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Move new GlobalAction keybinding entries to the end of the class.
The new keybindings shouldn't mess with existing bindings anymore
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@@ -114,19 +114,6 @@ namespace osu.Game.Input.Bindings
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[Description("Toggle mute")]
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ToggleMute,
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// Song select keybindings
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[Description("Toggle mod selection overlay")]
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ToggleModSelection,
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[Description("Select a random beatmap")]
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SelectNextRandom,
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[Description("Select the last random beatmap")]
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SelectPreviousRandom,
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[Description("Toggle beatmap options overlay")]
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ToggleBeatmapOptions,
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// In-Game Keybindings
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[Description("Skip cutscene")]
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SkipCutscene,
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@@ -173,5 +160,18 @@ namespace osu.Game.Input.Bindings
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[Description("Next Selection")]
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SelectNext,
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// Song select keybindings
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[Description("Toggle mod selection overlay")]
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ToggleModSelection,
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[Description("Select a random beatmap")]
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SelectNextRandom,
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[Description("Select the last random beatmap")]
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SelectPreviousRandom,
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[Description("Toggle beatmap options overlay")]
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ToggleBeatmapOptions,
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}
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}
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