double
float
UIHoldActivationDelay
All times use double, so let's also use double here.
OsuSlider.TooltipText
GetTooltipText
private set
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
OsuSliderBar
Add basic beatmap offset adjustment
Implement column display for new mod design
Replace skin editor buttons with menu bar
Allow `LegacyScoreEncoder` to be used without a beatmap if frames are already legacy frames
EditorMenuBar
GameplayClock
Precision
Shouldn't be required.
nullable
BeatmapOffsetControl
Add `RealmAccess.WriteAsync` method and more statistics of realm reads/writes
Fix performance statistic not handling rulesets with unimplemented calculator
MasterGameplayClockContainer
BeatmapUserSettings
PlayerLoader
CalculateAverageHitError
HitEvent
RealmAccess.WriteAsync