Schedule
Add wiki main page
Fix legacy beatmap skins not properly falling back on HUD components request
Mark `WorkingBeatmap.GetSkin()` as abstract instead of using `DefaultSkin`
This shouldn't be fixed in a test scene; the underlying issue should be fixed in actual game code.
Fix capitalisation of osu!catch HitResults
Update framework
Fix `Player` potentially running `MakeCurrent` when already removed from the screen stack
Add a reset button to individual keybinds
Fix storyboard videos not correctly filling the screen
Fix osu!taiko editor operations not always updating the menu/visual state correctly
Fix settings panel hide animation looking wrong when a sub-panel is visible when hidden
Fix `SlowLoadPlayer` potentially not being instantiated in time for test
Fix `BeatmapCarousel` accessing `ScreenSpaceDrawQuad` of non-loaded children
Make `DrawableSliderTail` not require `ITrackSnaking`
Remove feature request issue template and link to discussions
Fix test failure in `TestSceneMultiplayerGameplayLeaderboard`
Fix test failures in `TestSceneStoryboardWithOutro`
Fix collection import tests deadlocking due to `TaskCompletionSource` continuation triggering host disposal
TestSceneMultiplayerGameplayLeaderboard
The transfer of users was not accounting for the fact that the `StartPlay` calls are now scheduled and not necessarily run in time.
TestSceneStoryboardWithOutro
Test was not accounting for the fact that the results may not have loaded in time.
TaskCompletionSource
using
AliveChildren
IsLoaded