Xexxar
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86b635cdd3
|
refactor comments to be on previous line for readability
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2021-11-07 14:56:23 +00:00 |
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Xexxar
|
26ff292337
|
revert velchangetest change
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2021-11-07 01:08:51 +00:00 |
|
Xexxar
|
adeebd954a
|
update to fix velocity change oversight
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2021-11-07 00:13:13 +00:00 |
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Xexxar
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f135a98d69
|
updated for review, adding wide angle buff for velchanges
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2021-11-06 22:27:58 +00:00 |
|
Xexxar
|
bd58d2873e
|
revert velocity multiplier to 0.75
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2021-11-06 21:55:47 +00:00 |
|
Xexxar
|
7af1a0bf12
|
buffed velocity constant
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2021-11-06 21:11:37 +00:00 |
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Xexxar
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45e0897530
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-11-03 16:37:02 +00:00 |
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Xexxar
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a32c97427d
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set angleBonus to take max of acute and wide multipliers
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2021-11-03 16:36:39 +00:00 |
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Xexxar
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d74e181531
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renamed prev to last
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2021-11-03 15:54:49 +00:00 |
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Xexxar
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b9fc355f74
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-11-03 15:53:41 +00:00 |
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Xexxar
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b3b44c0795
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merged in aim-base
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2021-11-03 15:52:48 +00:00 |
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smoogipoo
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b0d9c0eca3
|
Refactor variables for readability in angle calculations
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2021-11-03 00:16:33 +09:00 |
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smoogipoo
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93c03b9d37
|
Refactor documentation around velocity calculations
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2021-11-03 00:04:19 +09:00 |
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smoogipoo
|
7e0629774b
|
Rename variables for readability
In particular, "last" vs "prev" can get confusing because they mean the
same thing.
|
2021-11-02 23:51:10 +09:00 |
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smoogipoo
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be8a1f60c0
|
Apply styling changes
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2021-11-02 23:33:51 +09:00 |
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Xexxar
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219880d719
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add in stanrs review
|
2021-10-28 14:45:45 +00:00 |
|
Xexxar
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09d4ed149c
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merged latest slider
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2021-10-27 18:09:50 +00:00 |
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Xexxar
|
7eb7d12589
|
updated sliders to handle increased tick rates better
|
2021-10-27 18:08:30 +00:00 |
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Xexxar
|
626db1f274
|
updated sliders to handle increased tick rates better
|
2021-10-27 18:08:06 +00:00 |
|
Xexxar
|
ddf87316df
|
updated to add nerf for repeated acute angles
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2021-10-27 16:30:17 +00:00 |
|
Xexxar
|
b6e7d898f1
|
constant didnt update during last merge
|
2021-10-22 17:21:34 +00:00 |
|
Xexxar
|
b9748399c4
|
added velocity adjustment for sliders
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2021-10-22 17:18:34 +00:00 |
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Xexxar
|
06e7c3cd04
