Dean Herbert
78f274d51a
Merge branch 'master' into realm-key-binding-store
2021-04-22 12:13:23 +09:00
Bartłomiej Dach
250c7403e8
Fix idle tracker assuming time starts at 0
...
`IdleTracker` in its construction quietly assumed that the clock it
receives from its parent starts ticking from 0 at the point at which it
is passed down. This is not necessarily the case when headless
executions are involved, which means that the initial state of the
tracker could be computed as idle incorrectly.
Resolve by explicitly reading the clock time at the point of
`LoadComplete()`.
2021-04-17 13:50:00 +02:00
Dan Balasescu
ac8e462d32
Merge branch 'master' into refactor-framed-replay-input-hander
2021-04-15 21:48:58 +09:00
Dean Herbert
1ff4e2076f
Merge branch 'master' into verify-tab
2021-04-13 23:05:48 +09:00
Dean Herbert
2c1f20a38f
Merge branch 'master' into fix-editor-alt-scroll
2021-04-13 19:36:25 +09:00
ekrctb
38d10755cb
Merge branch 'master' into refactor-framed-replay-input-hander
2021-04-13 13:47:22 +09:00
Dean Herbert
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
Dean Herbert
42604afcdc
Add binding for verify mode (and move enum entry to end)
2021-04-12 16:15:27 +09:00
Dean Herbert
14bd5bdc77
Merge branch 'master' into verify-tab
2021-04-12 15:14:37 +09:00
Dean Herbert
995c244cee
Remove alt-mousewheel bindings for volume adjustment
...
With the recent changes to the order of processing key bindings
(`GlobalAction`s are handled first), having the alt-wheel bindings in here causes a
regression as they are handled before `OnScroll` events.
Specifically, this means editor alt-scroll functionality no longer works
with the default bindings.
Removing the bindings fixes this, while also still allowing alt-wheel
adjustment of the volume via `VolumeControlReceptor`:
a2f50af424/osu.Game/Overlays/Volume/VolumeControlReceptor.cs (L21-L26)
In conjunction with the special case in `OsuScrollContainer`:
02d5b1352b/osu.Game/Graphics/Containers/OsuScrollContainer.cs (L103-L105)
2021-04-12 14:00:32 +09:00
ekrctb
d6d8ea5b6b
Throw when getting a frame of an empty replay
2021-04-12 11:17:56 +09:00
Dean Herbert
8aff53172d
Remove necessity for nested PassThroughInputManger
2021-04-08 15:18:31 +09:00
Dean Herbert
08858e6426
Reorder defaults to give non-global areas priority for global actions
2021-04-07 17:42:49 +09:00
Dean Herbert
afc745f999
Merge branch 'master' into rebind-song-select
2021-04-07 17:13:25 +09:00
Dean Herbert
f08b340e81
Add nullability hinting
2021-04-06 16:49:26 +09:00
Dean Herbert
beebdb0734
Clean up implementation
2021-04-05 22:30:51 +09:00
Dean Herbert
05961e98d5
Ensure GlobalActions are handled before anything else game-wide
2021-03-30 19:03:15 +09:00
Dean Herbert
491e583819
Merge branch 'master' into realm-migration-operation-blocking
2021-03-30 13:25:40 +09:00
Dean Herbert
36364a4492
Update framework
2021-03-29 22:17:17 +09:00
Naxess
d58ef5310b
Add verify tab
...
Currently empty, but works.
2021-03-28 17:36:22 +02:00
Dean Herbert
4d976094d1
Switch Guid implementation temporarily to avoid compile time error
2021-03-26 20:07:53 +09:00
Dean Herbert
68f2e7f61a
Use realm support for Guid
2021-01-19 18:22:36 +09:00
Bartłomiej Dach
0f8f0434f9
Remove EF store again after mis-merge
...
Was originally deleted in 536e7229d0
.
