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mirror of https://github.com/ppy/osu.git synced 2024-11-12 10:17:32 +08:00
Commit Graph

5765 Commits

Author SHA1 Message Date
Dean Herbert
8d7c891882 Add hover and click sound effects to settings sidebar buttons 2017-11-26 17:17:49 +09:00
Dean Herbert
af499df6dd Make a base OsuButton class to handle default samples 2017-11-26 17:17:48 +09:00
Dean Herbert
ae48b85827 Don't play logo select sample when actions are playing their own 2017-11-26 17:17:47 +09:00
Dean Herbert
07d6a70028 New sound effects with better names 2017-11-26 17:17:46 +09:00
Dean Herbert
4067b6129b Add visual highlighting on song select panel hover
Prerequisite for adding hover sound effects. Didn't feel right without this change.
2017-11-26 17:14:13 +09:00
Dean Herbert
df16a019ed Add a global reduction of audio track volume
Music is overpowering compared to our current game samples. We will need to do further adjustments on this, but for now let's reduce the track volume globally.
2017-11-26 17:08:58 +09:00
Dean Herbert
69e388dd52 Adjust background blur rate 2017-11-26 17:08:14 +09:00
Unknown
7be55df790 fix being stuck in gameplay if exit is pressed too fast
The reliance on `pauseOverlay.Alpha == 1` created a race condition that, when you pressed Exit while the pauseoverlay is still fading in, could get you stuck in gameplay.
The game wants to show the pause overlay but also thinks it's already paused and returns early.
2017-11-25 19:09:05 +01:00
Unknown
f6a33b3ea2 fix osu!direct download reloading all panels
This fixes the recreation of all panels when a download completes.
Also fixes NullReference when you download without ever opening the details of one Set.
2017-11-25 14:45:57 +01:00
Huo Yaoyuan
d955229ee5 Handle user rating metrics when no maps by using more linq. 2017-11-25 21:29:23 +08:00
Dean Herbert
09facdc838 Add a setting to toggle showing converted beatmaps 2017-11-24 18:34:20 +09:00
Dean Herbert
d6ac724f10
Merge branch 'master' into fix-sprite-icon 2017-11-24 13:41:23 +09:00
smoogipoo
3d8432aecf Merge branch 'master' into fix-player-testcases 2017-11-24 13:23:42 +09:00
Dean Herbert
7ff39d62a1 Fix SpriteIcon potentially not updating texture during a load race condition
Better fix for #1577.
2017-11-24 12:48:02 +09:00
Dean Herbert
95fbe6a4a2 Update framework 2017-11-23 23:43:27 +09:00
Dean Herbert
c7a5a7cd93 Merge remote-tracking branch 'upstream/master' into fix-player-testcases 2017-11-23 23:42:19 +09:00
Dean Herbert
6ddefa5f8c
Merge branch 'master' into improve-user-ratings-calculations 2017-11-23 23:33:05 +09:00
Dean Herbert
dbb03bcff2 Handle the case where a map hasn't been rated yet 2017-11-23 23:30:57 +09:00
Dan Balasescu
dd78479a1a
Merge branch 'master' into fix-ef-issues 2017-11-23 21:18:20 +09:00
Dean Herbert
2f3e4a27c6
Merge branch 'master' into improve-user-ratings-calculations 2017-11-23 20:55:55 +09:00
Dean Herbert
9565a9c352 Fix TestCasePlayer not working as expected 2017-11-23 20:42:07 +09:00
FreezyLemon
00830c190c Merge branch 'master' of https://github.com/ppy/osu 2017-11-23 12:39:36 +01:00
FreezyLemon
a60e53c382 Changed the text updates into a scheduled (async) operation, and implemented this in the updateStatistics and clearStats methods 2017-11-23 12:31:18 +01:00
Dean Herbert
9db6ef6657 Fix unfixed regressions 2017-11-23 20:23:47 +09:00
Dean Herbert
5ea3292dc5 Merge remote-tracking branch 'upstream/master' into load-optimization 2017-11-23 20:21:44 +09:00
Dean Herbert
292b44d896
Merge branch 'master' into fix-nullref-on-dispose 2017-11-23 19:22:23 +09:00
Dean Herbert
4ab919263d Merge remote-tracking branch 'upstream/master' into attribute-descriptions 2017-11-23 18:53:22 +09:00
Dean Herbert
4986ad73f7 Merge remote-tracking branch 'upstream/master' into load-optimization 2017-11-23 18:44:17 +09:00
Dean Herbert
38f5c55f80 Remove not-accessed field 2017-11-23 18:11:35 +09:00
Dean Herbert
d93911ae97 Improve user ratings calculations to make more sense
Closes #1552.
