Dean Herbert
b28689c774
Fix key counters appearing negative on intense beatmaps
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When `FrameStabilityContainer` decides it needs multiple updates on the same frame, it ends up with an elapsed time of zero. This was interacting badly with the condition used in `RulesetInputManager` to govern playback direction.
I have changed this to use `Rate` as exposed by the frame stable clock.
- Closes #6198 .
2019-10-03 15:01:54 +08:00
Dean Herbert
0cdf125c1e
Handle key counter rewinding in a better way
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Use ElapsedFrameTime rather than storing state data
2019-09-12 15:42:14 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dan Balasescu
bab7d78130
Remove redundant cast
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Co-Authored-By: peppy <pe@ppy.sh>
2019-03-29 11:36:40 +09:00
Dean Herbert
8658de5108
Rename KeyCounterCollection -> KeyCounterDisplay
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Also fix not working
2019-03-26 13:52:48 +09:00
Dean Herbert
771d676ba1
Split RulesetInputManager out to FrameStabilityContainer
2019-03-17 13:30:52 +09:00
Dean Herbert
558dbafb71
Use a safer method of setting the clock
2019-03-05 20:14:04 +09:00
Dean Herbert
d5943330b1
Fix potential infinite loop
2019-03-05 20:06:04 +09:00
Dean Herbert
9a9b4efb8d
Fix excess line
2019-03-05 16:41:11 +09:00
Dean Herbert
ec063a13db
Update RulesetInputManager to support new clock structure more accurately
2019-03-05 16:34:50 +09:00
Dean Herbert
c8793911a8
Enable more stringent inspectcode style inspections
2019-02-27 21:25:40 +09:00
Dean Herbert
90cae0a69c
Simplify RulesetInputManager further
2019-02-23 15:48:34 +09:00
Dean Herbert
6d3c0e3191
Holy sheet
2019-02-23 14:39:55 +09:00
Dean Herbert
0c218eb0d5
Apply new RulesetInputManager logic
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Run UpdateSubTree twice to ensure correctness
2019-02-23 14:14:41 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
c18ce2c23a
Formatting fixes
2019-01-23 14:51:25 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
ekrctb
b9d0fc927b
Remove duplicated code
2018-10-04 18:03:34 +09:00
Dean Herbert
593dee202c
Fix gameplay mouse button disable setting no longer having any effect
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Regressed at 50091252e2 (diff-20562da8cde558aacafa9540b97b7975)
2018-10-04 03:07:00 +09:00
ekrctb
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
ekrctb
a3e6973b41
Replace usage of now removed TriggerKeyPress and similar methods.
2018-09-19 11:36:55 +09:00
ekrctb
c8e9d9375f
Use new InputStateChangeEvent for RulesetInputManager
2018-09-19 11:36:55 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
ekrctb
d71b61c122
Rewrite disable mouse buttons logic
2018-07-03 20:04:15 +09:00
Dean Herbert
594cc0d21d
Merge branch 'master' into mania-playfield-inversions
2018-06-25 18:36:23 +09:00
ekrctb
d6084c0b30
Adapt to new input handling changes
2018-06-22 18:10:27 +09:00
smoogipoo
4fb6a8627e
Merge remote-tracking branch 'origin/master' into mania-playfield-inversions
2018-06-11 13:45:47 +09:00
Dean Herbert
9bdb3113ce
Revert "Always update children when ruleset input manager is updated"
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This reverts commit 4eb7a34944
.
2018-06-08 21:05:28 +09:00
smoogipoo
55a5dfa9b6
Add column testcase
2018-06-07 20:24:33 +09:00
smoogipoo
4eb7a34944
Always update children when ruleset input manager is updated
2018-05-31 18:02:10 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
01fcf9c813
Update in line with framework changes
2018-02-28 22:01:48 +09:00
Dean Herbert
cff17f1864
Update in line with inverse ShoudProcessClock default
2018-02-27 17:23:38 +09:00
Dean Herbert
73fb185132
Change the way ShouldProcessClock is specified in line with framework changes
2018-02-27 17:23:38 +09:00
smoogipoo
75858bd3de
Update in-line with framework changes
2018-02-02 15:41:54 +09:00
smoogipoo
1b99e54005
Fix IsMaskedAway not being up-to-date when fastfowarding replays
2018-02-01 15:21:23 +09:00
Dean Herbert
888d2362fd
Merge branch 'master' into fix-taiko-fastforwarding
2018-01-31 18:30:15 +09:00
smoogipoo
ef3fb8c05a
InputManager -> Container where KeyBindings are involved
2018-01-30 14:49:12 +09:00
smoogipoo
57cd50c45e
Reorder the way input is handled for replays
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Fixes https://github.com/ppy/osu/issues/1625 .
2018-01-25 17:39:50 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
a78441bc5a
Apply changes in line with framework input adjustments
2017-12-07 13:16:59 +09:00
smoogipoo
495155874c
Make sure that the clock is only updated once per time value
2017-11-13 19:30:57 +09:00
smoogipoo
0cec51110a
Fix replay clock always running 1 frame behind
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* Fixes swells never completing.
* Fixes forward playback missing notes every now and then.
* Probably more stuff.
2017-11-13 17:55:21 +09:00
Dean Herbert
2b667cf789
Fix typos
2017-08-24 20:32:55 +09:00
Dean Herbert
f0635af40d
Add documentation and regions to RulesetInputManager
2017-08-24 15:51:31 +09:00
Dean Herbert
189988236b
Move PlayerInputManager logic inside RulesetInputManager
2017-08-24 15:23:17 +09:00
Dean Herbert
16e96888ab
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00