2021-01-16 17:03:58 +01:00
Bartłomiej Dach
7296a6dd84
Merge branch 'master' into realm-key-binding-store
2021-01-16 16:48:54 +01:00
Dean Herbert
86f66727de
Update KeyBinding usages in line with interface changes
2021-01-15 14:57:01 +09:00
Dean Herbert
f26c6210f3
Remove unnecessary Take() call and refactor default group logic naming
2021-01-14 16:36:24 +09:00
Dean Herbert
8a08d3f4ef
Fix transactions not actually being committed
2021-01-14 16:13:10 +09:00
Dean Herbert
5fa3a22f28
Remove unused RealmBackedStore base class
2021-01-13 18:36:37 +09:00
Dean Herbert
fcb4a53f37
Rename realm persisted properties to avoid casting necessity
2021-01-13 18:36:37 +09:00
Dean Herbert
9086d75542
Update write usages
2021-01-13 18:36:37 +09:00
Dean Herbert
9d744d629f
Update existing usages to use the main realm context where applicable
2021-01-13 18:36:37 +09:00
Dean Herbert
78707c3b06
Remove unused event
2021-01-13 18:36:37 +09:00
Dean Herbert
192e58e0c6
Update all read queries to use direct realm subscriptions/queries
2021-01-13 18:36:37 +09:00
Dean Herbert
765d9cfae1
Use direct access for query pattern
2021-01-12 17:01:40 +09:00
Dean Herbert
a6997a6fc6
Move ruleset key binding registration to an explicit method rather than the constructor
2021-01-12 15:21:02 +09:00
Dean Herbert
ff16d2f490
Mark classes nullable
2021-01-12 15:21:02 +09:00
Dean Herbert
8f9b19a76e
Detach at point of usage, rather than point of retrieval
2021-01-12 14:45:36 +09:00
Dean Herbert
536e7229d0
Remove unused EF class and unnecessary interface
2021-01-12 14:45:36 +09:00
Dean Herbert
406e640fa9
Make key binding update method support all kinds of realm object states
2021-01-12 14:45:36 +09:00
Dean Herbert
6fd098ca7c
Add full xmldoc to RealmKeyBindingStore
2021-01-11 16:31:36 +09:00
Dean Herbert
56d34432f9
Move public members up
2021-01-11 16:31:36 +09:00
Dean Herbert
a1cb6d8c54
Remove unnecesssary local conversion method
2021-01-11 16:31:36 +09:00
Dean Herbert
8765aaf9e6
Use IKeyBinding for all key binding usages (and add update flow via primary key)
2021-01-11 16:31:35 +09:00
Dean Herbert
a77519c6bd
Store KeyBinding action to its own field in realm
...
Also improve the Query method for action types by using generic field
2021-01-11 15:52:49 +09:00
Dean Herbert
43f417b53a
Add and consume IKeyBindingStore interface
2021-01-11 15:52:49 +09:00
Dean Herbert
391259c713
Add missing implementation details to realm keybinding store
2021-01-11 15:52:49 +09:00
Dean Herbert
ee6a26bd6e
Initialise new key bindings with a primary key
2021-01-11 15:52:49 +09:00
Dean Herbert
845d5cdea2
Switch guid to store as string until fody issues are resolved
...
See
https://github.com/realm/realm-dotnet/issues/740#issuecomment-755898968
2021-01-11 15:52:49 +09:00
Dean Herbert
d5ac97ece8
Add realm store / key binding implementations
2021-01-11 15:52:49 +09:00
Dean Herbert
283c69a68f
Update enum name in line with changes
2021-01-06 23:12:56 +09:00
Dean Herbert
32accc8eab
Remove "osu!direct" button
2021-01-06 22:56:10 +09:00
Dean Herbert
7c0edb796e
Always confine mouse to screen when running fullscreen
2020-12-04 20:49:18 +09:00
Joehu
b8c284b34f
Fix one more key binding string not being sentence cased
2020-12-04 00:51:46 -08:00
Ryan Zmuda
e102f2e8fa
Moved enum to bottom, change defualt bind to Shift-Tab, Fixed Notification
2020-11-30 21:38:16 -05:00
Ryan Zmuda
3994cf082d
add keybind for in game overlay
2020-11-29 20:59:02 -05:00
Dan Balasescu
220657c2cc
Merge branch 'master' into replay-pausing-support
2020-11-27 00:09:40 +09:00
Dean Herbert
1e79cb498b
Standardise binding description case to sentence casing
2020-11-26 20:07:16 +09:00
Dean Herbert
3346c06aca
Rename variable/text to be more verbose as to toggle purpose
2020-11-26 20:04:44 +09:00
Dean Herbert
72b8eef36e
Add ability to pause/resume replay playback
2020-11-24 15:41:56 +09:00
Dean Herbert
8d38d9cc93
Add hotkey to select random skin
2020-11-11 13:05:03 +09:00
Dean Herbert
6014751e29
Add the ability for the game OSD to display user bindings
...
