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Commit Graph

898 Commits

Author SHA1 Message Date
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
241437c819 Remove unnecessary counting change logic 2018-07-20 17:08:25 +09:00
Dean Herbert
82ddbb3f5d Delay key count stop 2018-07-19 01:18:07 +09:00
Dean Herbert
8414fe9d05 Add key counter exceptions for paused state 2018-07-18 22:19:32 +09:00
Dean Herbert
a01361f833 Set restart count 2018-07-18 22:05:24 +09:00
Dean Herbert
c2cdf12986 Better pause logic 2018-07-18 19:59:04 +09:00
Dean Herbert
b967fe714b Fix lead-in time now being long enough in many cases 2018-07-17 14:29:22 +09:00
Dean Herbert
da300baff1 Update hide logic 2018-07-17 00:06:51 +09:00
Dean Herbert
ca7b61367f
Merge branch 'master' into correctQuickFade 2018-07-17 00:02:15 +09:00
HoutarouOreki
453d58bcbd Hide Content instead of particular overlays 2018-07-15 01:10:05 +02:00
Berkan Diler
c8697e1743
Fix KeyCounter counting clicks when game is paused 2018-07-14 03:08:28 +02:00
HoutarouOreki
1e48582dc2 Instantly hide pause menu for quick retry 2018-07-11 13:49:37 +02:00
Dean Herbert
8cf1553fd5 Merge remote-tracking branch 'upstream/master' into Aergwyn-allow-back-in-player 2018-06-29 20:30:42 +09:00
Dean Herbert
750f5a86c3 Fix catch test failing due to disabled bindable 2018-06-29 16:49:11 +09:00
Dean Herbert
0866dd11bd DefaultBackAction -> BackAction, defaults to last button
The last button is more commonly the escape condition.
2018-06-27 12:57:26 +09:00
Dean Herbert
d7ce4ab6fd Merge remote-tracking branch 'upstream/master' into Aergwyn-allow-back-in-player 2018-06-27 12:36:10 +09:00
ekrctb
d6084c0b30 Adapt to new input handling changes 2018-06-22 18:10:27 +09:00
Dean Herbert
a7ed3ea80b Rename alwaysVisible to explain where it comes from 2018-06-13 11:38:15 +09:00
Dean Herbert
d9e7a324c0 Revert HudOverlay to private field 2018-06-13 11:30:22 +09:00
smoogipoo
67aa52fb1d Use bindable binding 2018-06-12 19:34:49 +09:00
smoogipoo
c70c7a476b Always display the key counter during replay/autoplay 2018-06-12 17:59:59 +09:00
smoogipoo
b9391b3c6b Fix bindable not working under non-debug due to weak references 2018-06-11 18:18:24 +09:00
Aergwyn
b9b04c1b6e move back logic into GameplayMenuOverlay 2018-06-09 09:28:02 +02:00
Aergwyn
792d3b8215 allow "go back" keybind in play 2018-06-09 09:14:58 +02:00
Dean Herbert
0b4f5af52e Add setting to toggle standardised or exponential scoring display
Also adjusts exponential scoring to be closer to stable. Log wasn't cutting it.
2018-06-08 03:17:12 +09:00
Dean Herbert
f3c9049660
Merge branch 'master' into disallow-beatmap-change 2018-06-07 15:34:19 +09:00
smoogipoo
d516a0a05c Store platform offset clock in variable for visibility 2018-06-07 13:42:31 +09:00
smoogipoo
3745f9000b Merge remote-tracking branch 'origin/master' into remove-decoder-offset 2018-06-07 13:37:19 +09:00
Dan Balasescu
c30861186b
Merge branch 'master' into disallow-beatmap-change 2018-06-06 20:26:17 +09:00
smoogipoo
4086ff7313 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
#	osu.Game/Screens/Menu/Intro.cs
#	osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
55921efffb Rewrite much state logic 2018-06-06 16:17:51 +09:00
Dean Herbert
86be1bef6b Use UserTriggered in Player 2018-06-06 15:10:15 +09:00
Thomas Müller
88b23d4e66
Merge branch 'master' into netcoreapp2.1 2018-06-04 05:30:25 +02:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change 2018-06-04 10:53:04 +09:00
Dean Herbert
7ca437aa8e
Merge branch 'master' into fix-expand-button-colour 2018-06-04 02:16:27 +09:00
Joehu
0f13acf67e Use updateExpanded method 2018-06-02 12:52:31 -07:00
Dean Herbert
652e2ccaf5
Merge branch 'master' into netcoreapp2.1 2018-06-03 03:55:33 +09:00
Dean Herbert
64eda27547 Update framework 2018-06-03 03:05:53 +09:00
FreezyLemon
a0c643fae5 Fix SongProgressInfo timespan formatting 2018-06-02 11:25:49 +02:00
Joehu
8d3de3affb Use '?:' expression instead 2018-06-01 15:58:05 -07:00
Joehu
5d1421c0e9 Fix visual settings expand button colour 2018-06-01 15:31:25 -07:00
Dean Herbert
5872b61988 Fix potential double-disposal of player if PlayerLoader is finalised 2018-05-30 15:48:26 +09:00
smoogipoo
a3470f9ec3 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
smoogipoo
3abfd4711d Fix wrong clock being seeked when unpausing 2018-05-28 03:42:53 +09:00
smoogipoo
8ae2a3696f Apply platform universal offset at player level 2018-05-28 03:31:46 +09:00
Dean Herbert
975ce82177 Ensure autoplay tests actually increase score above zero 2018-05-26 14:46:05 +09:00
Dean Herbert
28aa6faef9
Merge branch 'master' into player_loader_input_toggles 2018-05-25 18:38:12 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
smoogipoo
0e122468db Fix progress easing to 0 if aborting after confirmation 2018-05-22 18:06:40 +09:00
Dean Herbert
d43e4af8ea Fix overlap between quit button at key input overlay 2018-05-22 16:45:42 +09:00