmapConverter 2018-03-14 11:27:14 +09:00
smoogipoo
27a510aad8 The endtime-object pattern is never checked against 2018-03-05 20:20:42 +09:00
smoogipoo
356d353cea Fix ConversionDifficulty never actually being calculated 2018-03-05 20:20:18 +09:00
smoogipoo
d37844c068 Clean up off-by-one offsets from repeat-related properties 2018-01-23 13:37:25 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
f569d54958 Local circlesize/od variables 2018-01-04 19:52:29 +09:00
smoogipoo
b68daaeb4b Group -> Stage 2018-01-03 19:13:42 +09:00
smoogipoo
bd171926d6 Remove AvailableColumns from ManiaRulesetContainer
Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
2018-01-03 18:44:25 +09:00
smoogipoo
d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
smoogipoo
2c53be7853 Fix possible invalid cast when generating mania patterns 2017-11-27 18:39:13 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
TocoToucan
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
smoogipooo
2f2abf122b Add exceptions galore. 2017-08-22 16:46:12 +09:00
smoogipooo
e337fbcf4f Make availableColumns into a ctor argument. 2017-08-22 16:22:40 +09:00
smoogipooo
68c7226d12 Fix cherry pick issues. 2017-08-22 14:18:17 +09:00
smoogipooo
4eec59f669 Only set the number of availableColumns once, at ManiaRulesetContainer level.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
smoogipooo
e529ced131 Fix mania-specific beatmaps not setting samples correctly. 2017-05-29 16:18:01 +09:00
smoogipooo
f70bfd5378 CI fixes. 2017-05-22 13:43:53 +09:00
Dan Balasescu
4556ead3b6 Merge branch 'master' into mania-hitobject-object-conversion 2017-05-22 12:54:06 +09:00
Dean Herbert
b50f9cad44 Merge branch 'master' into mania-endtime-object-conversion 2017-05-22 12:14:53 +09:00
smoogipooo
8d94c2ef8b Fix CI errors (for now). 2017-05-19 21:17:14 +09:00
smoogipooo
6ab7a91415 Add generator to generate patterns from HitObjects. 2017-05-19 20:57:20 +09:00
smoogipooo
e76cb4cc31 Update to match base branch. 2017-05-19 17:51:59 +09:00
smoogipooo
90270ac586 Update to match base branch. 2017-05-19 17:48:23 +09:00
smoogipooo
7b05930fc2 Revert "Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects."
This reverts commit 6821197a6a.
2017-05-19 17:38:06 +09:00
smoogipooo
860b607f45 A bit more cleanup. 2017-05-19 16:49:05 +09:00
smoogipooo
1cb3fc7262 Oops fix unused using. 2017-05-19 16:45:06 +09:00
smoogipooo
6821197a6a Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects. 2017-05-19 16:40:01 +09:00
smoogipooo
2cea5f0fa3 Add comments. 2017-05-19 16:39:02 +09:00
smoogipooo
9191c4f3e3 Remove LegacyBeatmapConverter. 2017-05-19 16:31:56 +09:00
smoogipooo
67cf64062a Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00
smoogipooo
1fa1897d71 Define the concept of patterns + additional comments. 2017-05-18 15:05:45 +09:00
smoogipooo
de8271ad6b Fix out of range exceptions due to out-of-order hitobjects. 2017-05-18 14:08:48 +09:00
smoogipooo
1ded043778 Add basic mania-specific beatmap conversion.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
2017-05-17 13:07:56 +09:00
smoogipooo
0597a95db0 Resharper is too smart. 2017-05-11 22:17:10 +09:00
smoogipooo
a6b71f8ccb Resharper fixes. 2017-05-11 14:11:52 +09:00
smoogipooo
185e98aa14 Add basic column conversion to ManiaBeatmapConverter. 2017-05-11 12:32:30 +09:00
smoogipooo
bcc8a94e36 Construct mania playfield with proper column count. 2017-05-10 16:32:11 +09:00
smoogipooo
5328793693 ManiaBaseHit -> ManiaHitObject. 2017-05-03 12:44:19 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00