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Add back .ToLocalTime() call to DrawableDate

This is required because the class is used in many other places that
don't locally call it.
This commit is contained in:
Dean Herbert 2021-12-16 18:25:28 +09:00
parent b3e83a47a4
commit 434aa0367f

View File

@ -22,7 +22,7 @@ namespace osu.Game.Graphics
if (date == value)
return;
date = value;
date = value.ToLocalTime();
if (LoadState >= LoadState.Ready)
updateTime();