O Thiago
a4e9c7711c
Fix when flashlight shrinking takes place
2022-09-18 18:59:17 -04:00
O Thiago
407b104116
Revert changes
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This reverts commit beef3b418ad1e1ba4023a55348992f69e40fbcde.
Revert "Use linq expression for handling breaks"
This reverts commit 8464a1941bef4c47a949a1c935bdc58aa2b8791f.
Revert "renames variables to make more logical sense"
This reverts commit 3b87ecf56c0f473b7081bad10e715825becbc6b8.
Revert "Removes overhead when not combo based size"
This reverts commit ac4229e3d4654b07758617e6c274d7cde550caad.
2022-09-18 18:57:53 -04:00
O Thiago
ac4229e3d4
Removes overhead when not combo based size
2022-09-18 00:38:01 -04:00
O Thiago
3b87ecf56c
renames variables to make more logical sense
2022-09-18 00:19:40 -04:00
O Thiago
8464a1941b
Use linq expression for handling breaks
2022-09-17 23:49:23 -04:00
O Thiago
beef3b418a
Simplifies size calculation
2022-09-17 23:41:23 -04:00
Dean Herbert
ec21ab8171
Reduce ramp mod multipliers in line with other difficulty change mods for now
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Closes https://github.com/ppy/osu/issues/20204 .
Will require reprocessing of everything server-side.
2022-09-09 16:39:57 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization
2022-08-14 15:17:44 -04:00
Dan Balasescu
9d1b0b5836
Revert sealing
2022-08-12 22:32:27 +09:00
Dean Herbert
e5e9841652
Apply multiple other mod debuffs as decided in pull request discussion
2022-08-12 18:58:09 +09:00
Dean Herbert
ac4213ecee
Adjust relax mod multiplayer to 0.5x
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Has previously been discussed internally. Probably good to get this out
before the next full reprocess of scores server-side.
The multiplier here was @smoogipoo's suggested value. I'd be willing to
go lower if this is seen at too high, but it should be a round number to
make it easy for users to understand the max score available to them.
2022-08-12 12:30:13 +09:00
naoei
60dae70a18
Change mod description type to LocalisableString
2022-08-10 15:54:48 -04:00
naoei
8cb2e11766
Change most ruleset-accessible string types to Localisable strings
2022-08-10 15:51:11 -04:00
Dan Balasescu
802dc90cb1
Adjust using directives for vertices
2022-08-05 20:37:33 +09:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
Dan Balasescu
a2a913ab52
Merge branch 'irenderer-batches' into irenderer-textures
2022-08-02 19:25:08 +09:00
Bartłomiej Dach
cbabc4886c
Convert ModPreset
to realm object
2022-07-31 22:10:15 +02:00
Dan Balasescu
09979d44aa
Apply DrawNode batching changes
2022-07-29 23:32:09 +09:00
Dan Balasescu
155dac55d0
Apply DrawNode parameter changes
2022-07-29 22:33:34 +09:00
Bartłomiej Dach
de0a076eb6
Add model class for mod presets
2022-07-21 23:29:21 +02:00
Salman Ahmed
6ce6f6f7df
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings
2022-07-20 08:57:43 +03:00
Dan Balasescu
ebb9861377
Merge branch 'master' into remove-nullable-disable-in-the-mods
2022-07-20 13:28:28 +09:00
Salman Ahmed
4210ec6502
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings
2022-07-19 19:21:26 +03:00
為什麼
317558f876
Mark the shader as non-nullable because shader should always has the value.
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And initialize the breaks to avoid get the null instance.
2022-07-19 20:39:41 +08:00
為什麼
3af093cb27
Remove the null check because bindable should always have the value.
2022-07-19 20:39:41 +08:00
為什麼
ce1bb206c8
Initialize some bindables for prevent get the null instance.
2022-07-19 20:39:41 +08:00
andy840119
1f9f2b413e
Remove the nullable disable annotation.
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Also, mark as nullable for some properties.
2022-07-19 20:39:41 +08:00
Dean Herbert
51f91fe62e
Update naming
2022-07-18 16:17:20 +09:00
Dean Herbert
eddf106f7c
Merge branch 'master' into score-country-storage
2022-07-18 16:12:40 +09:00
Salman Ahmed
6bfa5e53e0
Add property for whether mod uses default configuration
2022-07-18 07:29:03 +03:00
NotGumballer91
028653eb97
Update ModAdaptiveSpeed.cs
2022-07-18 00:10:49 +08:00
NotGumballer91
1caab78bdc
Update ModAutoplay.cs
2022-07-18 00:09:31 +08:00
Salman Ahmed
4e7156cee8
Store user country on databased scores
2022-07-16 06:39:05 +03:00
Joseph Madamba
aacded0ecf
Fix difficulty adjust settings having more padding on sliders
2022-06-28 07:33:05 -07:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Gabe Livengood
6e64a8f55e
use event to trigger failure
2022-06-10 13:13:35 -04:00
Gabe Livengood
21c5499da1
remove arbitrary from method name
2022-06-10 13:11:17 -04:00
Gabe Livengood
4b73c423bd
don't specify icon
2022-06-09 18:58:22 -04:00
Gabe Livengood
99dc2fbc3e
specify culture
2022-06-09 00:15:15 -04:00
Gabe Livengood
fdbec4f8c0
display tooltip accuracy as percentage
2022-06-08 23:44:34 -04:00
Gabe Livengood
dc75d55f72
allow modfailcondition to arbitrarily trigger fail
2022-06-08 14:02:15 -04:00
Gabe Livengood
6710df94a7
change max accuracy to 99%
2022-06-06 12:05:45 -04:00
Gabe Livengood
58d4aeb4fb
add accuracy calculation comment
2022-05-25 15:11:06 -04:00
Gabe Livengood
5944a15c30
review pass eins
2022-05-24 20:04:57 -04:00
Gabe Livengood
dde0756bed
add accuracy challenge mod
2022-05-24 10:23:44 -04:00
Dean Herbert
eabf578282
Use interface to convey beat sync information
2022-05-22 22:44:54 +09:00
Dean Herbert
2e21d75b10
Move metronome into own class and rename to avoid conflict with mod sounds
2022-05-20 17:30:04 +09:00
Salman Ahmed
82b784ce5a
Change IApplicableToSample
to receive adjustable component instead
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Done for consistency with `IApplicableToTrack`.
2022-05-10 18:06:03 +03:00
Salman Ahmed
4f5001704e
Change IApplicableToTrack
to receive adjustable component instead
2022-05-10 18:06:03 +03:00