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Commit Graph

30171 Commits

Author SHA1 Message Date
Bartłomiej Dach
1876617d8e
Implement beatmap card size tab control 2021-12-23 15:55:36 +01:00
Bartłomiej Dach
cd4c1bc678
Add factory method for various card sizes 2021-12-23 15:55:36 +01:00
Dan Balasescu
998b07db90 Fix TestMultiplayerClient referencing the wrong room 2021-12-23 19:14:09 +09:00
Bartłomiej Dach
1040590844
Add cancellation support to game-side IResourceStores 2021-12-23 10:33:17 +01:00
Dean Herbert
0732a9e6da Update framework 2021-12-23 18:08:44 +09:00
Dean Herbert
d69552fbcf Fix potential crash from cross-thread drawable mutation in collection management
As seen at https://github.com/peppy/osu/runs/4613800663?check_suite_focus=true.
2021-12-23 13:21:17 +09:00
Dan Balasescu
e1b539fa9e
Merge pull request #16213 from peppy/working-beatmap-live
Tidy up `WorkingBeatmap`
2021-12-23 13:02:37 +09:00
Bartłomiej Dach
25e38560ce
Fix placeholder drawables on beatmap listing not always hiding correctly
`BeatmapListingOverlay.addContentToPlaceholder()`, in order to make
transitions between different beatmap listing content (whether it is
actual cards, or placeholders for no beatmaps found/supporter-specific
filters chosen), would set `BypassAutoSizeAxes = Y` on content as it is
fading out, to make the transition smoother. The property in question
was supposed to be getting restored to `None` on the next show.

In testing scenarios, it sometimes turned out that this wasn't the case,
therefore making the placeholders effectively not show - while they
were present and fully opaque, they would be the only child of
an auto-sized container with `BypassAutoSizeAxes = Y`, so the parent
auto-sized to a zero height, which logically follows from the premise,
but is not what was desired.

This in turn was caused by the fact that the `BypassAutoSizeAxes = Y`
set was scheduled, and sometimes it would be scheduled in such a way
that the drawable would cease to be present on the next frame due to its
alpha being past the cutoff point of 0.0001. Therefore the scheduled set
would not execute until the *next* time the placeholder was shown,
therefore causing the bug.

Fix by ensuring that the placeholder drawables are always present if
their schedulers have any tasks enqueued, on top of the usual checks of
alpha and scale performed via the base implementation.
2021-12-22 15:05:23 +01:00
Dean Herbert
f179ff33c9 Remove all NRT changes
This reverts commit bb9877adab.
2021-12-22 21:02:06 +09:00
Dean Herbert
bb9877adab Reapply IWorkingBeatmap nullability fixed 2021-12-22 20:48:48 +09:00
Dan Balasescu
67e6b50c12
Merge pull request #16135 from stanriders/refactor-diffcalc
Slightly refactor difficulty and pp calculators
2021-12-22 19:44:02 +09:00
Dan Balasescu
fa5ee5f72c
Merge pull request #16212 from peppy/fix-beatmap-leaderboard-global-reference
Fix potential errors thrown during beatmap leaderboard display due to incorrect beatmap reference
2021-12-22 19:26:32 +09:00
Dean Herbert
bc47801cbb Revert "Apply NRT to WorkingBeatmap"
This reverts commit 9e17d7d4e3.
2021-12-22 19:14:18 +09:00
Dean Herbert
9e17d7d4e3 Apply NRT to WorkingBeatmap 2021-12-22 18:41:45 +09:00
Dean Herbert
53c0a6708f Move public accessor properties to top of file 2021-12-22 18:25:09 +09:00
Dean Herbert
a5f77a86ef Move load methods and rename loadedTrack to match other private fields 2021-12-22 18:24:51 +09:00
Dean Herbert
7344c87b16 Remove RecyclableLazy 2021-12-22 18:18:12 +09:00
Dean Herbert
f3f491374b Remove unused load checks 2021-12-22 18:17:00 +09:00
Dean Herbert
3c95497ed7 Reorder methods to hopefully make more sense 2021-12-22 18:17:00 +09:00
Dean Herbert
e38e4c0adc Enable NRT on IWorkingBeatmap 2021-12-22 18:17:00 +09:00
Dean Herbert
967419c9ac Remove BeatmapSetInfo and Metadata from interface
There were very few accesses to this, and after realm they should all be
done via the `BeatmapInfo`, so let's remove this.
2021-12-22 18:17:00 +09:00
Dean Herbert
1b0af78831 Simplify WorkingBeatmap in multiple ways
Just a clean-up pass.
2021-12-22 18:17:00 +09:00
Dean Herbert
b38b300159 Convert BeatmapMetadata access to be via a computed property 2021-12-22 18:17:00 +09:00
Dean Herbert
5b3a154431 Fix potential errors thrown during beatmap leaderboard display due to incorrect beatmap reference
Specifically, the global `BeatmapInfo` is referenced inside the web
request's success callback, and used to attempt population via methods
which expect non-null beatmap inputs.

