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Commit Graph

7011 Commits

Author SHA1 Message Date
Dean Herbert
48b0357e7d Fix "finished playing" events handled for potentially incorrect user 2020-10-28 16:11:14 +09:00
Dean Herbert
77d807d0f5 Merge branch 'frame-stability-clean-up' into spectator-replay-watcher 2020-10-28 15:26:02 +09:00
Dean Herbert
0a7f3dc19b
Avoid null reference on finalization
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-10-28 07:29:07 +09:00
Dean Herbert
d5e0fa322b Fix a couple of inspections 2020-10-27 22:30:45 +09:00
Dan Balasescu
26a7545534
Merge branch 'master' into fix-editor-samples-not-pausing-screen-swap 2020-10-27 21:29:16 +09:00
Dean Herbert
2cacdaa11b Add basic beatmap download and play flow 2020-10-27 19:28:34 +09:00
Dean Herbert
42b3aa3359 Fix spectating when starting from a point that isn't at the beginning of the beatmap 2020-10-27 18:58:37 +09:00
Dean Herbert
851d45d2eb Add sane pausing logic 2020-10-27 18:58:37 +09:00
Dean Herbert
3ec3321a3d Add missing space 2020-10-27 18:58:37 +09:00
Dean Herbert
b737a8bf6e Add field to Replay denoting whether the full replay have been received or not 2020-10-27 18:58:37 +09:00
Dean Herbert
9bac8f3792 Add null check on replay as safety measure 2020-10-27 18:58:37 +09:00
Dean Herbert
ac4671c594 Add basic implementation of spectator screen 2020-10-27 18:58:37 +09:00
Dean Herbert
5fd97bd043 Add basic spectator screen 2020-10-27 18:58:37 +09:00
Dean Herbert
df5348cd93
Merge pull request #10601 from peppy/move-sample-pause-logic 2020-10-27 17:49:32 +09:00
Dean Herbert
e0ad005cc1 Move editor sample disabling logic to editor class (and support screen switching) 2020-10-27 14:33:44 +09:00
Dean Herbert
9cfb81589e Use bindable flow instead 2020-10-27 14:10:12 +09:00
Dean Herbert
6853da459d Move sample pausing logic out of FrameStabilityContainer 2020-10-27 13:54:33 +09:00
Dean Herbert
e1f578c590 Change editor timing screen seek behaviour to only occur on clicking table rows
Previously it would react to any selection changed event, which could in
lude time changes (which is done by removing then adding the
ControlPointGroup).

Closes #10590.
2020-10-27 12:28:12 +09:00
Dean Herbert
b86347dc81 Merge branch 'master' into spectator 2020-10-26 13:39:07 +09:00
Dean Herbert
431054377a
Merge branch 'master' into epilepsy-warning-volume-restoration 2020-10-25 22:22:11 +09:00
Bartłomiej Dach
0542a45c43 Change to manual adjustment add/remove 2020-10-25 12:33:35 +01:00
Dean Herbert
8b04cd2cb0 Fix a potential null reference when loading carousel difficulties 2020-10-25 20:28:24 +09:00
Bartłomiej Dach
85e14f3f0c Shorten fade duration to make fade out snappier 2020-10-25 00:40:11 +02:00
Bartłomiej Dach
e101ba5cba Move volume manipulations to player loader 2020-10-25 00:40:11 +02:00
Bartłomiej Dach
73174961f0 Rework animation sequence for readability 2020-10-24 22:30:08 +02:00
Dean Herbert
8232bf1957
Merge pull request #10576 from Game4all/song-select-wedge-dynamic-star-rating 2020-10-23 15:39:02 +09:00
Dean Herbert
9141f48b04 Remove beatmap-based ctor to promote single flow 2020-10-23 14:57:27 +09:00
Dean Herbert
4fca7675b0 Don't send spectate data when an autoplay mod is active 2020-10-23 14:47:21 +09:00
Dean Herbert
9753dab93b Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
Lucas A
cf69eacae9 Make StarRatingDisplay dynamic. 2020-10-21 19:05:14 +02:00
Lucas A
670775cecb Make beatmap wedge difficulty indicator color update dynamically. 2020-10-21 18:57:48 +02:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary 2020-10-20 19:43:41 +09:00
Dan Balasescu
bd4e0e1a60
Merge branch 'master' into epilepsy-warning 2020-10-20 17:43:37 +09:00
Dan Balasescu
5fe38533e2
Merge branch 'master' into hide-hud-during-break-time 2020-10-20 15:39:35 +09:00
Dean Herbert
55d08fad5c Remove unused field 2020-10-20 15:18:15 +09:00
Dean Herbert
7a68636f71 Adjust fade sequence and durations to feel better 2020-10-20 15:03:33 +09:00
Dean Herbert
4e57751ca1 Fix background dim application to avoid overdraw, transition smoother 2020-10-20 15:03:12 +09:00
Dan Balasescu
1fe987d4b3
Merge pull request #10497 from peppy/beatmap-carousel-less-diffcalc-stutter
Disable difficulty calculation for set-level difficulty icons
2020-10-20 14:57:34 +09:00
Dan Balasescu
976f96b51d
Merge branch 'master' into beatmap-carousel-refactor-less-alloc-overhead 2020-10-20 14:26:23 +09:00
Dan Balasescu
13060b8575
Merge branch 'master' into beatmap-carousel-less-diffcalc-stutter 2020-10-20 14:26:16 +09:00
Dan Balasescu
f35611b452
Merge pull request #10494 from peppy/beatmap-carousel-refactor
Add beatmap set level pooling to beatmap carousel
2020-10-20 14:25:56 +09:00
Dean Herbert
80b1f816c7 Merge branch 'master' into hide-hud-during-break-time 2020-10-20 14:19:04 +09:00
Dean Herbert
c57fecd1fc Update comment to make it clear this is a hack 2020-10-20 12:43:57 +09:00
Bartłomiej Dach
fd4bab85cf Merge branch 'master' into epilepsy-warning 2020-10-20 01:06:46 +02:00
Bartłomiej Dach
05251c646e Fade volume back up on pop out 2020-10-20 01:06:20 +02:00
Bartłomiej Dach
1fc22bdbff Only show warning once on given map 2020-10-20 00:59:36 +02:00
Bartłomiej Dach
a164d330e5 Improve feel of transition 2020-10-20 00:51:31 +02:00
Bartłomiej Dach
6e50ae0458 Reformulate push sequence code 2020-10-20 00:22:30 +02:00
Bartłomiej Dach
8505903041 Move warning construction to load() 2020-10-20 00:08:05 +02:00
Bartłomiej Dach
aeca61eb3e Split warning to separate file 2020-10-19 23:48:02 +02:00