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DifficultyAdjustSettingsControl.cs
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Set keyboard step to 0.1 for difficulty adjust sliders
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2022-02-02 17:43:08 +03:00 |
DifficultyBindable.cs
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
IApplicableAfterBeatmapConversion.cs
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Implement mania invert mod
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2020-08-18 01:40:55 +09:00 |
IApplicableFailOverride.cs
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Fix mod failure checks executing actual game logic
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2020-05-12 20:08:35 +09:00 |
IApplicableMod.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
IApplicableToAudio.cs
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Add missing license header and remove unused usings
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2020-06-17 15:30:23 +01:00 |
IApplicableToBeatmap.cs
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Remove generics from IApplicableToBeatmap
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2019-08-01 12:39:32 +09:00 |
IApplicableToBeatmapConverter.cs
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
IApplicableToBeatmapProcessor.cs
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Add IApplicableToBeatmapProcessor mod interface
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2021-06-23 14:46:30 +09:00 |
IApplicableToDifficulty.cs
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Remove IApplicableToDifficulty.ReadFromDifficulty
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2021-07-14 12:32:16 +09:00 |
IApplicableToDrawableHitObject.cs
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Move IApplicableToDrawableHitObjects to its own file
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2021-06-18 13:06:13 +09:00 |
IApplicableToDrawableHitObjects.cs
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Move IApplicableToDrawableHitObjects to its own file
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2021-06-18 13:06:13 +09:00 |
IApplicableToDrawableRuleset.cs
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Fix typo
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2019-03-20 11:22:34 +09:00 |
IApplicableToHealthProcessor.cs
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Reword outdated doc
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2021-08-01 19:22:33 +03:00 |
IApplicableToHitObject.cs
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
IApplicableToHUD.cs
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Implement IApplicableToHUD
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2019-06-29 04:23:59 +03:00 |
IApplicableToPlayer.cs
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change name of interface and expose method instead of seperate values
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2019-11-25 07:24:29 +00:00 |
IApplicableToRate.cs
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Add and implement IApplicableToRate interface
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2021-02-07 18:35:34 +01:00 |
IApplicableToSample.cs
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Change IApplicableToSample to receive adjustable component instead
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2022-05-10 18:06:03 +03:00 |
IApplicableToScoreProcessor.cs
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Fix judgement processors provided to mods while not completely loaded
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2021-08-01 19:16:30 +03:00 |
IApplicableToTrack.cs
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Change IApplicableToTrack to receive adjustable component instead
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2022-05-10 18:06:03 +03:00 |
ICreateReplay.cs
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Shorten class name of ModCreatedReplayUser
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2022-03-31 11:34:23 +09:00 |
ICreateReplayData.cs
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Shorten class name of ModCreatedReplayUser
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2022-03-31 11:34:23 +09:00 |
IHasSeed.cs
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Move SeedSettingsControl to own file
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2021-06-23 13:40:05 +09:00 |
IMod.cs
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Bring back separate bool properties as non-cascading
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2022-05-05 14:37:38 +03:00 |
IReadFromConfig.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
IUpdatableByPlayfield.cs
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Only call IUpdatableByPlayfield.Update if the playfield isn't nested
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2022-03-03 14:37:39 +08:00 |
MetronomeBeat.cs
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Use interface to convey beat sync information
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2022-05-22 22:44:54 +09:00 |
Mod.cs
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Fix wrong obsolete message
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2022-05-05 14:39:05 +03:00 |
ModAccuracyChallenge.cs
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add accuracy calculation comment
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2022-05-25 15:11:06 -04:00 |
ModAdaptiveSpeed.cs
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Change IApplicableToSample to receive adjustable component instead
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2022-05-10 18:06:03 +03:00 |
ModAutoplay.cs
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Bring back separate bool properties as non-cascading
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2022-05-05 14:37:38 +03:00 |
ModBarrelRoll.cs
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Fix "Barrel Roll" tooltip not limiting decimal places for spin speed
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2022-03-29 16:11:44 +03:00 |
ModBlockFail.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
ModCinema.cs
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Mark "autoplay" and "cinema" mods as mutually exclusive
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2022-03-29 17:26:02 +03:00 |
ModClassic.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModDaycore.cs
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Change IApplicableToTrack to receive adjustable component instead
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2022-05-10 18:06:03 +03:00 |
ModDifficultyAdjust.cs
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Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
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2021-10-01 16:55:50 +09:00 |
ModDoubleTime.cs
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Make all ModRateAdjust implementations incompatible with each other
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2022-04-07 22:38:46 +02:00 |
ModEasy.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModEasyWithExtraLives.cs
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add accuracy challenge mod
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2022-05-24 10:23:44 -04:00 |
ModExtensions.cs
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Update all existing calls to extension method with correct fallback handling
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2022-03-29 16:51:30 +09:00 |
ModFailCondition.cs
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Missed one
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2021-08-12 10:14:01 +08:00 |
ModFlashlight.cs
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Fix flashlight size multiplier printing with too many decimal digits
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2022-02-02 20:41:25 +01:00 |
ModHalfTime.cs
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Make all ModRateAdjust implementations incompatible with each other
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2022-04-07 22:38:46 +02:00 |
ModHardRock.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
ModHidden.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModMirror.cs
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review modifications: maniamodmirror inheritance, reflection utilities, vertical flip option
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2021-07-26 10:46:41 -04:00 |
ModMuted.cs
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Move metronome into own class and rename to avoid conflict with mod sounds
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2022-05-20 17:30:04 +09:00 |
ModNightcore.cs
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Change IApplicableToTrack to receive adjustable component instead
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2022-05-10 18:06:03 +03:00 |
ModNoFail.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
ModNoMod.cs
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Make Mod.Description abstract and add missing descriptions
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2021-04-15 14:36:26 +09:00 |
ModNoScope.cs
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Different setting slider description in each mod
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2021-11-10 03:57:22 +03:00 |
ModPerfect.cs
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review pass eins
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2022-05-24 20:04:57 -04:00 |
ModRandom.cs
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Moved the string to int? conversion logic into SettingsNumberBox
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2021-06-28 11:00:07 +08:00 |
ModRateAdjust.cs
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Change IApplicableToSample to receive adjustable component instead
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2022-05-10 18:06:03 +03:00 |
ModRelax.cs
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Fix references to ModSuddenDeath
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2021-02-24 14:44:53 +09:00 |
ModSuddenDeath.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
ModTimeRamp.cs
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Change IApplicableToSample to receive adjustable component instead
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2022-05-10 18:06:03 +03:00 |
ModType.cs
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Move TouchDevice mod to new "system" category
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2019-07-23 13:14:28 +09:00 |
ModWindDown.cs
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Avoid mixing precision across time ramp bindables
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2021-02-24 19:16:10 +01:00 |
ModWindUp.cs
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Avoid mixing precision across time ramp bindables
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2021-02-24 19:16:10 +01:00 |
ModWithVisibilityAdjustment.cs
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Implement IApplicableToDrawableHitObject for mods
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2021-06-16 18:52:01 +09:00 |
MultiMod.cs
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Add IDeepCloneable interface and update existing CreateCopy methods to use it
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2021-07-19 12:54:17 +09:00 |
UnknownMod.cs
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Bring back separate bool properties as non-cascading
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2022-05-05 14:37:38 +03:00 |