Closes #16211.
2021-12-22 17:24:48 +09:00
Dean Herbert
f81e32149b Fix ImportCollectionsTest.TestSaveAndReload not cleaning up before/after run 2021-12-22 13:38:20 +09:00
Dean Herbert
a88800c99a
Merge pull request #16198 from smoogipoo/fix-current-item-before-population
Fix delete button showing on current item before beatmap retrieval
2021-12-22 13:15:07 +09:00
Dan Balasescu
98f044881e
Merge branch 'master' into refactor-diffcalc 2021-12-22 12:31:28 +09:00
Dan Balasescu
7bc5079485
Merge pull request #16201 from bdach/timeline-blueprint-contrast-improvement
Improve contrast of timeline blueprint foreground content for pastel combo colours
2021-12-22 11:33:29 +09:00
Bartłomiej Dach
7ab1c0c99d
Improve contrast of timeline blueprint foreground content for pastel combo colours 2021-12-21 12:54:17 +01:00
StanR
88436d51ae Remove using 2021-12-21 13:44:20 +03:00
Bartłomiej Dach
ca7303a50a
Fix online lookup cache not clearing completed task on early return
The task not being cleared in the early return path would cause
`pendingRequestTask` to become stuck as a completed task, and
`queryValue()` would not recreate it due to the null check there,
therefore stalling all lookups forevermore until a game restart.
2021-12-21 11:13:41 +01:00
Bartłomiej Dach
ee89d8643e
Extract abstract implementation of online lookup cache 2021-12-21 11:12:51 +01:00
StanR
cca02a8016 Create PerformanceAttributes 2021-12-21 13:08:31 +03:00
Dean Herbert
df975fb29e
Merge pull request #16181 from dekrain/statics-reset-no-sb
Split session statics reset method to prevent unloading seasonal backgrounds
2021-12-21 18:52:04 +09:00
Dean Herbert
0bda7892f7
Merge pull request #16197 from bdach/beatmap-card/renames
Rename beatmap card-related classes
2021-12-21 18:51:34 +09:00
Dan Balasescu
4ce61d4260 Directly bind to room updates
Currently doesn't really cause any difference, however it may in the
future if we decide the queueing algorithm shouldn't update PlaylistOrder
when an item has been played.
2021-12-21 18:40:29 +09:00
Dan Balasescu
a34d24fb20 Disallow expired items from showing delete button
This isn't possible in practice since expired items are removed from the
queue list, but this helps out in tests.
2021-12-21 18:37:42 +09:00
Dan Balasescu
d7136d6b48
Merge pull request #16196 from peppy/update-framework
Update framework
2021-12-21 18:23:02 +09:00
Dan Balasescu
4ba5a939db
Merge pull request #16178 from bdach/lounge-background-screen-correct
Fix lounge screen showing information sourced from wrong playlist item
2021-12-21 17:36:23 +09:00
Dan Balasescu
51b7e920c0 Fix delete button being able to show on current item 2021-12-21 16:57:58 +09:00
Bartłomiej Dach
979624160f
Do not reset last hover sound playback time on inactivity 2021-12-21 08:47:41 +01:00
Bartłomiej Dach
cd10af633c
Remove unused private method 2021-12-21 08:47:26 +01:00
Dean Herbert
0198d49a3a Update framework 2021-12-21 16:38:03 +09:00
Dan Balasescu
32fbaf47c0
Merge pull request #16192 from peppy/add-room-lost-logging
Add logging of `MultiplayerMatchSubScreen` exiting from room loss
2021-12-21 16:37:08 +09:00
Bartłomiej Dach
c7b9b176c6
Rename BeatmapCard{Base => } 2021-12-21 08:26:25 +01:00
Bartłomiej Dach
88d4e95ad8
Rename BeatmapCard{ => Normal} 2021-12-21 08:26:21 +01:00
Bartłomiej Dach
bd1fb33ad6
Add and use separate extensions for historical and upcoming playlist items 2021-12-21 08:01:04 +01:00
Dean Herbert
2707b2fbda
Merge pull request #16012 from bdach/beatmap-card/extra
Implement "extra" beatmap card size
2021-12-21 15:40:33 +09:00
Dean Herbert
981158ed88 Rename method and simplify SetDefault calling code 2021-12-21 15:34:32 +09:00
Dan Balasescu
5cea8da80f
Merge pull request #16188 from peppy/multiplayer-button-enabled
Centralise all multiplayer button clicking test logic
2021-12-21 15:10:26 +09:00
Dean Herbert
d08b66a5ff Also add logging to OnlinePlayScreen 2021-12-21 15:07:06 +09:00
Dean Herbert
ddadf3c4b5 Add logging of MultiplayerMatchSubScreen exiting from room loss 2021-12-21 14:53:24 +09:00
Dean Herbert
9aff646ff4 Centralise all multiplayer button clicking test logic
This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.