2017-11-23 18:10:08 +09:00
Dean Herbert
30db2ce18a Rename KudosuValue to count and remove pointless local storage 2017-11-23 17:37:02 +09:00
Dean Herbert
cf4fc05be3 Fix nullref on disposing BeatmapSetOverlay before load
Only affects VisualTests
2017-11-23 17:33:46 +09:00
Dean Herbert
6d9951d9af Use FillFlow rather than manually specifying positions 2017-11-23 17:32:41 +09:00
Dean Herbert
2ff21bbc6c Move descriptions to constructor 2017-11-23 17:29:20 +09:00
Dean Herbert
9d481eba96
Merge branch 'master' into kudosu-section 2017-11-23 17:19:42 +09:00
FreezyLemon
2cc2323791 Style changes (removing newline from before second constructor parameter) 2017-11-23 09:12:23 +01:00
FreezyLemon
d6f532171b Implementation fix (since the default delay is now 500 and not 0 this is necessary to ensure the same functionality) 2017-11-23 09:11:52 +01:00
Dean Herbert
6e51664544
Merge branch 'master' into beatmap-overlay-download 2017-11-23 17:11:28 +09:00
Dean Herbert
85827f83eb Perform a reload on objects when Refreshing them
Previously, it was possible for an object to be "refreshed" with a stale cached state from the current thread's context.

This ensures a check against the database is performed as well.

Resolves #1562.
2017-11-23 17:04:39 +09:00
Dean Herbert
1824540325 Schedule calls to correct thread
These could be fired from an async worker thread (for instance, maintenance operations).
2017-11-23 17:02:54 +09:00
Dean Herbert
288c21dfec Move TestCase descriptions to attributes
Depends on https://github.com/ppy/osu-framework/pull/1186.
2017-11-23 16:09:32 +09:00
FreezyLemon
18b0b77f0a Added requested changes. Mainly changing lambdas to direct function references. 2017-11-22 21:41:50 +01:00
FreezyLemon
7d428875b8 Changed LoadWrapper back to DelayedLoadWrapper and fixed the implementation (dependent on framework change, delay now in ctor) 2017-11-22 15:46:04 +01:00
Aergwyn
e5dfe4ff2e Make error more verbose when beatmap import fails (#1537)
Add name of beatmap set to error message if import fails
2017-11-22 19:35:25 +09:00
Dean Herbert
517a9ec40f
Merge branch 'master' into async-beatmap-panels 2017-11-22 19:05:42 +09:00
Dean Herbert
95275cd2ef
Merge branch 'master' into fix-playback-control 2017-11-22 18:49:25 +09:00
Dan Balasescu
c7a6c90249
Merge branch 'master' into working-beatmap-async-2 2017-11-22 18:32:47 +09:00
Dan Balasescu
4cbdd97ed3
Merge branch 'master' into fix-playback-control 2017-11-22 18:21:35 +09:00
Brayzure
782a739370 Fix Results Screen After Failing Last Note
Fixes a bug where if you failed on the last hitobject, the AllJudged event will have already been invoked.
2017-11-21 23:00:00 -05:00
Dean Herbert
36d45f633d Reorder methods 2017-11-22 11:57:09 +09:00
Dean Herbert
e3c5a599b6 Tidy some regressions 2017-11-22 11:36:29 +09:00
Dean Herbert
27fb598352 Update colours to match design 2017-11-22 11:34:54 +09:00
Dean Herbert
0f8499c580 Rename to PlaybackControl and add a TestCase 2017-11-22 11:22:46 +09:00
Dean Herbert
ff5404e57f Remove need for AlwaysPresent
Also self-contains the tab options inside the tab control.
