Thomas Müller
518a7c460e
Merge branch 'master' into fix-beatmap-select-race
2017-07-20 21:04:40 +02:00
Thomas Müller
ed6478be8b
Merge branch 'master' into always-load-storyboard
2017-07-20 20:54:16 +02:00
Thomas Müller
e21822cdeb
Merge branch 'master' into fix-working-beatmap-double-load
2017-07-20 20:35:31 +02:00
Dean Herbert
cb3402098a
Merge remote-tracking branch 'upstream/master' into user-profile-fixes
2017-07-20 19:32:00 +09:00
Dean Herbert
781d76d094
Merge remote-tracking branch 'upstream/master' into user-profile-fixes
2017-07-20 19:15:21 +09:00
Thomas Müller
8108f3e78d
Merge branch 'master' into no-set-exclusive
2017-07-20 12:11:32 +02:00
Dean Herbert
577740d329
Fix footer button light fading incorrectly
...
Logic was reliant on HoverLost coming before Hover events, which has since changed. Was also able to tidy this code up a bit in the process.
2017-07-20 18:08:51 +09:00
Dean Herbert
3bdd4d7d02
Centralise TrackManager.AddItem logic to avoid duplicate adds
2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4
Remove usage of SetExclusive
...
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
61c665f239
Add required null check
2017-07-20 15:16:07 +09:00
Dean Herbert
c130981184
Fix WorkingBeatmap being loaded twice when using MusicController at SongSelect
2017-07-20 14:06:09 +09:00
Dean Herbert
15eb6954da
Fix hitting down and enter at song select causing a hard-crash
...
Carousel was not aware of the disabled beatmap change state. Also it was being set too late (in an async load) so wasn't useful. It's now pre-emptively set in PlaySongSelect before loading Player.
2017-07-20 11:50:52 +09:00
Dean Herbert
d6968ca09c
Remove FullyLoaded logic
...
Always parse storyboards for now.
Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
Dean Herbert
b00fc857dd
Merge branch 'master' into fix-beatmap-null
2017-07-20 09:33:14 +09:00
Dean Herbert
8d727b898f
Don't rely on BeatmapSetInfo being present
2017-07-20 09:23:11 +09:00
Dean Herbert
d69470f2ae
Fix TestWorkingBeatmap broken by attempting to load storyboard
2017-07-20 09:22:39 +09:00
MrTheMake
fd518e2294
Don't start a beatmap's track until the intro is done playing
2017-07-20 01:57:46 +02:00
Jorolf
bac8693c81
Merge branch 'user-profile-fixes' of github.com:Jorolf/osu into user-profile-fixes
2017-07-20 01:08:42 +02:00
Jorolf
e0fb2563b5
remove using
2017-07-20 01:08:26 +02:00
jorolf
c2a2f77210
Merge branch 'master' into user-profile-fixes
2017-07-20 01:06:36 +02:00
Jorolf
b016103894
add link to user page
2017-07-20 01:03:00 +02:00
smoogipooo
d75e439f94
Fix Player crashing due to null BeatmapInfo (now unused).
2017-07-20 01:27:27 +09:30
Dean Herbert
38431f8555
Fix remaining test case issues
2017-07-19 19:10:04 +09:00
Dean Herbert
8ce71ef235
Fix broken test case
2017-07-19 18:48:27 +09:00
Dean Herbert
da92fccdb0
Merge branch 'master' into non-null-beatmap
2017-07-19 18:32:42 +09:00
Dean Herbert
d7dddec328
Set zero-difficulty values local to the dummy beatmap
2017-07-19 18:32:11 +09:00
Dean Herbert
2c5019ff7c
Forward action in saner way
2017-07-19 18:22:46 +09:00
Dean Herbert
b6b7ae47db
Merge branch 'master' into user-profile-fixes
2017-07-19 18:15:38 +09:00
Dean Herbert
0b53f1a7e3
Reference system
2017-07-19 18:09:59 +09:00
Dean Herbert
a01209cfe0
Simplify comparator
2017-07-19 18:09:59 +09:00
Dean Herbert
35157ca6b8
Make DefaultBeatmap private get.
2017-07-19 18:09:59 +09:00
Dean Herbert
2eccb3822a
Make link text not suck
2017-07-19 17:54:04 +09:00
Dan Balasescu
42af26a5a5
Merge branch 'master' into beatmap-delete-fixes
2017-07-19 17:34:12 +09:30
Dean Herbert
c34856922c
Gratify CI
2017-07-19 16:34:18 +09:00
Dean Herbert
2a2f4e2a8b
Ensure side flashes are not visible during moving transitions
2017-07-19 16:13:01 +09:00
Dean Herbert
2b1e19814c
Side flashes should not be affected by parallax
2017-07-19 16:07:11 +09:00
Dean Herbert
c8593a38c8
Remove incorrect looping reset behaviour
...
Note that tracks' looping is never restored now. There's unfortunately no easy way around this, but it shouldn't have any side-effects for now.
2017-07-19 15:55:16 +09:00
Dean Herbert
64ebc01a3b
Remove many now unnecessary null-checks
2017-07-19 15:45:23 +09:00
Dean Herbert
8e8767cd37
Give song select a better default background whecn the beatmap's can't be loaded
2017-07-19 15:16:55 +09:00
Dean Herbert
d0dea33faa
Make Beatmap (bindable) non-nullable.
2017-07-19 15:16:53 +09:00
Dean Herbert
0846414c5b
Simplify state changes
2017-07-19 15:16:51 +09:00
Dean Herbert
632d2e8ba5
Dummy beatmap has dummy ruleset
2017-07-19 15:16:48 +09:00
Dean Herbert
f168ee660c
Move dummy to BeatmapDatabase
2017-07-19 15:16:43 +09:00
Dean Herbert
3289d93f22
Give the dummy beatmap a background
2017-07-19 15:16:42 +09:00
Dean Herbert
007b343854
Fix incorrect equality check when TimingPointAt returns a default T
2017-07-19 15:16:40 +09:00
Dean Herbert
21984ba764
Move DummyWorkingBeatmap to a more global level (OsuScreen)
2017-07-19 15:16:39 +09:00
Dean Herbert
6016310b09
Use a better default for difficulty values
2017-07-19 15:16:37 +09:00
Dean Herbert
df60fc0f0a
Stop playing previous beatmap even if new beatmap has no track
2017-07-19 15:16:36 +09:00
Dean Herbert
59416584c1
Don't show theme song in playlist
2017-07-19 15:16:35 +09:00
Dean Herbert
e47faf4e85
Add a dummy beatmap provider for use in BeatmapInfoWedge
2017-07-19 15:16:33 +09:00