smoogipoo
56bd3d8a82
Add realtime multiplayer test scene
2020-12-21 18:42:31 +09:00
smoogipoo
8427ee1b8e
Fix incorrect cached type
2020-12-21 18:42:23 +09:00
smoogipoo
0566ed1a9b
Add button to main menu
2020-12-21 18:38:44 +09:00
smoogipoo
9fa1f60b7d
Fix incorrect footer being used
2020-12-21 17:31:15 +09:00
smoogipoo
93cac000e5
Merge branch 'fix-apibeatmapset-deserialisation' into realtime-multiplayer-2
2020-12-21 17:16:28 +09:00
smoogipoo
eb46c9ce9b
Fix metadata lost in beatmapset deserialisation
2020-12-21 17:11:30 +09:00
smoogipoo
04af072da7
Merge branch 'fix-category-serialisation' into realtime-multiplayer-2
2020-12-21 16:57:22 +09:00
smoogipoo
e23d81bfc6
Use enum property
2020-12-21 16:56:45 +09:00
smoogipoo
a021aaf546
Fix room category being serialised as ints
2020-12-21 16:42:21 +09:00
Dean Herbert
06d4b323d1
Merge pull request #11221 from bdach/taiko-hitobject-application
...
Add support for hitobject application to taiko DHOs
2020-12-21 16:23:40 +09:00
smoogipoo
6d483ff0e6
Merge branch 'fix-non-abstract-test' into realtime-multiplayer-2
2020-12-21 16:22:18 +09:00
smoogipoo
14ea49a14d
Merge branch 'nullable-endsat' into realtime-multiplayer-2
2020-12-21 16:22:16 +09:00
smoogipoo
dbffe735de
Merge branch 'master' into realtime-multiplayer-2
2020-12-21 16:22:14 +09:00
smoogipoo
c3d1eaf36d
Make RealtimeMultiplayerTestScene abstract
2020-12-21 16:21:05 +09:00
smoogipoo
a59124dd93
Make room duration/endsat nullable
2020-12-21 16:18:39 +09:00
Dean Herbert
0c9b1c3a73
Merge pull request #11227 from smoogipoo/fix-incorrect-room-null-check
...
Fix incorrect joinedroom null checks
2020-12-21 16:14:42 +09:00
smoogipoo
82cf58353c
Fix incorrect joinedroom null checks
2020-12-21 15:38:20 +09:00
Dean Herbert
c37840b37c
Merge pull request #11208 from smoogipoo/realtime-ready-button
...
Implement the realtime multiplayer ready button
2020-12-21 11:57:30 +09:00
Dean Herbert
27623822c4
Merge branch 'master' into realtime-ready-button
2020-12-21 11:19:03 +09:00
Dean Herbert
2274902446
Merge pull request #11207 from smoogipoo/realtime-participants-list
...
Implement the realtime multiplayer participants list
2020-12-21 11:18:32 +09:00
Bartłomiej Dach
bcd140b8df
Merge branch 'master' into realtime-ready-button
2020-12-20 18:20:57 +01:00
Bartłomiej Dach
b76ec79a70
Merge branch 'master' into realtime-participants-list
2020-12-20 18:20:22 +01:00
Bartłomiej Dach
6cca0bc6ea
Merge pull request #11206 from smoogipoo/realtime-room-composite
2020-12-20 18:19:30 +01:00
Bartłomiej Dach
4e8e4f0343
Merge branch 'master' into realtime-room-composite
2020-12-20 17:46:10 +01:00
Dean Herbert
afabc4712e
Merge pull request #11205 from smoogipoo/stateful-multiplayer-client
...
Implement a stateful multiplayer client + test realtime room manager
2020-12-21 01:36:18 +09:00
smoogipoo
b31f4e9e85
Merge branch 'stateful-multiplayer-client' into realtime-multiplayer-2
2020-12-21 00:41:42 +09:00
smoogipoo
a893360c0e
Reword comment
2020-12-21 00:41:14 +09:00
smoogipoo
d127494c2d
Fix thread-unsafe room removal
2020-12-21 00:39:31 +09:00
smoogipoo
3af702453f
Implement realtime match song select
2020-12-21 00:37:13 +09:00
Bartłomiej Dach
ae6dedacaf
Implement nested strong hit application
2020-12-20 16:26:39 +01:00
Bartłomiej Dach
d823c77a63
Implement swell tick application
2020-12-20 16:26:39 +01:00
Bartłomiej Dach
3bd4279589
Implement drum roll tick application
2020-12-20 16:26:39 +01:00
Bartłomiej Dach
e3b6eaa390
Implement swell application
...
Also removes a weird sizing application that seems to have no effect
(introduced in 27e63eb; compare removals for other taiko DHO types in
9d00e5b
and 58bf288
).
2020-12-20 16:26:39 +01:00
Bartłomiej Dach
8b6bc09b8f
Implement drum roll application
2020-12-20 16:26:16 +01:00
Bartłomiej Dach
e32b1c34ca
Implement hit application
2020-12-20 16:26:16 +01:00
smoogipoo
275efd12b8
Fix room manager reference
2020-12-21 00:21:48 +09:00
smoogipoo
959959dbed
Add multiplayer client to OsuGameBase
2020-12-21 00:21:41 +09:00
smoogipoo
15480c006b
Create the correct room subscreen
2020-12-21 00:21:30 +09:00
smoogipoo
5b4197a9ef
Disable watching replays from realtime results screen
2020-12-21 00:14:54 +09:00
smoogipoo
07077b8f4e
Add realtime player
2020-12-21 00:13:05 +09:00
smoogipoo
945ba59c8e
Make timeshift player able to not allow pause
2020-12-21 00:06:44 +09:00
smoogipoo
1fdc19ee0f
Add realtime match subscreen and related components
2020-12-21 00:05:38 +09:00
smoogipoo
536df074a9
Don't attempt to re-map existing beatmap/ruleset (for testing)
2020-12-21 00:02:49 +09:00
Bartłomiej Dach
232c0205b4
Refactor hit object application scene to work reliably
2020-12-20 16:01:01 +01:00
smoogipoo
55cdff5be7
Renamespace ready button
2020-12-20 23:54:04 +09:00
Bartłomiej Dach
a31e8d137f
Add guard when clearing samples
2020-12-20 15:42:24 +01:00
Bartłomiej Dach
7b350fc8e5
Prepare strongable DHO for HO application
2020-12-20 15:42:24 +01:00
Bartłomiej Dach
a25cd910f8
Prepare base DHO for HO application
2020-12-20 15:42:24 +01:00
smoogipoo
a1ba4b6979
Split MatchSubScreen into abstract component + timeshift implementation
2020-12-20 23:40:19 +09:00
Bartłomiej Dach
bf349f1532
Merge branch 'master' into stateful-multiplayer-client
2020-12-20 15:39:59 +01:00