Adds binding display for mouse button toggle / HUD toggle keys.
- [ ] Depends on #10786 for ease-of-merge
2020-11-11 12:56:10 +09:00
Dean Herbert
8928aa6d92
Add key binding to show HUD while held
2020-10-30 14:19:40 +09:00
Shane Woolcock
7fff762dfc
Rename IsGameplay
2020-10-07 16:14:49 +10:30
Shane Woolcock
c8c5998af4
Bail if FrameworkSetting.ConfineMouseMode is unavailable
2020-10-07 16:02:35 +10:30
Shane Woolcock
478f2dec96
Maintain the current gameplay state in OsuGame
2020-10-06 22:39:35 +10:30
Shane Woolcock
782fc1d60f
Use OsuGame.OverlayActivationMode rather than per-Player
2020-10-06 20:27:35 +10:30
Shane Woolcock
1877312a91
Rename DuringGameplay
2020-10-06 20:27:35 +10:30
Shane Woolcock
5859755886
Use current OverlayActivationMode to determine confine logic
2020-10-05 11:11:46 +10:30
Shane Woolcock
4b6f893408
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Configuration/OsuConfigManager.cs
# osu.Game/OsuGame.cs
# osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30
Dean Herbert
260ca31df0
Change default mute key to Ctrl+F4 for now
2020-09-23 12:31:50 +09:00
Dean Herbert
3062fe4411
Add editor key bindings to switch between screens
2020-09-22 15:55:25 +09:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Joehu
f4f642fbcf
Add ability to skip cutscene with forward mouse button
2020-08-17 23:21:44 -07:00
Shane Woolcock
ef3c8fa21f
Add tracking component to handle OsuConfineMouseMode
2020-08-16 21:18:15 +09:30
Shane Woolcock
f98e96e45b
Add osu!-specific enum for confine mouse mode
2020-08-16 10:52:23 +09:30
Dan Balasescu
b64ddf061e
Remove whitespace
2020-07-14 20:37:21 +09:00
Dean Herbert
064814f70a
Merge branch 'master' into gameplay-pause-via-middle-mouse
2020-07-14 07:39:02 +09:00
Dean Herbert
08696b9bca
Allow pausing gameplay via middle mouse button
2020-07-12 23:03:03 +09:00
vntxx
d18609e900
Added notifications keybinding
...
Implementation of #9502
2020-07-12 12:44:00 +02:00
Dean Herbert
6c8b6f05f8
Fix key bindings switching order at random on consecutive "reset to defaults"
2020-07-08 15:24:26 +09:00
Jack Boswell (boswelja)
e15324ca90
Shorten new binding descriptions
2020-06-15 21:44:38 +12:00
Dean Herbert
080bf1e85a
Fix missing default inclusion
2020-06-15 13:46:16 +09:00
Joehu
b8fa1a2c41
Add shortcut to go home
2020-06-14 11:22:38 -07:00
Jack Boswell (boswelja)
7c04e9aca4
Move new GlobalAction keybinding entries to the end of the class.
...
The new keybindings shouldn't mess with existing bindings anymore
2020-06-07 15:37:19 +12:00
Jack Boswell (boswelja)
55953b9e85
Add a keybinding for selecting the previous random beatmap
...
