Bartłomiej Dach
445a7450e0
Implement verification from within client
2024-01-24 21:35:20 +01:00
Bartłomiej Dach
ddc2bbeb9b
Add session_verified
attribute to /me
response
2024-01-24 14:24:33 +01:00
Bartłomiej Dach
7b47215657
Split /me
request from /users
requests
...
Them being together always bothered me and led to the abject failure
that is `APIUser` and its sprawl. Now that I'm about to add a flag that
is unique to `/me` for verification purposes, I'm not repeating the
errors of the past by adding yet another flag to `APIUser` that is never
present outside of a single usage context.
2024-01-24 14:22:57 +01:00
Bartłomiej Dach
7c140408ea
Add request structures for verification endpoints
2024-01-24 13:53:40 +01:00
Bartłomiej Dach
0d7834af5f
Ensure all remaining test usages of IAPIAccess.Login()
also authenticate with second factor
2024-01-23 18:04:41 +01:00
Bartłomiej Dach
5d26afc531
Fix OsuGameTestScene
not clearing second auth factor
2024-01-23 17:00:16 +01:00
Bartłomiej Dach
d7e957087e
Fix account creation overlay test not clearing second auth factor
2024-01-23 17:00:16 +01:00
Bartłomiej Dach
d0d09a8657
Fix login overlay test not clearing second auth factor
2024-01-23 17:00:14 +01:00
Bartłomiej Dach
2cfaa1c103
Merge branch 'master' into 2fa
2024-01-23 16:51:23 +01:00
Bartłomiej Dach
871683a3dc
Merge pull request #26674 from peppy/use-better-enumerator
...
Reduce enumerator overhead in `GameplayLeaderboard`
2024-01-23 16:31:17 +01:00
Bartłomiej Dach
0486c77a74
Merge pull request #26680 from peppy/fix-now-playing-centering
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Fix now playing beatmap backgrounds not being correctly centred
2024-01-23 16:17:34 +01:00
Dean Herbert
413c34ce06
Merge pull request #26677 from EVAST9919/triangles-better-clamp
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Implement per-axis clamping in `Triangles` backgrounds
2024-01-23 18:28:03 +09:00
Dean Herbert
c8cd7ebe6c
Fix now playing beatmap backgrounds not being correctly centred
...
https://github.com/ppy/osu/discussions/26679
2024-01-23 17:30:00 +09:00
Andrei Zavatski
da992ccc55
Implement per-axis triangles clamping
2024-01-23 04:54:27 +03:00
Dean Herbert
02bb506cce
Avoid using .Children
for enumeration in other locations
2024-01-23 05:32:11 +09:00
Dean Herbert
069af13aaf
Reduce enumerator overhead in GameplayLeaderboard
2024-01-23 05:31:53 +09:00
Bartłomiej Dach
1cde18b895
Merge pull request #26608 from mouzedrift/taiko-drum-fade-fix
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Fix taiko legacy input drum animation fade not matching osu!stable
2024-01-22 18:05:41 +01:00
Bartłomiej Dach
4cd1573a4c
Merge pull request #26612 from peppy/fix-back-sample-playback
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Fix back sound being too loud when exiting many screens
2024-01-22 16:18:32 +01:00
Bartłomiej Dach
3cf83e7106
Merge pull request #26667 from peppy/fix-star-fountains
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Fix star fountains sometimes resetting visually
2024-01-22 16:13:55 +01:00
Bartłomiej Dach
43fa89ebcd
Merge branch 'master' into fix-back-sample-playback
2024-01-22 15:36:32 +01:00
Bartłomiej Dach
9aa7c7f591
Revert incorrect removal of exitConfirmed
flag
...
Removing it meant that it was _literally impossible_ to exit
multiplayer.
2024-01-22 15:35:03 +01:00
Bartłomiej Dach
b85a861175
Merge pull request #26668 from peppy/adjust-tick-end-misses
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Adjust slider tick / end miss animations to be less busy
2024-01-22 15:03:33 +01:00
Bartłomiej Dach
49c117793c
Merge pull request #26609 from peppy/fix-per-ruleset-hud-positioning
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Fix gameplay elements not correctly offsetting to avoid per-ruleset skin layout
2024-01-22 15:00:03 +01:00
Bartłomiej Dach
95435ecd13
Merge pull request #26591 from peppy/offset-awareness
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Show offset explanation tooltip on settings offset adjust slider bar
2024-01-22 14:59:31 +01:00
Bartłomiej Dach
17d05b0fdf
Fix non-miss drawable judgements fading out instantly on triangles skin
...
`else if` proves to be insidious once again.