This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true.
2021-12-21 13:49:51 +09:00
Dean Herbert
edcbd4de6d Fix incorrect event unbind logic 2021-12-21 13:05:26 +09:00
Dean Herbert
52db7b36fc Move Schedule call to base implementation of error meter for extra safety 2021-12-21 12:55:21 +09:00
Dean Herbert
28d6ff5d9c Fix potential wrong thread mutation in ColourHitErrorMeter 2021-12-21 12:36:04 +09:00
dekrain
9344897542
Split session statics reset method to prevent unloading seasonal backgrounds while idle 2021-12-20 16:51:51 +01:00
Bartłomiej Dach
f1a03aced5
Merge branch 'master' into beatmap-card/extra 2021-12-20 15:49:00 +01:00
Bartłomiej Dach
0975f570ba
Return last playlist item if all expired 2021-12-20 13:49:05 +01:00
Bartłomiej Dach
a5a9922f81
Fix lounge screen content not matching current room playlist item 2021-12-20 13:32:42 +01:00
Bartłomiej Dach
a59583ee09
Add extension method for returning next playlist item 2021-12-20 13:18:02 +01:00
Dean Herbert
6907a9a3cc Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
Dean Herbert
1533aefce5 Update framework 2021-12-20 18:22:19 +09:00
Dan Balasescu
9316abc278 Better fix for intermittent multiplayer tests 2021-12-20 13:10:13 +09:00
Bartłomiej Dach
a6ccbafc77
Fix rank graph showing for unranked users 2021-12-19 13:40:22 +01:00
Bartłomiej Dach
097402677d
Add test for ranked/unranked user display 2021-12-19 13:40:22 +01:00
Dean Herbert
04cfae9bde Fix "Random Skin" text not showing up correctly 2021-12-18 16:26:15 +09:00
StanR
2f2006715e Slightly refactor difficulty and pp calculators 2021-12-17 23:40:23 +03:00
Bartłomiej Dach
33e930f477
Move scale-on-expand logic to BeatmapCardContent 2021-12-17 13:29:20 +01:00
Bartłomiej Dach
d6f6039934
Extract base class for beatmap cards 2021-12-17 13:27:11 +01:00
Bartłomiej Dach
f052b47d87
Extract collapsible button container for card usage 2021-12-17 12:58:05 +01:00
Bartłomiej Dach
7aab12d4b0
Share extra row dropdown show/cancel show logic 2021-12-17 11:45:05 +01:00
Bartłomiej Dach
3fa45479b0
Share hype/nomination statistic show logic 2021-12-17 11:45:05 +01:00
Dean Herbert
81603a0645 Update framework 2021-12-17 19:32:58 +09:00
Bartłomiej Dach
c6d0b5d200
Merge branch 'master' into beatmap-card/extra-wip 2021-12-17 11:11:36 +01:00
Dean Herbert
1067e2dc00
Merge branch 'master' into update-framework 2021-12-17 16:41:47 +09:00
Dean Herbert
6bfe973fe5 Update framework 2021-12-17 13:44:52 +09:00
Bartłomiej Dach
54790bb758
Merge branch 'master' into fix-realm-post-storage-migration-failure 2021-12-17 00:19:46 +01:00
Salman Ahmed
9a22a082ca
Merge branch 'master' into master 2021-12-16 16:58:24 +03:00
Dean Herbert
eecb1ce9f5 Avoid applying mouse down effects to menu cursor when it isn't visible