Also gave the new actions more meaningful names
2020-06-03 18:13:18 +12:00
Jack Boswell (boswelja)
030b55ae85
Add a section to global keybind settings for song select
2020-06-03 17:55:15 +12:00
Dean Herbert
f3fee73441
Fix DatabasedKeyBindingContainer not using defaults for non-databased ruleset
2020-04-20 09:35:00 +09:00
Dean Herbert
6989738710
Change default global bindings for volume changing to include the alt key prefix
2020-03-02 18:59:05 +09:00
Dean Herbert
489bf16bea
Add SelectNext and SelectPrevious global actions
2020-03-02 18:55:28 +09:00
Dean Herbert
ee73f3e2b2
Change matching mode for global actions to better discern similar binds
2020-03-02 18:54:00 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
Joehu
f43602518a
Add global action for toggling now playing overlay
2020-01-11 11:43:51 -08:00
Joehu
d188d33f18
Fix osu!direct global action not being bound to a key
2020-01-05 18:59:06 -08:00
Huo Yaoyuan
f05b83d7d4
Use typeparamref.
2019-11-17 20:48:23 +08:00
Huo Yaoyuan
e9b8cbb516
Apply other styles.
2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
Dean Herbert
b59973c712
Update in line with framework changes
2019-08-27 18:43:58 +09:00
Dean Herbert
5963f7d914
Update comment
2019-08-13 19:52:40 +09:00
Dean Herbert
5dbde38a6b
Group key bindings together
2019-08-13 12:40:20 +09:00
Dean Herbert
f3380c9372
Remove "jukebox" terminology
2019-08-13 12:06:57 +09:00
Lucas A
e4eed83d85
Add dual bindings for Jukebox hotkeys
2019-08-11 19:14:49 +02:00
Lucas A
7825923cb6
Use media keys as default bindings for jukebox.
2019-08-10 16:33:16 +02:00
Lucas A
8c630b4f4c
Merge branch 'refactor-osd' into music-controller-hotkeys
2019-08-10 16:25:59 +02:00
Dean Herbert
b6e15fb791
Update framework
2019-07-11 22:33:51 +09:00
Lucas A
b32b078e48
Set default keybindings for jukebox to stable's ones.
2019-07-10 21:55:43 +02:00
Lucas A
5f8bd6eca7
Fix CI issues + minor issues
2019-07-05 16:51:15 +02:00
Lucas A
70372dd03d
Add global actions for game-wide music jukebox manipulation
2019-07-05 16:14:04 +02:00
Dean Herbert
93b6d5b7e3
Fix keybindings being offset
2019-06-25 17:16:19 +09:00
Dean Herbert
2ea5165803
Change case to match; change hotkey to be more globally usable (previous has conflict on macOS)
2019-06-24 18:19:17 +09:00
Dean Herbert
d70248338d
Merge remote-tracking branch 'upstream/master' into quickEscape
2019-06-24 18:14:48 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
Dean Herbert
4a59ccb81d
Merge branch 'master' into fix-idle-weirdness
2019-01-25 17:52:59 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
4c2c7bd937
Fix global idle state being entered when overlays are visible
2019-01-04 16:26:10 +09:00
Dean Herbert
271dcded3c
Merge branch 'master' into scoredatabase
2018-11-30 14:59:58 +09:00
Jack Scotson
e11b2218cb
Merge branch 'master' into keypad-enter
2018-11-29 13:51:07 +00:00
smoogipoo
14ff4bc26a
Move primary key attribute to IHasPrimaryKey
2018-11-28 13:19:23 +09:00
Dean Herbert
32b36f2883
Use IBindable<>
2018-11-26 17:07:30 +09:00
Dean Herbert
266873740d
Specify RelativeSizeAxes in ctor
...
This is basically always the behaviour we want.
2018-11-26 17:07:20 +09:00
Dean Herbert
68f0d25550
Mvoe private method to bottom
2018-11-26 16:33:58 +09:00
Dean Herbert
8d65d49126
Use bindable flow for checking idle time
2018-11-26 16:32:59 +09:00
Dean Herbert
fe5b043a59
Merge branch 'master' into fix_idle_tracker
2018-11-26 15:24:44 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Roman Kapustin
285b199d7d
Make IdleTracker IHandleGlobalInput
2018-11-19 20:50:46 +03:00
Roman Kapustin
3c0ce2b615
Revert "Revert "Merge pull request #3415 from UselessToucan/return_to_large_logo_after_idle""
...
This reverts commit bcdaee7d39
.
2018-11-19 20:48:59 +03:00
smoogipoo
bcdaee7d39
Revert "Merge pull request #3415 from UselessToucan/return_to_large_logo_after_idle"
...