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-10-22 17:17:36 +00:00 |
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Xexxar
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62197fec3a
|
updated sliders for rebalance again
|
2021-10-22 17:17:19 +00:00 |
|
Xexxar
|
5ee2272d8a
|
added slider changes
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2021-10-21 21:37:38 +00:00 |
|
Xexxar
|
85f28a843a
|
adjusted sliders further
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2021-10-21 21:30:00 +00:00 |
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Xexxar
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534d1e72ce
|
merged sliders
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2021-10-21 19:58:41 +00:00 |
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Xexxar
|
ec06e53212
|
further rebalancing of sliders
|
2021-10-21 19:58:02 +00:00 |
|
Xexxar
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be2f9603c9
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merged slider updates
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2021-10-21 19:29:06 +00:00 |
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Xexxar
|
e3a0e4749e
|
removed excess acute anglebuff and buffed sliders to comp
|
2021-10-21 19:28:06 +00:00 |
|
Xexxar
|
fd991296fa
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-10-21 17:22:09 +00:00 |
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Xexxar
|
613a548583
|
Merge branch 'aim-refactor-base' into aim-refactor-slider
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2021-10-21 17:21:52 +00:00 |
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Xexxar
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d6aa2fe6e4
|
identified case with spinner where / 0 could theoretically be possible
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2021-10-21 17:21:34 +00:00 |
|
Xexxar
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a23330c49b
|
removed comment
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2021-10-21 17:21:03 +00:00 |
|
Xexxar
|
81e817f881
|
updated to latest version of velchange
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2021-10-21 17:07:56 +00:00 |
|
Xexxar
|
4fe007aa2e
|
new slider travel dist algorithm
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2021-10-21 16:08:35 +00:00 |
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Xexxar
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bef6e100fa
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Merge branch 'aim-refactor-base' into aim-refactor-slider
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2021-10-21 16:01:38 +00:00 |
|
Xexxar
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cb605f9156
|
removed ppCalc changes and sliderabuseChecks
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2021-10-21 16:00:57 +00:00 |
|
Xexxar
|
c074304ec3
|
updated to latest version of base
|
2021-10-17 04:48:57 +00:00 |
|
Xexxar
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4edf559408
|
adjusted constant to 1.5 from 2.0 for acute
|
2021-10-13 16:45:58 +00:00 |
|
Xexxar
|
cde4b0b17c
|
forgot to add double delcaration, remember to test
|
2021-10-13 16:25:16 +00:00 |
|
Xexxar
|
0b794728ea
|
updated to latest version with slider calc
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2021-10-13 16:17:49 +00:00 |
|
Xexxar
|
200149c9d7
|
updated to newly refactored aim
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2021-10-13 15:41:24 +00:00 |
|
Xexxar
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56daac73f2
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merged ppy/master
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2021-10-10 17:12:49 +00:00 |
|
emu1337
|
d17beb9bbe
|
improved overall balance
|
2021-10-06 01:39:01 +02:00 |
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emu1337
|
3cb816b6cd
|
fixed some nerfs not carrying to the next iteration
|
2021-10-05 21:19:00 +02:00 |
|
Xexxar
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bc3ae4c4f8
|
changed function names to be consistent
|
2021-10-03 17:36:34 +00:00 |
|
Xexxar
|
6d134b2a83
|
resolved code cleanliness issues
|
2021-10-03 17:32:03 +00:00 |
|
Xexxar
|
ba2c44a2f4
|
reworked strain to fix issue with overlapping hitwindo
|
2021-10-03 17:31:56 +00:00 |
|
Xexxar
|
d14eed88fd
|
final clean up before PR
|
2021-09-29 19:14:54 +00:00 |
|
Xexxar
|
c4430182dd
|
used new slider bonus alg to not overbuff slider jumps
|
2021-09-26 21:32:36 +00:00 |
|
Xexxar
|
81921bee11
|
updated rhythmbonus to be OD sensitive
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2021-09-26 19:46:24 +00:00 |
|
Xexxar
|
b7444ee9eb
|