2017-11-22 11:21:48 +09:00
Dean Herbert
855acc9401 Fix leading space before percent sign 2017-11-22 11:17:10 +09:00
Dean Herbert
c06d6d0bbb Rename weird method 2017-11-22 10:59:31 +09:00
Dean Herbert
461c8e8be0 Clean up state change logic 2017-11-22 10:55:06 +09:00
Dean Herbert
63d366ea4b Bindables should be readonly 2017-11-22 10:54:33 +09:00
FreezyLemon
1d41e7cc8a Removed newline at end 2017-11-21 20:15:42 +01:00
FreezyLemon
bf0184c06d One more small style fix 2017-11-21 19:34:01 +01:00
FreezyLemon
2203a84300 Small fixes and style corrections 2017-11-21 19:16:44 +01:00
FreezyLemon
fd7ac9b6fc Switched to the new LoadWrapper class for asynchronous loading (LoadComponentAsync not used here since it's not possible to call that method on a component that has not finished loading, and we're in the constructor where it would be called) 2017-11-21 16:18:32 +01:00
FreezyLemon
870807c265 Switched over to the new LoadWrapper class for all delayed loading. 2017-11-21 16:17:33 +01:00
FreezyLemon
a033eb46d3 Changed to LoadComponentAsync call instead of adding an AsyncLoadWrapper instance. 2017-11-21 16:12:23 +01:00
Dean Herbert
33936b0939
Merge branch 'master' into async-beatmap-panels 2017-11-21 23:33:15 +09:00
Miterosan
b3b1f2018e Fix osu crashing if a invalid gamerule is given in the game.ini 2017-11-21 15:13:00 +01:00
Dean Herbert
5e70b7a9f7 Add async load methods for WorkingBeatmap properties 2017-11-21 22:34:53 +09:00
Dean Herbert
2603219350 Load beatmap carousel panels asynchronously 2017-11-21 22:30:09 +09:00
smoogipoo
6686fe9ecd Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-21 19:55:28 +09:00
smoogipoo
f9ad4b6acb Make categoryDifficulties return doubles to improve decimal accuracy 2017-11-21 19:55:09 +09:00
Dean Herbert
aff217cd03 Fix early access to beatmap in LogoVisualisation
Missed this one..
2017-11-21 19:47:12 +09:00
smoogipoo
0f8d4a455a Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-21 19:18:06 +09:00
Dean Herbert
7b916806f9
Merge branch 'master' into fix-info-wedge 2017-11-21 19:12:19 +09:00
Dean Herbert
c2fcb2f9c7 Fix info wedge not displaying 2017-11-21 18:45:12 +09:00
EVAST9919
10f730a004 Merge remote-tracking branch 'refs/remotes/ppy/master' into editor-playback-speed 2017-11-21 12:39:14 +03:00
EVAST9919
41498ffad3 Apply suggestions 2017-11-21 12:22:19 +03:00
smoogipoo
217554f587 Remove redundant interface 2017-11-21 18:06:24 +09:00
smoogipoo
0d1b5ae44f Adjust bottom bar sizing as suggested 2017-11-21 17:51:07 +09:00
smoogipoo
238756ec5d Merge remote-tracking branch 'origin/master' into editor-playback-speed 2017-11-21 17:41:16 +09:00
Dan Balasescu
c39e76fdea
Merge branch 'master' into sudden-death 2017-11-21 17:37:40 +09:00
Dan Balasescu
142b74cc47
Merge branch 'master' into sudden-death 2017-11-21 17:32:31 +09:00
smoogipoo
c30d31e037 Remove extra alternateFailConditions function in Player 2017-11-21 17:30:19 +09:00
smoogipoo
fea56322f0 Fix SD not failing for the first note 2017-11-21 17:28:51 +09:00
Dean Herbert
10e835aea6
Merge branch 'master' into async-beatmap-properties 2017-11-21 17:18:19 +09:00
smoogipoo
18b9828c49 Merge UpdateFailed and CheckAlternateFailConditions 2017-11-21 17:11:07 +09:00
smoogipoo
1b27ce6198 Cleanup + renaming 2017-11-21 17:09:22 +09:00
Dean Herbert
8452446803
Merge branch 'master' into user-panels 2017-11-21 16:41:48 +09:00
Dean Herbert
553a7947d7 Remove AsyncLoadWrapper dependence in MusicController 2017-11-21 12:42:28 +09:00
Dean Herbert
66f72baa39 Avoid LogoVisualisation accessing the track before it's loaded 2017-11-21 12:42:28 +09:00
Dean Herbert
bd616c1307 Simplify some property access 2017-11-21 12:42:28 +09:00
Dean Herbert
be9c99ade3 Remove AsyncLoadWrapper dependence 2017-11-21 12:42:28 +09:00
Dean Herbert
e7654254d2 Remove unused code 2017-11-21 12:42:28 +09:00
Dean Herbert
5db2d383ed Remove temporary variable in beatmap background update 2017-11-21 12:42:28 +09:00
Dean Herbert
2610cadd3c CI fixes 2017-11-21 12:11:29 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Brayzure
2b0295ed86 Proper Public Method Case
- onFailCheck to OnFailCheck
2017-11-20 20:49:31 -05:00
Brayzure
6d74fd254c Remove Extraneous Using Statement
- System.Collections.Generic was leftover from a previous attempt
2017-11-20 20:25:14 -05:00
Dean Herbert
881b4aa547
Merge branch 'master' into fix-import-duplicates 2017-11-20 21:20:32 +09:00
Dan Balasescu
2c4a068940
Merge branch 'master' into fix-escape-no-repeat 2017-11-20 18:37:12 +09:00
Dan Balasescu
7906bc030d
Merge branch 'master' into fix-result-screen 2017-11-20 18:19:46 +09:00