This reverts commit 3e2e2a7000
, reversing
changes made to d94801b6c6
.
2018-11-19 17:52:31 +09:00
Scotsoo
4dab5db2e5
Allowing keypad enter to be used along with normal enter
2018-11-13 17:09:28 +00:00
Dean Herbert
eaa5ef5168
Merge branch 'master' into return_to_large_logo_after_idle
2018-10-12 22:14:23 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
Roman Kapustin
baf9e028c3
Fix possible idleTracker nullref
2018-09-26 19:44:01 +03:00
ekrctb
c8e9d9375f
Use new InputStateChangeEvent for RulesetInputManager
2018-09-19 11:36:55 +09:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
HoutarouOreki
4cc22387d4
Avoid interversion key configuration conflicts
2018-07-11 12:03:05 +02:00
HoutarouOreki
ffe82aad25
Add basic quick exit functionality
2018-07-10 21:57:09 +02:00
Dean Herbert
5fc17bacf3
Add "Select" action
...
Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
smoogipoo
f0ec117bcb
Merge remote-tracking branch 'origin/master' into add-scroll-speed-keybinds
...
# Conflicts:
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-07-02 17:21:18 +09:00
ekrctb
d6084c0b30
Adapt to new input handling changes
2018-06-22 18:10:27 +09:00
Dean Herbert
7f0cb0bbf6
Add key bindings for scroll speed
...
Closes #2689 .
- [ ] Depends on ppy/osu-framework#1569 being fixed.
2018-05-31 12:10:53 +09:00
Roman Kapustin
81d7e8a393
Resolve merge conflict
2018-05-18 00:25:47 +03:00
Roman Kapustin
e802b722f0
Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
...
This reverts commit 44bbb8700e
.
2018-05-14 20:27:05 +03:00
Roman Kapustin
44bbb8700e
Handle mouse back button using OnMouseDown override instead of using GlobalAction
2018-05-08 00:22:11 +03:00
smoogipoo
9f1efeb19d
Move keybind to last in enum
2018-05-07 15:41:14 +09:00
smoogipoo
482ae2db87
Unify naming
2018-05-02 19:42:03 +09:00
smoogipoo
d4ada3000c
Add keybind to disable mouse buttons
2018-05-02 19:37:47 +09:00
TocoToucan
42aa02579b
Add 'Back' global key binding
2018-04-29 19:52:33 +03:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
ddba7254ca
Merge remote-tracking branch 'upstream/master' into linq
2018-04-03 13:05:08 +09:00
Huo Yaoyuan
b842f682eb
Use Linq.Append and Prepend.
2018-04-02 12:06:34 +08:00
smoogipoo
551ba6ac4b
Fix ScalableContainer irrepairably altering content size
2018-04-02 13:06:06 +09:00
Dean Herbert
3844e95656
Fix one more instance of the same thing happening
2018-03-24 05:55:56 +09:00
TocoToucan
604e725f3f
Remove redundant code
2018-03-16 20:42:05 +03:00
TocoToucan
e6c22e2287
Taking screenshot support initial commit
2018-03-10 21:59:20 +03:00
Dean Herbert
8b37fde15b
Only write when writes occur
...
Also add finaliser logic for safety. Also better threading. Also more cleanup.
2018-02-12 19:57:21 +09:00
Dean Herbert
edc3638175
DatabaseWriteUsage
2018-02-12 17:55:11 +09:00
Dean Herbert
5a99651561
Remove unnecessary arrays
2018-01-31 16:10:55 +09:00
Dean Herbert
b47061f43d
Merge remote-tracking branch 'upstream/master' into mute-toggle
2018-01-31 14:20:15 +09:00
smoogipoo
b4cd8ea716
GlobalKeyBindingContainer -> GlobalActionContainer
...
Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00
smoogipoo
ef3fb8c05a
InputManager -> Container where KeyBindings are involved
2018-01-30 14:49:12 +09:00
Dean Herbert
f823650b10
Allow user choice of the quick retry hotkey
2018-01-23 13:05:07 +09:00
aQaTL
9277586907
Toggle mute/unmute keyboard shortcut
2018-01-16 17:46:54 +01:00
smoogipoo
561786c5ef
Generate the correct default bindings for variants
2018-01-15 19:25:14 +09:00
Aergwyn
f6c168be27
add skip cutscene as "in game" keybinding
2018-01-08 18:22:43 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
b6fd5b0f17
Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay
2017-12-21 19:19:08 +09:00
Dean Herbert
a78441bc5a
Apply changes in line with framework input adjustments
2017-12-07 13:16:59 +09:00
smoogipoo
8adf0a6db3
Null-check in disposal of DatabasedKeyBindingInputManager
2017-11-13 13:58:44 +09:00
Dean Herbert
41cc2f725a
Fix incorrect comment
2017-10-25 23:56:10 +09:00
Dean Herbert
c260b0d2a5
Explicitly return list
2017-10-25 23:53:09 +09:00
Dean Herbert
e62928102c
Merge remote-tracking branch 'upstream/master' into user-iqueryable
2017-10-25 23:49:56 +09:00
Dean Herbert
4ef80ee6c4
Fix potential incorrect update in KeyBindingStore
2017-10-25 23:21:47 +09:00
Dean Herbert
4e1922c556
Fix query methods not using IQueryable/Expressions
...
No database-level where clauses were being used in many cases they should be.
2017-10-25 22:10:45 +09:00
Dean Herbert
a5fb700229
Fix KeyBinding updates
2017-10-25 22:08:56 +09:00
TocoToucan
5107489cda
Remove DatabaseBackedStore Reset functions
2017-10-25 15:12:14 +03:00
TocoToucan
63fe569afa
Remove DatabaseBackedStore Prepare functions
2017-10-25 14:53:20 +03:00
Dean Herbert
df20845fbb
Share one context per file store for performance reasons
...
There is now a CreateContext method for retrieving a stand-alone context for threaded use.
We may want to add safety against this context being disposed (or just return a fresh one if it is).
2017-10-23 16:35:35 +09:00
Dean Herbert
4a68dd88cb
Centralise BeginTransaction and disable transaction use for now
2017-10-23 14:53:13 +09:00
Dean Herbert
7ba22f0028
Merge remote-tracking branch 'upstream/master' into import-test-fixes
2017-10-22 17:50:03 +09:00
Dean Herbert
9aa46bfb0d
Add transaction usage for key binding defaults
2017-10-22 16:17:55 +09:00
Dean Herbert
1a7e23b5c1
Don't query database on keypress
2017-10-21 23:39:31 +09:00
Dean Herbert
4f392a867a
Use a transaction for key binding population
2017-10-21 23:39:24 +09:00
Dean Herbert
e02640637a
Fix KeyBindingStore regression
2017-10-17 17:08:01 +09:00
Dean Herbert
e487b6f82a
Standardise context retrieval
2017-10-17 15:50:42 +09:00
Dean Herbert
cd41862e3b
Add back transaction support for beatmap importing
2017-10-17 15:00:27 +09:00
Dean Herbert
66894d11ea
Connection -> context
2017-10-17 12:46:29 +09:00
Dean Herbert
9ee6d1e3f9
Correct and simplify KeyBindingStore
2017-10-16 18:42:49 +09:00
Dean Herbert
acc299c7b9
Correct and simplify RulesetStore
2017-10-16 17:02:31 +09:00
Dean Herbert
7049a73490
Remove ValidTypes from databased stored; explicitly expose query methods instead
2017-10-16 14:47:33 +09:00
Dean Herbert
5b6c331434
Fix all keybindings being reset every startup
2017-10-16 14:12:08 +09:00
Dean Herbert
4981630131
Fix formatting regressions
2017-10-16 13:12:51 +09:00
smoogipoo
b178be21d1
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
TocoToucan
887aa7496b
Rework EF Core usage in model classes
2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
a7a7e0323f
Update autoplay and replay handling to result in actions, not keys
2017-08-24 15:36:42 +09:00
smoogipooo
fd3239ad15
Fix KeyBindingStore not getting correct defaults for variants.
2017-08-23 12:36:53 +09:00
Dean Herbert
18645fcf29
Update volume control logic to use key bindings
...
Fixes them not working at all, too.
2017-08-22 14:48:04 +09:00