1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 23:27:25 +08:00
Commit Graph

375 Commits

Author SHA1 Message Date
Dean Herbert
3811ea113d Adjust argon animations a bit 2022-09-23 00:54:24 +09:00
Dean Herbert
e95758cfcd Add basic "argon" cursor 2022-09-22 21:21:30 +09:00
Dean Herbert
8875f7ee43 Add very basic follow point implementation for argon skin
This is just something to look better than the glowing mess which
triangles fallback was providing. This element hasn't been designed yet,
so I'm just filling in with something amicable for the time being.
2022-09-22 20:24:29 +09:00
Dan Balasescu
a612fe70f9
Merge pull request #20401 from peppy/fix-argon-sprite-lookup
Fix "argon" skin not supporting user loaded sprites in gameplay
2022-09-22 19:40:31 +09:00
Dan Balasescu
68e274b92d
Merge pull request #20400 from peppy/fix-argon-reverse-arrow-colour
Fix argon reverse arrow becoming white after switching skins
2022-09-22 19:01:19 +09:00
Dean Herbert
74aefdc5bd Move basic transformer behaviour to base abstract class 2022-09-22 18:53:43 +09:00
Dean Herbert
f8e9a960ba Fix argon skin not forwarding resource lookups to user backing 2022-09-22 18:53:43 +09:00
Dean Herbert
ea7c5458fe Fix sprite dropdown not showing resources from non-legacy skins during gameplay 2022-09-22 18:53:43 +09:00
Dean Herbert
68015ef10c Fix argon reverse arrow becoming white after switching skins 2022-09-22 18:12:28 +09:00
Dean Herbert
0458305a23 Add argon judgement bubbles 2022-09-22 17:50:21 +09:00
Dean Herbert
c8206b747b Fix border / slider body metrics 2022-09-19 23:16:46 +09:00
Dean Herbert
4eae5f8733 Add back outer fill for hitcircles (but not slider head circles) 2022-09-19 23:16:46 +09:00
Dean Herbert
edc624c4be Tweak slider ball fade to be less present after slider ends 2022-09-19 23:16:46 +09:00
Dean Herbert
4f1530c2db Add slider follow circle 2022-09-19 23:16:46 +09:00
Dean Herbert
3c0983b0db Add slider reverse arrow 2022-09-19 23:16:46 +09:00
Dean Herbert
d4e2f70f87 Add slider score point 2022-09-19 23:16:46 +09:00
Dean Herbert
ef6ea49b18 Add slider ball 2022-09-19 23:16:46 +09:00
Dean Herbert
cd84503e62 Add slider body 2022-09-19 23:16:46 +09:00
Dean Herbert
403cc59208 Further animation tweaks and better documentation 2022-09-19 23:16:46 +09:00
Dean Herbert
02fbb04ba8 Add basic argon judgement 2022-09-19 23:16:46 +09:00
Dean Herbert
4a86fe1ca9 Tweak main circle animations 2022-09-19 23:16:46 +09:00
Dean Herbert
b766493776 Add basic argon skin transformer for osu! ruleset 2022-09-19 23:16:46 +09:00
Dean Herbert
bc1212f4e6 Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method 2022-09-06 22:26:46 +09:00
Dean Herbert
c8764cb333 Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
Dean Herbert
e0940c6c22 Update animations to final versions 2022-08-01 18:03:32 +09:00
Alden Wu
c2c2c505a4 Combine FollowCircle and TickFollowCircle classes 2022-07-21 19:46:46 -07:00
Dean Herbert
726042d9ec Use switch instead of or 2022-07-21 23:16:28 +09:00
Alden Wu
23fd514ca3 Use DrawableSliderTail instead of DrawableSlider 2022-07-20 18:07:02 -07:00
Alden Wu
5cb0920cfb Revert OnSliderTail() to OnSliderEnd()
In light of the comment added in the previous commit, slider tail
and end are not actually the same.
2022-07-19 02:27:04 -07:00
Alden Wu
e1f7db6e7d Fix around some comments 2022-07-19 02:25:14 -07:00
Alden Wu
d213f56f79 Align legacy followcircle anims to slider ticks 2022-07-19 02:08:53 -07:00
Dean Herbert
e346624b14 Fix animation changes incorrectly applying to successful completion of sliders 2022-07-19 15:51:02 +09:00
Salman Ahmed
887f2721b0
Merge branch 'master' into default-follow-circle-improvements 2022-07-15 18:39:57 +03:00
Dean Herbert
775c6c8374 Fix potential crash in editor from transform time going below zero 2022-07-15 19:29:37 +09:00
Dean Herbert
afec7941ff Adjust default follow circle animations to feel nicer 2022-07-15 17:28:42 +09:00
Dean Herbert
7ed4eb5815 Adjust transform logic to match osu-stable (and add TODOs for remaining oversights) 2022-07-15 17:17:55 +09:00
Dean Herbert
0ade8db550 Tidy up nullability and casting 2022-07-15 16:40:48 +09:00
Alden Wu
1581f1a0ff Convert constructor in abstract class to protected 2022-07-14 17:11:01 -07:00
Alden Wu
4453b0b3e8 Replace comment pointer with actual comment 2022-07-14 17:11:01 -07:00
Alden Wu
66932f1af6 Move shared followcircle code into abstract base class 2022-07-14 17:11:01 -07:00
Dean Herbert
0bc42ef67d
Merge branch 'master' into stable-slider-followcircle-anims 2022-07-14 00:24:33 +09:00
Alden Wu
48911b956a Remove ClearTransformsAfter call
A bit weird only having one call on its own; probably deserves an
entire PR dedicated to adding ClearTransformsAfter calls
2022-07-10 17:07:21 -07:00
goodtrailer
84dcd042f4 Protect duration calculations against unstable fps 2022-07-07 20:30:31 -07:00
Salman Ahmed
7f94405c9e Rename method and make duration optional 2022-07-06 23:38:11 +03:00
goodtrailer
72fb1ae892 Add forgotten unsubscribes 2022-07-05 21:04:13 -07:00
goodtrailer
1e6def8209 Fix spinner accent animation on rewind 2022-07-04 22:58:41 -07:00
goodtrailer
e6a05ce3e2 Slow down legacy followcircle animations 2022-07-03 13:51:30 -07:00
Dean Herbert
9a5431d93f Minor renaming / refactoring to use local parameter rather than DI'd object 2022-07-02 13:37:10 +09:00
goodtrailer
f2141715b8 Replace AsNonNull() with Assert() 2022-07-01 21:22:48 -07:00
goodtrailer
471b64bd20 Reinstate early return with comment
Whoops, didn't read the reply until after I pushed...
2022-07-01 21:19:54 -07:00