Dean Herbert
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d3a17b65d5
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Move public methods upwards
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2020-12-04 14:36:40 +09:00 |
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Dean Herbert
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8988023407
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Tidy up code formatting and remove unnecessarily publicly exposed methods
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2020-12-04 14:35:56 +09:00 |
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Dean Herbert
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aa24890aff
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Merge branch 'master' into caught-object-refactor
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2020-12-04 14:12:33 +09:00 |
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Dean Herbert
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0134ac94a7
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Merge pull request #11055 from ekrctb/catch-stateless-rng
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2020-12-04 13:08:30 +09:00 |
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ekrctb
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23af70dd32
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Invert if
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2020-12-04 10:24:25 +09:00 |
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ekrctb
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e82ca66d3e
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Fix depth of dropped objects
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2020-12-04 10:21:54 +09:00 |
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ekrctb
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7e66714c2f
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Use ApplyCustomUpdateState for dropping transformation
We cannot just apply the transforms because DHO clears transforms when state is updated
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2020-12-03 18:46:58 +09:00 |
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ekrctb
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be456f9c6b
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Make DroppedObjectAnimation private
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2020-12-03 18:46:58 +09:00 |
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ekrctb
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5a5c956ced
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Move more logic to Catcher from CatcherArea
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2020-12-03 16:44:36 +09:00 |
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ekrctb
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2eb2c934cc
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Refactor fruit dropping code
- The repeated `Remove` call was quadratic complexity.
Now it is linear time.
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2020-12-03 16:44:36 +09:00 |
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ekrctb
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873f2363c1
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Simplify the fruit stacking code
It is now more clear that
the expression of distance checking is probably unintended (a bug)
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2020-12-03 16:44:36 +09:00 |
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ekrctb
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8d32cca5d6
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Use more specific type for caught object
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2020-12-03 16:44:36 +09:00 |
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ekrctb
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a231a4aa6d
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Remove unused method
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2020-12-03 16:44:36 +09:00 |
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ekrctb
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af45e8d97b
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Don't delay caught fruit loading
It is not needed anymore because
some code in DCHO is moved from `load` to constructor.
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2020-12-03 16:44:36 +09:00 |
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ekrctb
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e5c8e06c4b
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Create children in the constructor
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2020-12-03 16:44:36 +09:00 |
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ekrctb
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2e8195e059
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Use transformation to set fruit rotation
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2020-12-03 12:13:14 +09:00 |
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ekrctb
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fdcfa81e46
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Make RandomSeed a property, not a bindable
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2020-12-02 20:53:47 +09:00 |
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ekrctb
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08848e49de
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Set banana combo colour using random seed
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2020-12-02 17:12:30 +09:00 |
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ekrctb
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8b6161a51c
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Use deterministic randomness in catch hit object
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2020-12-02 16:54:18 +09:00 |
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ekrctb
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e7c0e9834f
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Introduce RandomSeed in catch DHO
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2020-12-02 16:53:01 +09:00 |
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smoogipoo
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946613e803
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Fix bananas not playing sounds
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2020-12-02 15:22:54 +09:00 |
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Dean Herbert
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71a121389b
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Merge pull request #11033 from smoogipoo/immutable-hit-samples
Make HitSampleInfo immutable
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2020-12-02 14:44:26 +09:00 |
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Dan Balasescu
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2e0fdf9bca
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Merge pull request #11011 from ekrctb/catch-pooling-initial
Initial implementation of hit object pooling in osu!catch ruleset
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2020-12-02 13:02:22 +09:00 |
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smoogipoo
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6b4a6c12c8
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Fix bad equality comparer implementations
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2020-12-01 18:13:53 +09:00 |
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smoogipoo
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199710b941
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Implement equality comparers for HitSampleInfo
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2020-12-01 16:04:08 +09:00 |
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smoogipoo
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5760e1c1fc
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Make HitSampleInfo immutable
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2020-12-01 15:37:51 +09:00 |
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ekrctb
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e8842eed81
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Use bigger initial capacity for catch hit object pool
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2020-12-01 14:50:42 +09:00 |
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ekrctb
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a16b265090
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Apply suggested styling changes
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2020-12-01 14:46:04 +09:00 |
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smoogipoo
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5945c088cb
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A few code standard cleanups
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2020-12-01 12:57:37 +09:00 |
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ekrctb
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08cb84b325
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Pool osu!catch hit explosion
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2020-12-01 11:32:20 +09:00 |
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ekrctb
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d1076778fd
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Convert switch expression to switch statement
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2020-12-01 09:50:52 +09:00 |
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ekrctb
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4cd234ea05
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Fix null reference of LegacyFruitPiece
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2020-11-30 19:56:12 +09:00 |
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ekrctb
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70628235e3
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Use hit object pooling for BananaShower .
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2020-11-30 19:22:40 +09:00 |
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ekrctb
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9611aaf09e
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Use hit object pooling for JuiceStream .
- Use `Clear(false)` to not dispose pooled children.
- Don't set nested DHO `Origin`.
- Simplify the layout (remove custom `Origin`).
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2020-11-30 19:19:14 +09:00 |
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ekrctb
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b76ae525b2
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Use hit object pooling for Fruit and Banana .
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2020-11-30 19:07:50 +09:00 |
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ekrctb
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94fd607a7c
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Use hit object pooling for Droplet and TinyDroplet .
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2020-11-30 19:04:09 +09:00 |
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ekrctb
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05aaa377e7
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Don't use CreateDrawableRepresentation in CatcherArea
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2020-11-30 19:02:49 +09:00 |
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Dan Balasescu
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11d1450c76
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Merge branch 'master' into fruit-bindables
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2020-11-30 16:48:22 +09:00 |
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Dean Herbert
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9fbfb1aa9f
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Add comment explaining requirement
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2020-11-30 15:22:55 +09:00 |
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Dean Herbert
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73990a6674
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Fix osu!catch combo counter not showing after 1 combo
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2020-11-30 15:20:52 +09:00 |
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ekrctb
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8528b2687f
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Fix possible null reference.
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2020-11-30 14:24:50 +09:00 |
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ekrctb
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4228977c86
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Store a DHO in FruitPiece to animate itself.
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2020-11-30 13:46:02 +09:00 |
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ekrctb
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5e0e4e9db7
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Use private access modifier for Border field.
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2020-11-30 13:07:55 +09:00 |
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ekrctb
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09b7ba41d6
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Consistently use readonly field for bindables.
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2020-11-30 13:00:01 +09:00 |
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ekrctb
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5d3a5081a0
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Remove use of HitObject in DHO constructors.
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2020-11-30 12:52:58 +09:00 |
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ekrctb
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35cd6674f6
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Fix tiny droplet scale factor
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2020-11-27 11:56:57 +09:00 |
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ekrctb
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e36bb7631d
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Fix colour not updated when index changes
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2020-11-27 11:41:39 +09:00 |
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ekrctb
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dbf67f82c0
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Use bindable for DrawableDroplet HyperDash state
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2020-11-27 11:40:38 +09:00 |
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ekrctb
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23109f5bbc
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Add bindable to drawable catch hit obejcts
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2020-11-27 11:08:32 +09:00 |
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ekrctb
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5e36fb322a
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Move fruit visual logic from CHO to DrawableFruit
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2020-11-27 11:08:32 +09:00 |
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