replaced original velocity alg
|
2021-09-25 04:20:35 +00:00 |
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Xexxar
|
ffa0fac5eb
|
refactored to clean up issues with streams
|
2021-09-25 04:08:05 +00:00 |
|
Xexxar
|
2508171d41
|
nerfed rhythm further to attempt to balance
|
2021-09-25 03:52:05 +00:00 |
|
Xexxar
|
9802f4fc90
|
added wide angle buff to velchange
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2021-09-25 03:37:19 +00:00 |
|
Xexxar
|
010078778e
|
velocity buff isolation + small refactor
|
2021-09-25 03:27:07 +00:00 |
|
Xexxar
|
8c6a035369
|
added slider calc bonus
|
2021-09-25 03:04:22 +00:00 |
|
Xexxar
|
587cf09d2a
|
base change of aim refactor, isolated
|
2021-09-25 03:02:33 +00:00 |
|
Xexxar
|
0129762104
|
merged in strainTime change and augmented rhythm calc
|
2021-09-25 02:52:10 +00:00 |
|
smoogipoo
|
e3b6c15a73
|
Merge branch 'master' into speedpp
|
2021-09-21 18:41:27 +09:00 |
|
Xexxar
|
cdd813926b
|
nerf to high bpm rhythm changes, nerf to 1/3->1/4
|
2021-09-17 00:27:42 +00:00 |
|
smoogipoo
|
7976442aec
|
Fix CI issues
|
2021-09-16 14:20:42 +09:00 |
|
apollo-dw
|
2637c063a9
|
forgot a deltatime
|
2021-09-15 15:40:26 +01:00 |
|
apollo-dw
|
463b92fcca
|
remove unused strings
|
2021-09-15 12:41:29 +01:00 |
|
apollo-dw
|
cf63a45f32
|
swap speedwindowratio in cap so values are correct
|
2021-09-15 12:36:15 +01:00 |
|
apollo-dw
|
2fe0681310
|
elaborate comment
|
2021-09-15 12:03:47 +01:00 |
|
apollo-dw
|
7f6722e43f
|
throw math.max(N, 1) into straintime
|
2021-09-15 11:24:48 +01:00 |
|
apollo-dw
|
4017598af0
|
simplify algebra down
|
2021-09-15 11:15:05 +01:00 |
|
apollo-dw
|
3a16ec277a
|
refactor speed window ratios
|
2021-09-15 11:12:36 +01:00 |
|
apollo-dw
|
a0bd73c356
|
refactor hit window calc
|
2021-09-15 10:52:50 +01:00 |
|
apollo-dw
|
49658b6f82
|
set greatWindow to readonly
|
2021-09-15 10:29:30 +01:00 |
|
apollo-dw
|
6d254fba0a
|
digestify speed return
|
2021-09-15 10:27:18 +01:00 |
|
apollo-dw
|
8796e45f63
|
prevent 2B objects from dividing by zero
|
2021-09-14 15:22:03 +01:00 |
|
MBmasher
|
453d63cd5c
|
Merge branch 'fl-skill' of https://github.com/mbmasher/osu into fl-skill
|
2021-09-14 10:23:41 +10:00 |
|
MBmasher
|
178a3d1132
|
Remove redundant check
|
2021-09-14 10:23:11 +10:00 |
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apollo-dw
|
e9f7258f2b
|
adjust hitwindow nerf to be harsher
|
2021-09-13 14:50:40 +01:00 |
|
Xexxar
|
44163dc9ec
|
updated to use deltaTime not stainTime for more accuracy
|
2021-09-12 18:14:05 +00:00 |
|
Xexxar
|
b05963cc50
|
update to fix review issues
|
2021-09-12 16:08:17 +00:00 |
|
smoogipoo
|
aafbc3e0e4
|
Merge branch 'master' into fl-skill
|
2021-09-10 16:39:39 +09:00 |
|
apollo-dw
|
3fce3f620f
|
use OsuHitWindows, amend comment
|
2021-09-04 16:56:15 +01:00 |
|
apollo-dw
|
8654a0af05
|
remove unnecessary min & renamed variable so its more descriptive
|
2021-09-03 03:01:25 +01:00 |
|
apollo-dw
|
bf87a4b2d3
|
interpolate the doubletap cheese nerf instead
|
2021-09-03 02:39:21 +01:00 |
|
apollo-dw
|
0beef9c1e7
|
made double cheese detection stricter
|
2021-09-03 02:20:22 +01:00 |
|
apollo-dw
|
57a2ba9aa8
|
remove "straintime"
|
2021-09-02 18:29:55 +01:00 |
|
apollo-dw
|
0d60076f34
|
fix doubletap cheese detect (base on hitwindow)
|
2021-09-02 17:14:23 +01:00 |
|
apollo-dw
|
d9cc497801
|
refactoring
|
2021-09-02 17:02:23 +01:00 |
|
apollo-dw
|
3e98c71ece
|
cap deltatime to hitwindow sorta
|
2021-09-02 16:48:34 +01:00 |
|
apollo-dw
|
711baa12ba
|
emu's doubletap cheese nerf
|
2021-09-02 16:31:31 +01:00 |
|
mrowswares
|
a190038c33
|
remove writelines
|
2021-08-29 20:16:13 +01:00 |
|
mrowswares
|
1ca0223c71
|
remove straintime & speed skill caps, implement basic doubletap cheese detection
|
2021-08-29 17:19:26 +01:00 |
|
MBmasher
|
c91feb2968
|
Fix multiplying instead of dividing by scalingFactor
|
2021-08-25 11:18:21 +10:00 |
|
MBmasher
|
7188a3268f
|
Apply a nerf to stacks for Flashlight skill
|
2021-08-24 14:01:54 +10:00 |
|
Xexxar
|
0402f85eb0
|
left residual code from testing prevprevdeltas
|
2021-08-21 17:29:17 +00:00 |
|
Xexxar
|
536aef6f2f
|
merged latest from origin
|
2021-08-21 17:25:06 +00:00 |
|
Xexxar
|
270f497af8
|
penalized 1/1->1/2->1/4 rhythm transitions
|
2021-08-21 17:23:17 +00:00 |
|
Bartłomiej Dach
|
812c85f3de
|
Clean up code style issues
|
2021-08-21 17:26:05 +02:00 |
|
Xexxar
|
a46ae855aa
|
implemented object count limitation for rhythm build up
|
2021-08-20 15:40:34 +00:00 |
|
Xexxar
|
d36eb269b4
|
fixed code quality issues
|
2021-08-19 20:11:18 +00:00 |
|
Xexxar
|
b44e6f634d
|
noticed a bug with double applying historicaldecay
|
2021-08-19 15:05:39 +00:00 |
|