2024-01-22 14:23:46 +01:00
Bartłomiej Dach
b8dd78eec8
Merge branch 'master' into fix-per-ruleset-hud-positioning
2024-01-22 13:55:56 +01:00
Dean Herbert
15df6b1da1
Revert keyboard seek speed change
2024-01-22 21:47:38 +09:00
Bartłomiej Dach
99d3fcc326
Fix crash if ruleset components container is not present
2024-01-22 13:45:55 +01:00
Bartłomiej Dach
7f31070b87
Merge pull request #26648 from peppy/fix-followpoint-pooling
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Fix `FollowPointConnection` pool filling up when follow points are hidden
2024-01-22 13:31:43 +01:00
Bartłomiej Dach
0d6c681275
Merge pull request #26649 from peppy/fix-more-allocations
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Remove `FillFlow` overhead of argon counters
2024-01-22 12:57:16 +01:00
Dean Herbert
2ab0be7606
Merge pull request #26669 from bdach/fix-score-submission-test-failures-again-aaaaaaaaAAAAAA
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Fix score submission test failures due to checking audio playback validity (again)
2024-01-22 20:07:51 +09:00
Bartłomiej Dach
c8053a8077
Merge pull request #26600 from peppy/frame-stable-catchup-zoom
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Change frame stable catch-up method to allow for much faster sync
2024-01-22 11:29:15 +01:00
Bartłomiej Dach
9b2740f8a4
Fix score submission test failures due to checking audio playback validity (again)
...
As seen in https://github.com/ppy/osu/actions/runs/7607899979/job/20716013982?pr=26662#step:5:75
In https://github.com/ppy/osu/pull/26484 , I went "well if I'm moving the
enabling of validation of playback rate to `SubmittingPlayer` context,
then surely I can remove the local override in the test scene, right?"
Reader: Apparently I did not notice that `FakeImportingPlayer :
TestPlayer : SoloPlayer : SubmittingPlayer`. So no, I could not remove
the local override in the test scene.
You could probably attempt to conjure up some excuse about deep
inheritance hierarchies here but nah. Really just a failure to read
on my behalf as usual.
2024-01-22 11:15:42 +01:00
Bartłomiej Dach
b7f0102461
Merge pull request #26662 from peppy/fix-player-crash
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Fix potential null reference in player screen transition handling
2024-01-22 11:07:16 +01:00
Dean Herbert
47e9846315
Adjust slider tick / end miss animations to be less busy
2024-01-22 18:48:48 +09:00
Bartłomiej Dach
77ef12ebb0
Merge branch 'master' into frame-stable-catchup-zoom
2024-01-22 10:37:06 +01:00
Bartłomiej Dach
daa9279a23
Merge pull request #26607 from peppy/replay-seek-single-frame
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Add ability to step forward/backwards single frames when watching replays
2024-01-22 10:36:13 +01:00
Dean Herbert
dd24b15c90
Merge pull request #26599 from frenzibyte/fix-storyboard-sprites-3
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Fix storyboard animations stripping path directory on skin lookup
2024-01-22 18:27:08 +09:00
Dean Herbert
319af2d0c6
Merge branch 'master' into fix-storyboard-sprites-3
2024-01-22 18:03:24 +09:00
Dean Herbert
cd551b1abd
Fix star fountains sometimes resetting visually
...
Addresses https://github.com/ppy/osu/discussions/26622 .
2024-01-22 18:01:21 +09:00
Dean Herbert
993e733fce
Merge pull request #26598 from frenzibyte/fix-storyboard-sprites-2
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Remove handling for non-legacy texture lookup paths in `LegacySkin`
2024-01-22 17:50:55 +09:00
Bartłomiej Dach
1ac682e2c9
Merge branch 'master' into replay-seek-single-frame
2024-01-22 09:36:15 +01:00
Bartłomiej Dach
af5e6700af
Merge pull request #26606 from peppy/frame-stable-update-while-paused
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Allow seeking while paused
2024-01-22 09:35:52 +01:00
Dean Herbert
29f04d0b42
Merge pull request #26659 from frenzibyte/editor-fix-slider-repeat
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Fix slider sometimes not updating anchor position of nested objects
2024-01-22 17:21:25 +09:00
Dean Herbert
3dd18c777a
Remove a couple more overrides
2024-01-22 17:00:35 +09:00
Dean Herbert
f6fa965252
Merge pull request #26661 from frenzibyte/fix-mouse-blueprint
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Fix blueprint container not handling right clicks correctly while moving a blueprint
2024-01-22 16:53:54 +09:00
Bartłomiej Dach
cd9cb7d6c8
Merge branch 'master' into frame-stable-update-while-paused
2024-01-22 08:52:15 +01:00
Bartłomiej Dach
493d495992
Merge pull request #26605 from peppy/simplify-gameplay-pause
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Simplify gameplay pause sequence
2024-01-22 08:49:08 +01:00
Dean Herbert
62965549e7
Merge pull request #26660 from EVAST9919/carousel-alloc
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Reduce allocation overhead in `BeatmapCarousel`
2024-01-22 16:47:28 +09:00
Dean Herbert
3e5fe66e58
Fix potential null reference in player screen transition handling
...
See https://github.com/ppy/osu/actions/runs/7607677219/job/20715418536?pr=26660 .
2024-01-22 16:37:56 +09:00