Closes #16114.
2021-12-16 20:20:06 +09:00
Dean Herbert
434aa0367f Add back .ToLocalTime() call to DrawableDate
This is required because the class is used in many other places that
don't locally call it.
2021-12-16 18:25:29 +09:00
Dean Herbert
0eac655cff Remove local screen change logging 2021-12-16 18:21:48 +09:00
Dean Herbert
aa0813ff05
Merge pull request #16109 from smoogipoo/chat-overlay-multiplayer-removal
Don't show multiplayer channels in chat overlay
2021-12-16 17:39:45 +09:00
Dan Balasescu
3f1d747b7a
Merge pull request #16090 from peppy/fix-scroll-speed-toast-sample-spam
Fix toast popups spamming samples when adjusting osu!mania scroll speed during gameplay
2021-12-16 17:31:36 +09:00
Dan Balasescu
488374b4a2 Don't show multiplayer channels in chat overlay 2021-12-16 16:41:47 +09:00
Dean Herbert
a9dbcd92a1 Split out unmanaged implementation of RealmLive into its own class 2021-12-16 15:23:55 +09:00
Imad Dodin
b3e83a47a4 Convert to Local Time in Date Tooltip 2021-12-15 21:36:35 -08:00
Dean Herbert
e6e1366c28
Merge pull request #16094 from peppy/beatmap-card-expanded-state-fix
Fix beatmap card potentially collapsing when it shouldn't
2021-12-16 14:13:47 +09:00
Dean Herbert
0ec1e1e2d5
Merge pull request #16091 from MyDogsEd/fix-issue-#15869
Fix the taiko scroller bar appearing during cinema mod
2021-12-16 12:05:00 +09:00
Bartłomiej Dach
cbb65e1e07
Merge branch 'master' into beatmap-card-expanded-state-fix 2021-12-15 22:20:30 +01:00
Dean Herbert
cd8dfac625
Merge pull request #16097 from smoogipoo/forego-resetting-spectate-state
Don't reset spectating state if spectator exited after gameplay finishes
2021-12-15 22:30:41 +09:00
Dean Herbert
33cf4ba7f6
Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
Add AbortGameplay() to fix state transition race conditions during multiplayer load
2021-12-15 19:59:19 +09:00
Dan Balasescu
4c53ec12e9
Merge branch 'master' into forego-resetting-spectate-state 2021-12-15 18:47:47 +09:00
Dean Herbert
2025183f5a
Merge pull request #15990 from Susko3/number-textbox-only-numbers
Fix `SettingsNumberBox` accepting non-number characters
2021-12-15 18:39:54 +09:00
Dean Herbert
9e82a3e79a Merge branch 'master' into forego-resetting-spectate-state 2021-12-15 18:05:06 +09:00
Dan Balasescu
18d7b79207 Don't reset spectating state if gameplay is finished 2021-12-15 17:40:30 +09:00
Susko3
643cee4f83 Merge branch 'master' into number-textbox-only-numbers 2021-12-15 09:13:19 +01:00
Dean Herbert
694ee68725 Update resources 2021-12-15 16:59:33 +09:00
Dan Balasescu
740a6f16c7 Fix exception when updating the room's visual playlist 2021-12-15 16:53:25 +09:00
Dean Herbert
42f14667a3 Update framework 2021-12-15 16:50:55 +09:00