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Commit Graph

4380 Commits

Author SHA1 Message Date
Dean Herbert
69cbc0125b
Merge pull request #19964 from nanashi-1/merge-hitobject-hitsound-fix
Fix hitobjects merge feature in editor not adding any hitsounds
2022-08-26 20:05:02 +09:00
Dean Herbert
03dcfed384
Merge branch 'master' into slider-splitter 2022-08-26 19:10:33 +09:00
Dean Herbert
47cb163015 Refactor splitting logic and comments slightly 2022-08-26 19:09:03 +09:00
Dean Herbert
f54047d17b Move selection clearing to top 2022-08-26 18:55:20 +09:00
nanashi
4fc96f0389
Merge branch 'ppy:master' into merge-hitobject-hitsound-fix 2022-08-25 19:34:05 +08:00
nanashi-1
2d2bfac5e9 used firstHitObject.Samples as samples for mergedHitObject 2022-08-25 17:49:38 +08:00
Dean Herbert
3ca4bdc087 Add ToArray() calls to removal iteration for safety 2022-08-25 15:13:38 +09:00
Dean Herbert
091c51e664 Fix SliderPath.Version bindings not being correctly cleaned up on path changes 2022-08-25 15:00:32 +09:00
o-dasher
4de6df71c5 No "gameplayClock" usage with playfield update mods 2022-08-24 20:59:32 -04:00
OliBomby
631ea9a3ed added a gap between objects and made it theoretically possible to retain sample control point 2022-08-23 23:29:59 +02:00
OliBomby
1f9cdff013 remove these lines 2022-08-23 22:19:40 +02:00
naoei
29ef1c8db8 Check if StatisticItem.Name is null or empty 2022-08-20 21:48:53 -04:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization 2022-08-20 21:39:10 -04:00
Dean Herbert
885ea4270b Reorder context menu items and tidy up surrounding code 2022-08-20 14:03:54 +09:00
Dean Herbert
36e202c70e Add inline comment explaining necessity to use AddRange for slider transform operations 2022-08-20 11:38:43 +09:00
OliBomby
65f7ecec83 moving all controlpoints at once for slider 2022-08-20 00:26:04 +02:00
OliBomby
d1519343f6 Improved visual tests for slider splitting 2022-08-19 18:29:01 +02:00
OliBomby
89eb0a4079 Added TestScene for slider splitting 2022-08-19 01:10:54 +02:00
OliBomby
cb6339a20b added slider splitting option 2022-08-18 01:29:03 +02:00
Dan Balasescu
237637f0c4
Merge pull request #19804 from stanriders/clamp-sb-estimation
Clamp effective miss count to maximum amount of possible breaks
2022-08-17 18:58:12 +09:00
Dean Herbert
615c5cf6ae
Merge branch 'master' into slider-merger 2022-08-17 13:36:15 +09:00
Dean Herbert
0ff5547b83 Make changeHandler optional in convertToStream method to match new implementation 2022-08-17 13:35:44 +09:00
StanR
43e471c2a5 Clamp effective miss count to maximum amount of possible braks 2022-08-16 16:12:13 +03:00
Dean Herbert
ee153a345c Add a few more overlooked beatmap save states on setup screen modifications 2022-08-16 16:31:56 +09:00
Dean Herbert
0833a6fb9a Avoid multiple iteration of LINQ query using a local 2022-08-16 15:39:23 +09:00
Dean Herbert
7cc9fdbaa0 Simplify context menu check by using existing mergeable object list 2022-08-16 15:39:23 +09:00
Dean Herbert
ecb9351bab Remove unnecessary null pre-checks 2022-08-16 15:36:43 +09:00
Dean Herbert
e636fcd9b8 Use DI'd components from parent class rather than fetching locally 2022-08-16 15:35:32 +09:00
OliBomby
3abc333813 added hotkey for merging selection 2022-08-15 17:18:55 +02:00
Dean Herbert
c8764cb333 Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization 2022-08-14 15:17:44 -04:00
naoei
45e9eda9e7 Localise hit result name 2022-08-14 14:57:02 -04:00
naoei
18ce784ae0 Allow StatisticItem's name param to be nullable 2022-08-14 14:51:35 -04:00
Dean Herbert
e5e9841652 Apply multiple other mod debuffs as decided in pull request discussion 2022-08-12 18:58:09 +09:00
OliBomby
3525dfb0f1 added merging feature 2022-08-12 01:17:33 +02:00
Dan Balasescu
61a3758cd9 Merge branch 'master' into pp-balancing 2022-08-11 19:46:16 +09:00
naoei
a42b8092af Change message type osu resume overlay 2022-08-10 16:09:58 -04:00
naoei
3e38baca3c Change ruleset mod description types 2022-08-10 16:09:11 -04:00
Dan Balasescu
7cac089246
Merge branch 'master' into fl-slider 2022-08-10 21:19:05 +09:00
Dean Herbert
e1189da824 Merge branch 'master' into irenderer-glwrapper 2022-08-08 12:31:53 +09:00
Dan Balasescu
6afff72865 Fix CI inspections / refactor to single enumeration 2022-08-05 20:54:10 +09:00
Dan Balasescu
802dc90cb1 Adjust using directives for vertices 2022-08-05 20:37:33 +09:00
Dean Herbert
a682a823f4 Fix test failures where Beatmap is not provided 2022-08-05 18:20:37 +09:00
Dean Herbert
9a4d0494de Adjust various pooling defaults to better handle more intense beatmaps 2022-08-05 18:09:07 +09:00
Dean Herbert
8ae5429602 Adjust slider pooling based on beatmap
Handles edge cases like mentioned in https://github.com/ppy/osu/issues/19585.
2022-08-05 18:08:05 +09:00
Dan Balasescu
2c6c315e3a
Merge branch 'master' into pp-balancing 2022-08-04 15:40:46 +09:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
Dan Balasescu
a2a913ab52 Merge branch 'irenderer-batches' into irenderer-textures 2022-08-02 19:25:08 +09:00
Dean Herbert
a5fac70c3b Rename variable to not include mode name itself 2022-08-01 23:30:00 +09:00
Dean Herbert
d09976bb39 Merge branch 'master' into Wiggle-strength-duration 2022-08-01 23:29:03 +09:00